Player Matchup

Amaterasu
Amaterasu
FatPhallus
Amaterasu
Level 26
God Stats
27W - 31L
1,472 SR
Queue Stats
401W - 450L
1,380 Elo+
Solo
Janus
Janus
Grom5665
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 74L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Sôyer
Guan Yu
Level 12
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 5L
1,328 Elo+
Solo
Eset
Eset
kevinecheverry12
Eset
Level 4
God Stats
0W - 1L
1,246 SR
Queue Stats
4W - 3L
1,687 Elo+
Solo
Nemesis
Nemesis
xChirin
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,447 Elo+

VS

Team Averages
Level 11
1,434 SR
1,402 Elo+
Kukulkan
Kukulkan
Callous11
Kukulkan
Level 14
God Stats
3W - 3L
1,265 SR
Queue Stats
8W - 12L
1,245 Elo+
Solo
Yemoja
Yemoja
SeoJI0
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Janus
Janus
Tankerlvl
Janus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 48L
1,482 Elo+
Solo
Guan Yu
Guan Yu
xxbubsxxlawson
Guan Yu
Level 16
God Stats
113W - 112L
1,407 SR
Queue Stats
204W - 231L
1,321 Elo+
Solo
Ymir
Ymir
虎牙搜尚娱旋律
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FatPhallus
Amaterasu
18
6 / 10 / 0
12,213
470
8,349
27,011
12,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Grom5665
Janus
12
0 / 12 / 2
8,577
330
10,932
19,961
5,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Sôyer
Guan Yu
18
6 / 5 / 5
11,930
459
13,763
22,276
24,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

14
0 / 9 / 3
9,500
365
11,071
15,821
4,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
xChirin
Nemesis
16
2 / 9 / 2
10,338
398
6,191
21,888
10,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Callous11
Kukulkan
20
13 / 5 / 5
13,935
536
18,081
15,348
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SeoJI0
Yemoja
16
2 / 3 / 14
11,741
452
7,509
12,464
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Tankerlvl
Janus
20
16 / 3 / 10
13,970
537
26,681
11,971
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 2 / 14
12,906
496
11,854
18,227
22,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 1 / 20
13,829
532
14,341
17,194
15,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
14
Kills
43
45
Deaths
14
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Callous11
Kukulkan
13
5
5
3.1
L
Amaterasu
FatPhallus
Amaterasu
6
10
0
0.6
L
Janus
Grom5665
Janus
0
12
2
0.08
W
Yemoja
SeoJI0
Yemoja
2
3
14
3
L
Guan Yu
Sôyer
Guan Yu
6
5
5
1.7
W
Janus
Tankerlvl
Janus
16
3
10
7
L
0
9
3
0.17
L
Nemesis
xChirin
Nemesis
2
9
2
0.33
W
5
2
14
6
W
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,306
Damage
78,466
106,957
Taken
75,204
57,954
Mitigated
59,853
27,180
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Callous11
Kukulkan
18,081
2,947
852
2,310
15,348
6,276
4,790
5,940
9,408
86,872
0
L
Amaterasu
FatPhallus
Amaterasu
8,349
3,580
0
5,671
27,011
12,760
2,078
17,308
9,233
741
45,463
L
Janus
Grom5665
Janus
10,932
746
248
3,729
19,961
5,259
56
14,333
5,432
38,083
0
W
Yemoja
SeoJI0
Yemoja
7,509
2,565
6,108
4,100
12,464
10,575
277
4,601
7,863
22,916
0
L
Guan Yu
Sôyer
Guan Yu
13,763
2,996
1,466
10,040
22,276
24,756
150
13,670
8,297
0
48,944
W
Janus
Tankerlvl
Janus
26,681
1,106
0
600
11,971
4,440
1,326
2,794
9,177
99,911
0
L
11,071
1,918
841
1,795
15,821
4,667
631
9,693
5,854
54,299
0
L
Nemesis
xChirin
Nemesis
6,191
2,970
0
3,390
21,888
10,512
0
10,242
11,529
0
59,792
W
11,854
2,726
1,712
6,182
18,227
22,867
908
2,796
15,431
0
74,058
W
14,341
1,983
0
3,013
17,194
15,695
674
6,450
10,744
55,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,558
Gold Earned
66,381
401
Minions Killed
545
0
Camps Cleared
0
2,147,119
Distance Traveled
2,318,279
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,935
536
149
6
0
410,246
0
L
Amaterasu
12,213
470
82
3
0
435,969
1
L
Janus
8,577
330
54
2
0
478,010
2
W
Yemoja
11,741
452
28
1
0
426,837
4
L
Guan Yu
11,930
459
69
3
0
441,531
0
W
Janus
13,970
537
145
6
0
497,159
0
L
Eset
9,500
365
105
4
0
383,086
2
L
Nemesis
10,338
398
91
4
0
408,523
5
W
Guan Yu
12,906
496
136
5
0
470,137
0
W
Ymir
13,829
532
87
3
0
513,900
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role