Player Matchup

Artemis
Artemis
Behi_Sb
Artemis
Level 6
God Stats
1W - 1L
1,342 SR
Queue Stats
1W - 1L
1,298 Elo+
Solo
Cthulhu
Cthulhu
CarWi_284
Cthulhu
Level 23
God Stats
2W - 4L
1,501 SR
Queue Stats
86W - 74L
1,447 Elo+
Solo
Eset
Eset
Miiko1172
Eset
Level 28
God Stats
13W - 9L
1,382 SR
Queue Stats
188W - 198L
1,502 Elo+
Solo
Hercules
Hercules
TheCrazyArmchair
Hercules
Level 29
God Stats
8W - 12L
1,442 SR
Queue Stats
160W - 199L
1,416 Elo+
Solo
Neith
Neith
xXOWallinXx
Neith
Level 27
God Stats
33W - 34L
1,573 SR
Queue Stats
133W - 144L
1,449 Elo+
Solo
Team Averages
Level 23
1,448 SR
1,422 Elo+

VS

Team Averages
Level 23
1,449 SR
1,459 Elo+
Izanami
Izanami
DoktorZacharias
Izanami
Level 11
God Stats
10W - 9L
1,456 SR
Queue Stats
12W - 10L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrOxY_Luke
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,397 SR
Queue Stats
12W - 11L
1,509 Elo+
Solo
Thanatos
Thanatos
SorryBroPaLobby
Thanatos
Level 17
God Stats
6W - 8L
1,428 SR
Queue Stats
37W - 48L
1,305 Elo+
Solo
Loki
Loki
cara_poro
Loki
Level 29
God Stats
7W - 9L
1,445 SR
Queue Stats
246W - 245L
1,492 Elo+
Solo
Danzaburou
Danzaburou
taylor_w9
Danzaburou
Level 28
God Stats
19W - 16L
1,517 SR
Queue Stats
77W - 89L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Behi_Sb
Artemis
8
0 / 3 / 1
8,073
299
701
4,371
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
CarWi_284
Cthulhu
20
7 / 2 / 11
13,641
505
15,639
29,176
52,539
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
20
2 / 4 / 5
13,619
504
13,307
17,612
7,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 7
14,216
527
16,272
24,443
27,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
20 / 4 / 1
16,317
604
18,665
15,477
8,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 1
11,944
442
5,562
15,786
6,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
PrOxY_Luke
Morgan Le Fay
20
6 / 6 / 4
13,096
485
24,403
19,235
9,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
17
3 / 6 / 2
11,529
427
9,716
18,494
6,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
3 / 5 / 5
12,475
462
16,260
17,879
10,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
taylor_w9
Danzaburou
16
1 / 13 / 4
10,532
390
10,549
21,752
7,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
37
Kills
13
14
Deaths
38
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Behi_Sb
Artemis
0
3
1
0.17
W
Cthulhu
CarWi_284
Cthulhu
7
2
11
6.25
L
0
8
1
0.06
W
Eset
2
4
5
1.13
L
Morgan Le Fay
PrOxY_Luke
Morgan Le Fay
6
6
4
1.33
L
Thanatos
3
6
2
0.67
W
8
1
7
11.5
L
Loki
3
5
5
1.1
L
Danzaburou
taylor_w9
Danzaburou
1
13
4
0.23
W
20
4
1
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,584
Damage
66,490
91,079
Taken
93,146
97,286
Mitigated
40,692
24,464
Healing
25,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Behi_Sb
Artemis
701
235
0
250
4,371
1,287
625
2,877
1,290
0
4,917
W
Cthulhu
CarWi_284
Cthulhu
15,639
579
229
4,384
29,176
52,539
261
6,998
21,804
72,742
0
L
5,562
3,875
0
1,926
15,786
6,529
1,479
2,019
13,497
0
107,069
W
Eset
13,307
1,288
775
6,569
17,612
7,639
988
6,092
11,266
104,378
0
L
Morgan Le Fay
PrOxY_Luke
Morgan Le Fay
24,403
3,142
319
4,928
19,235
9,085
1,759
9,860
9,315
76,162
0
L
Thanatos
9,716
1,991
514
11,879
18,494
6,845
317
7,830
10,574
0
51,606
W
16,272
4,800
0
11,593
24,443
27,537
1,566
5,761
18,341
0
86,568
L
Loki
16,260
3,412
94
1,938
17,879
10,568
124
4,426
13,065
0
80,149
L
Danzaburou
taylor_w9
Danzaburou
10,549
5,199
482
3,014
21,752
7,665
680
4,811
16,911
0
57,837
W
18,665
9,820
0
664
15,477
8,284
5,203
1,368
13,975
0
124,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,866
Gold Earned
59,576
661
Minions Killed
584
0
Camps Cleared
0
2,109,508
Distance Traveled
2,232,579
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,073
299
14
1
0
141,676
1
W
Cthulhu
13,641
505
98
4
0
526,338
4
L
Izanami
11,944
442
154
6
0
415,260
0
W
Eset
13,619
504
174
6
0
461,206
14
L
Morgan Le Fay
13,096
485
124
5
0
437,354
2
L
Thanatos
11,529
427
86
3
0
436,899
3
W
Hercules
14,216
527
162
6
0
544,957
6
L
Loki
12,475
462
121
4
0
511,896
0
L
Danzaburou
10,532
390
99
4
0
431,170
6
W
Neith
16,317
604
213
8
0
435,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role