Player Matchup

Nemesis
Nemesis
CJ-DA-_-GR3AT
Nemesis
Level 22
God Stats
0W - 5L
1,555 SR
Queue Stats
416W - 529L
1,125 Elo+
Party 1
Anubis
Anubis
R3iK-2R3AL
Anubis
Level 29
God Stats
1W - 3L
1,440 SR
Queue Stats
19W - 18L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
b-rock0315
Danzaburou
Level 29
God Stats
0W - 1L
1,588 SR
Queue Stats
3W - 4L
1,565 Elo+
Solo
Team Averages
Level 27
1,528 SR
1,321 Elo+

VS

Team Averages
Level 39
1,340 SR
1,448 Elo+
Loki
Loki
Oofy11
Loki
Level 29
God Stats
26W - 29L
1,152 SR
Queue Stats
64W - 98L
1,356 Elo+
Solo
Cabrakan
Cabrakan
calemus20
Cabrakan
Level 62
God Stats
3W - 1L
1,368 SR
Queue Stats
207W - 187L
1,620 Elo+
Solo
Ra
Ra
khrisbm
Ra
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
301W - 402L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 7 / 5
12,243
644
8,763
19,597
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
R3iK-2R3AL
Anubis
16
7 / 11 / 3
13,483
710
13,509
20,521
8,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
b-rock0315
Danzaburou
14
1 / 9 / 5
11,005
579
10,623
16,640
5,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Oofy11
Loki
17
12 / 4 / 9
14,401
758
14,447
10,933
4,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
calemus20
Cabrakan
17
5 / 2 / 18
14,062
740
10,797
22,177
26,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
10 / 4 / 10
14,000
737
21,051
14,682
6,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
27
27
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
7
5
0.64
W
Loki
Oofy11
Loki
12
4
9
4.13
L
Anubis
R3iK-2R3AL
Anubis
7
11
3
0.77
L
Danzaburou
b-rock0315
Danzaburou
1
9
5
0.39
W
Cabrakan
calemus20
Cabrakan
5
2
18
7
W
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,895
Damage
46,295
56,758
Taken
47,792
22,340
Mitigated
37,270
11,447
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,763
4,084
1,350
4,033
19,597
8,130
0
11,598
7,999
0
46,131
W
Loki
Oofy11
Loki
14,447
1,956
0
0
10,933
4,231
1,469
4,755
6,178
0
41,443
L
Anubis
R3iK-2R3AL
Anubis
13,509
635
0
3,797
20,521
8,670
0
10,364
10,157
43,734
0
L
Danzaburou
b-rock0315
Danzaburou
10,623
4,238
0
2,267
16,640
5,540
90
9,886
6,754
0
41,781
W
Cabrakan
calemus20
Cabrakan
10,797
968
0
3,543
22,177
26,857
696
4,380
17,797
22,865
0
W
21,051
560
2,327
4,204
14,682
6,182
905
4,374
10,308
79,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
42,463
185
Minions Killed
177
0
Camps Cleared
0
877,364
Distance Traveled
1,029,221
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,243
644
59
3
0
357,108
0
W
Loki
14,401
758
49
3
0
358,767
0
L
Anubis
13,483
710
61
3
0
252,541
0
L
Danzaburou
11,005
579
65
3
0
267,715
3
W
Cabrakan
14,062
740
20
1
0
330,869
1
W
Ra
14,000
737
108
6
0
339,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role