Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ESHManny
Apollo
Level 18
God Stats
9W - 10L
1,500 SR
Queue Stats
68W - 91L
1,393 Elo+
Solo
Anubis
Anubis
UwUshka
Anubis
Level 13
God Stats
3W - 3L
1,451 SR
Queue Stats
20W - 28L
1,379 Elo+
Solo
Ares
Ares
misiya33
Ares
Level 28
God Stats
33W - 15L
1,671 SR
Queue Stats
92W - 65L
1,563 Elo+
Party 1
Team Averages
Level 22
1,525 SR
1,467 Elo+

VS

Team Averages
Level 11
1,523 SR
1,438 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ForsakenClams
Baron Samedi
Level 16
God Stats
51W - 43L
1,562 SR
Queue Stats
51W - 43L
1,496 Elo+
Solo
Neith
Neith
LordeHaudom
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,431 Elo+
Solo
Chaac
Chaac
Psycho0ne
Chaac
Level 16
God Stats
6W - 3L
1,553 SR
Queue Stats
21W - 24L
1,485 Elo+
Solo
Ares
Ares
xe3g0s
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
11 / 3 / 20
14,887
1,241
27,763
21,286
22,044
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
 
Merlin
20
9 / 2 / 21
13,514
1,126
16,006
16,214
9,336
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
ESHManny
Apollo
20
14 / 4 / 13
14,614
1,218
22,778
15,283
9,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
UwUshka
Anubis
18
5 / 8 / 17
11,552
963
8,552
14,749
8,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
20
2 / 4 / 29
13,991
1,166
11,966
21,972
34,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
6 / 11 / 12
13,437
1,120
20,696
23,835
22,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ForsakenClams
Baron Samedi
20
4 / 6 / 14
13,360
1,113
27,741
21,618
8,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 10 / 7
14,809
1,234
30,326
22,029
8,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
Psycho0ne
Chaac
14
0 / 0 / 0
9,200
767
0
0
0
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
xe3g0s
Ares
18
0 / 14 / 8
10,945
912
5,313
29,599
19,971
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
62
41
Kills
21
21
Deaths
41
100
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
3
20
7
W
Merlin
 
Merlin
9
2
21
9.75
L
Sun Wukong
 
Sun Wukong
6
11
12
1.09
W
Apollo
ESHManny
Apollo
14
4
13
5.13
L
Baron Samedi
ForsakenClams
Baron Samedi
4
6
14
1.83
L
11
10
7
1.45
L
Chaac
Psycho0ne
Chaac
0
0
0
0
W
Anubis
UwUshka
Anubis
5
8
17
1.69
W
Ares
2
4
29
4.13
L
Ares
xe3g0s
Ares
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,065
Damage
84,076
89,504
Taken
97,081
83,240
Mitigated
60,443
15,439
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
27,763
8,393
0
6,427
21,286
22,044
0
11,654
9,632
734
47,008
W
Merlin
 
Merlin
16,006
2,519
0
148
16,214
9,336
0
5,885
10,329
28,945
0
L
Sun Wukong
 
Sun Wukong
20,696
5,404
0
773
23,835
22,844
0
8,865
14,970
834
44,304
W
Apollo
ESHManny
Apollo
22,778
14,937
0
5,635
15,283
9,058
0
4,401
10,882
0
54,470
L
Baron Samedi
ForsakenClams
Baron Samedi
27,741
2,370
4,452
5,224
21,618
8,873
0
7,735
13,883
46,184
0
L
30,326
18,415
0
3,797
22,029
8,755
0
7,770
14,259
0
50,904
L
Chaac
Psycho0ne
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
UwUshka
Anubis
8,552
1,559
0
1,926
14,749
8,106
0
4,496
10,253
13,520
0
W
Ares
11,966
1,029
0
1,303
21,972
34,696
0
7,326
14,646
24,389
0
L
Ares
xe3g0s
Ares
5,313
1,301
0
0
29,599
19,971
0
12,861
16,738
12,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,558
Gold Earned
61,751
182
Minions Killed
164
7
Camps Cleared
1
983,885
Distance Traveled
882,276
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,887
1,241
49
4
0
209,211
1
W
Merlin
13,514
1,126
27
2
1
234,853
1
L
Sun Wukong
13,437
1,120
52
4
0
249,903
0
W
Apollo
14,614
1,218
70
6
5
196,979
0
L
Baron Samedi
13,360
1,113
46
4
0
231,949
0
L
Neith
14,809
1,234
55
5
0
188,743
1
L
Chaac
9,200
767
0
0
0
5,862
0
W
Anubis
11,552
963
13
1
1
130,504
0
W
Ares
13,991
1,166
23
2
0
212,338
1
L
Ares
10,945
912
11
1
1
205,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role