Player Matchup

Sol
Sol
Buzzhug_
Sol
Level 101
God Stats
2W - 3L
1,540 SR
Queue Stats
190W - 185L
1,419 Elo+
Party 2
Bakasura
Bakasura
CoveredinCum34
Bakasura
Level 21
God Stats
21W - 30L
1,350 SR
Queue Stats
40W - 57L
1,294 Elo+
Party 1
Thoth
Thoth
IItox1cASIANII
Thoth
Level 19
God Stats
0W - 2L
1,274 SR
Queue Stats
383W - 403L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JFKsrearmirror
Cu Chulainn
Level 67
God Stats
9W - 11L
1,592 SR
Queue Stats
532W - 562L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
flump_dump
Gilgamesh
Level 102
God Stats
2W - 2L
1,731 SR
Queue Stats
11W - 11L
1,422 Elo+
Party 2
Team Averages
Level 62
1,497 SR
1,402 Elo+

VS

Team Averages
Level 73
1,493 SR
1,508 Elo+
Tiamat
Tiamat
Crf-Machine
Tiamat
Level 149
God Stats
2W - 0L
1,659 SR
Queue Stats
56W - 37L
1,567 Elo+
Party 3
Erlang Shen
Erlang Shen
Osity_Syn
Erlang Shen
Level 45
God Stats
4W - 3L
1,407 SR
Queue Stats
165W - 180L
1,398 Elo+
Party 4
Ares
Ares
Stzphxnie
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,677 Elo+
Party 3
Cthulhu
Cthulhu
Za__KillerQueen
Cthulhu
Level 29
God Stats
14W - 14L
1,309 SR
Queue Stats
92W - 128L
1,327 Elo+
Party 4
Neith
Neith
corrupt_turd
Neith
Level 137
God Stats
1W - 0L
1,589 SR
Queue Stats
35W - 28L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,691
485
12,297
12,595
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
17
3 / 4 / 0
10,004
500
4,753
13,198
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 3
10,232
512
7,161
8,299
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JFKsrearmirror
Cu Chulainn
15
4 / 4 / 5
9,691
485
15,862
15,426
10,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
flump_dump
Gilgamesh
14
4 / 4 / 3
9,306
465
6,914
14,822
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
5 / 2 / 2
10,870
544
5,961
12,957
8,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Osity_Syn
Erlang Shen
18
6 / 5 / 4
10,518
526
8,413
16,748
10,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
1 / 6 / 9
8,942
447
8,296
19,159
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 8
9,364
468
8,217
11,381
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 2 / 4
9,899
495
12,388
12,239
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
16
Kills
19
19
Deaths
16
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Bakasura
3
4
0
0.75
W
Tiamat
5
2
2
3
L
1
2
3
1.25
L
Cu Chulainn
JFKsrearmirror
Cu Chulainn
4
4
5
1.63
W
Erlang Shen
Osity_Syn
Erlang Shen
6
5
4
1.6
W
Ares
1
6
9
0.92
W
2
1
8
6
W
5
2
4
3.5
L
Gilgamesh
flump_dump
Gilgamesh
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
43,275
64,340
Taken
72,484
34,661
Mitigated
50,123
15,231
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,297
5,111
0
4,892
12,595
4,832
728
3,626
8,909
62,963
4,279
L
Bakasura
4,753
3,876
0
1,161
13,198
4,927
1,060
2,909
10,109
0
57,911
W
Tiamat
5,961
740
0
5,420
12,957
8,195
1,143
4,723
7,771
80,973
0
L
7,161
51
0
1,398
8,299
3,151
348
4,517
3,722
63,863
0
L
Cu Chulainn
JFKsrearmirror
Cu Chulainn
15,862
2,714
0
3,318
15,426
10,852
1,109
5,470
9,566
5,023
54,662
W
Erlang Shen
Osity_Syn
Erlang Shen
8,413
4,371
0
5,944
16,748
10,027
0
2,703
13,476
0
77,285
W
Ares
8,296
107
0
4,253
19,159
17,178
19
7,052
11,993
22,202
0
W
8,217
275
869
585
11,381
9,272
35
985
10,081
44,816
0
W
12,388
4,837
0
4,874
12,239
5,451
2,598
4,385
7,854
0
78,970
L
Gilgamesh
flump_dump
Gilgamesh
6,914
1,254
0
4,462
14,822
10,899
102
5,232
9,560
0
33,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,924
Gold Earned
49,593
533
Minions Killed
505
0
Camps Cleared
0
1,857,946
Distance Traveled
1,927,316
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,691
485
117
6
0
338,662
1
L
Bakasura
10,004
500
116
6
0
397,658
6
W
Tiamat
10,870
544
161
8
0
379,725
1
L
Thoth
10,232
512
141
7
0
378,276
4
L
Cu Chulainn
9,691
485
106
5
0
383,403
4
W
Erlang Shen
10,518
526
117
6
0
408,844
2
W
Ares
8,942
447
19
1
0
354,402
0
W
Cthulhu
9,364
468
70
4
0
420,275
0
W
Neith
9,899
495
138
7
0
364,070
3
L
Gilgamesh
9,306
465
53
3
0
359,947
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role