Player Matchup

Ymir
Ymir
Corsu2b2b2b
Ymir
Level 99
God Stats
12W - 15L
1,502 SR
Queue Stats
426W - 455L
1,404 Elo+
Solo
Da Ji
Da Ji
Mr_Rainbow_05
Da Ji
Level 86
God Stats
45W - 64L
1,470 SR
Queue Stats
206W - 261L
1,432 Elo+
Solo
Danzaburou
Danzaburou
PeakSoup4483376
Danzaburou
Level 49
God Stats
9W - 7L
1,679 SR
Queue Stats
116W - 139L
1,463 Elo+
Solo
Chang'e
Chang'e
TheSonofHellFIRE
Chang'e
Level 157
God Stats
2W - 9L
1,393 SR
Queue Stats
105W - 151L
1,381 Elo+
Party 1
King Arthur
King Arthur
x_DOMINIKP_x
King Arthur
Level 147
God Stats
20W - 20L
1,527 SR
Queue Stats
340W - 378L
1,377 Elo+
Party 1
Team Averages
Level 108
1,514 SR
1,411 Elo+

VS

Team Averages
Level 66
1,527 SR
1,356 Elo+
Discordia
Discordia
Budiboo995
Discordia
Level 29
God Stats
3W - 4L
1,194 SR
Queue Stats
32W - 39L
1,244 Elo+
Party 3
Skadi
Skadi
FrEsHmEaTbOy
Skadi
Level 80
God Stats
38W - 34L
1,500 SR
Queue Stats
896W - 1,062L
1,386 Elo+
Party 3
Sun Wukong
Sun Wukong
GeoTonis13
Sun Wukong
Level 106
God Stats
8W - 2L
1,952 SR
Queue Stats
195W - 213L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
HarleDavinson_12
Gilgamesh
Level 69
God Stats
10W - 10L
1,436 SR
Queue Stats
59W - 77L
1,361 Elo+
Party 2
Cerberus
Cerberus
Zero3475
Cerberus
Level 46
God Stats
16W - 9L
1,553 SR
Queue Stats
26W - 31L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,777
488
5,080
16,707
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 4
8,166
454
8,209
9,264
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PeakSoup4483376
Danzaburou
9
1 / 5 / 1
6,831
380
4,145
6,587
1,955
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 3
9,064
504
6,747
13,822
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
x_DOMINIKP_x
King Arthur
17
4 / 2 / 0
10,297
572
15,866
12,088
9,328
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Budiboo995
Discordia
13
1 / 5 / 5
8,094
450
4,054
8,383
2,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 1 / 3
10,155
564
18,624
10,879
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
GeoTonis13
Sun Wukong
14
2 / 4 / 0
8,074
449
4,698
14,991
7,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
15
2 / 2 / 5
8,344
464
5,099
14,698
6,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Zero3475
Cerberus
12
3 / 2 / 5
8,099
450
5,633
9,176
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
14
Kills
21
21
Deaths
14
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Budiboo995
Discordia
1
5
5
0.7
L
2
5
0
0.4
W
13
1
3
14.5
W
Sun Wukong
GeoTonis13
Sun Wukong
2
4
0
0.5
W
Gilgamesh
2
2
5
2.25
L
3
3
4
1.67
L
Danzaburou
PeakSoup4483376
Danzaburou
1
5
1
0.3
L
4
6
3
0.92
W
Cerberus
Zero3475
Cerberus
3
2
5
2.75
L
King Arthur
x_DOMINIKP_x
King Arthur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
38,108
58,468
Taken
58,127
32,483
Mitigated
24,783
10,181
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Budiboo995
Discordia
4,054
430
414
1,702
8,383
2,631
0
4,164
4,219
42,074
0
L
5,080
413
0
2,058
16,707
12,994
444
2,584
14,123
49,638
0
W
18,624
10,573
0
3,942
10,879
3,555
318
2,765
8,114
0
67,828
W
Sun Wukong
GeoTonis13
Sun Wukong
4,698
1,134
0
5,049
14,991
7,352
93
0
14,991
0
46,309
W
Gilgamesh
5,099
1,241
0
6,598
14,698
6,353
38
2,713
11,985
0
50,690
L
8,209
1,760
0
1,484
9,264
3,621
0
699
8,565
0
36,754
L
Danzaburou
PeakSoup4483376
Danzaburou
4,145
1,143
0
413
6,587
1,955
0
831
5,756
0
24,869
L
6,747
154
172
4,202
13,822
4,585
0
3,945
9,877
51,125
0
W
Cerberus
Zero3475
Cerberus
5,633
233
0
3,075
9,176
4,892
0
2,185
6,991
17,724
0
L
King Arthur
x_DOMINIKP_x
King Arthur
15,866
1,600
0
1,852
12,088
9,328
374
1,628
10,460
0
77,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
42,766
430
Minions Killed
424
0
Camps Cleared
0
1,422,759
Distance Traveled
1,607,581
1
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,094
450
86
5
0
312,319
6
L
Ymir
8,777
488
66
4
0
269,633
0
W
Skadi
10,155
564
94
5
0
321,287
2
W
Sun Wukong
8,074
449
107
6
0
292,367
6
W
Gilgamesh
8,344
464
88
5
0
334,708
6
L
Da Ji
8,166
454
67
4
0
379,028
1
L
Danzaburou
6,831
380
59
3
0
195,910
0
L
Chang'e
9,064
504
100
6
0
275,560
0
W
Cerberus
8,099
450
49
3
0
346,900
12
L
King Arthur
10,297
572
138
8
0
302,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role