Player Matchup

Bacchus
Bacchus
LaithCarry
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,315 Elo+
Party 2
Mulan
Mulan
ProfessorBoby
Mulan
Level 49
God Stats
1W - 1L
1,608 SR
Queue Stats
79W - 79L
1,531 Elo+
Solo
Medusa
Medusa
TontonGtan
Medusa
Level 105
God Stats
4W - 2L
1,613 SR
Queue Stats
176W - 185L
1,517 Elo+
Party 1
Discordia
Discordia
Tshiiz
Discordia
Level 28
God Stats
1W - 3L
1,604 SR
Queue Stats
91W - 94L
1,469 Elo+
Party 1
Thor
Thor
laithlina22
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,485 Elo+
Party 2
Team Averages
Level 65
1,565 SR
1,463 Elo+

VS

Team Averages
Level 49
1,621 SR
1,506 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DrayZi
Terra
Level 29
God Stats
4W - 3L
1,400 SR
Queue Stats
8W - 10L
1,328 Elo+
Party 3
Eset
Eset
WDT_Smoker
Eset
Level 101
God Stats
2W - 1L
1,665 SR
Queue Stats
103W - 113L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
l00kingf0rte4m
Gilgamesh
Level 32
God Stats
6W - 2L
1,923 SR
Queue Stats
300W - 154L
1,808 Elo+
Solo
Bellona
Bellona
八重画夜
Bellona
Level 47
God Stats
2W - 1L
1,619 SR
Queue Stats
46W - 52L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LaithCarry
Bacchus
11
1 / 6 / 2
6,767
483
3,817
10,149
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 1 / 0
8,156
583
10,073
9,810
6,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
TontonGtan
Medusa
11
2 / 4 / 1
6,626
473
4,409
7,598
2,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Tshiiz
Discordia
11
0 / 4 / 1
6,360
454
6,447
6,906
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 6 / 1
7,123
509
4,934
11,592
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 2 / 5
7,397
528
5,387
7,375
2,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
DrayZi
Terra
12
5 / 2 / 4
7,899
564
4,434
9,451
7,069
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 6
8,254
590
6,273
6,763
2,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
l00kingf0rte4m
Gilgamesh
16
8 / 0 / 3
9,207
658
10,427
8,698
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
八重画夜
Bellona
13
1 / 1 / 0
7,809
558
6,858
13,977
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
21
21
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
5
2.75
W
Terra
DrayZi
Terra
5
2
4
3.5
L
Bacchus
LaithCarry
Bacchus
1
6
2
0.33
L
1
1
0
1
L
Medusa
TontonGtan
Medusa
2
4
1
0.63
L
Discordia
Tshiiz
Discordia
0
4
1
0.13
W
4
1
6
7
W
Gilgamesh
l00kingf0rte4m
Gilgamesh
8
0
3
9.5
L
2
6
1
0.42
W
Bellona
八重画夜
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,680
Damage
33,379
46,055
Taken
46,264
20,986
Mitigated
24,890
9,463
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,387
1,907
0
634
7,375
2,435
716
2,589
4,786
0
46,232
W
Terra
DrayZi
Terra
4,434
1,604
2,515
3,298
9,451
7,069
408
2,744
6,707
19,106
0
L
Bacchus
LaithCarry
Bacchus
3,817
545
0
1,055
10,149
7,192
0
2,172
7,977
20,452
0
L
10,073
2,547
0
5,133
9,810
6,181
438
0
9,810
0
57,496
L
Medusa
TontonGtan
Medusa
4,409
1,816
0
250
7,598
2,253
0
3,002
4,596
0
38,083
L
Discordia
Tshiiz
Discordia
6,447
349
0
877
6,906
1,719
0
3,452
3,454
38,459
0
W
6,273
792
353
1,957
6,763
2,389
142
3,857
2,906
43,771
0
W
Gilgamesh
l00kingf0rte4m
Gilgamesh
10,427
4,094
0
1,857
8,698
4,218
0
1,074
7,624
0
78,094
L
4,934
896
0
2,148
11,592
3,641
0
2,081
9,511
0
41,063
W
Bellona
八重画夜
Bellona
6,858
2,535
0
5,742
13,977
8,779
0
0
13,977
0
46,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,032
Gold Earned
40,566
388
Minions Killed
439
0
Camps Cleared
0
1,245,920
Distance Traveled
1,326,062
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,397
528
80
6
0
235,315
2
W
Terra
7,899
564
25
2
0
245,846
6
L
Bacchus
6,767
483
33
2
0
260,713
0
L
Mulan
8,156
583
126
9
0
286,846
5
L
Medusa
6,626
473
75
5
0
210,187
0
L
Discordia
6,360
454
72
5
0
237,870
2
W
Eset
8,254
590
92
7
0
271,361
3
W
Gilgamesh
9,207
658
128
9
0
291,460
5
L
Thor
7,123
509
82
6
0
250,304
3
W
Bellona
7,809
558
114
8
0
282,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role