Player Matchup

Tyr
Tyr
Silver II
HereNoCash
Tyr
Silver II
Level 122
God Stats
101W - 108L
1,505 SR
Queue Stats
547W - 559L
1,075 MMR
Party 1
Khepri
Khepri
Silver I
Isthatyounev
Khepri
Silver I
Level 108
God Stats
8W - 5L
1,727 SR
Queue Stats
247W - 252L
1,160 MMR
Party 1
Nemesis
Nemesis
Gold III
Stupidsweg1xxx
Nemesis
Gold III
Level 136
God Stats
6W - 3L
1,770 SR
Queue Stats
30W - 31L
1,726 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
TinMan-22-SS
Zhong Kui
Gold I
Level 147
God Stats
16W - 15L
1,626 SR
Queue Stats
208W - 206L
1,637 MMR
Solo
Hou Yi
Hou Yi
Silver V
richie_supafly
Hou Yi
Silver V
Level 64
God Stats
3W - 7L
1,528 SR
Queue Stats
18W - 40L
1,154 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,631 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,505 SR
1,349 MMR
Nu Wa
Nu Wa
Gold V
Dead-by-GRAVES
Nu Wa
Gold V
Level 158
God Stats
14W - 6L
1,628 SR
Queue Stats
112W - 108L
1,456 MMR
Solo
Bellona
Bellona
Gold II
Iver974
Bellona
Gold II
Level 129
God Stats
9W - 11L
1,487 SR
Queue Stats
1,057W - 1,070L
1,582 MMR
Solo
Medusa
Medusa
Gold IV
OnyxV0id454_
Medusa
Gold IV
Level 121
God Stats
30W - 32L
1,605 SR
Queue Stats
329W - 342L
1,379 MMR
Solo
Artio
Artio
Bronze III
VanityxVixen
Artio
Bronze III
Level 36
God Stats
0W - 3L
1,357 SR
Queue Stats
2W - 5L
1,286 MMR
Solo
Loki
Loki
Silver II
xX_madman_Xx88
Loki
Silver II
Level 122
God Stats
25W - 32L
1,448 SR
Queue Stats
123W - 139L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
14,158
506
21,715
25,354
26,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
17
2 / 3 / 15
13,208
472
10,074
28,210
36,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 2 / 10
15,271
545
19,649
19,893
11,790
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TinMan-22-SS
Zhong Kui
20
18 / 1 / 11
16,588
592
40,556
27,663
24,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 6 / 13
11,520
411
8,673
14,315
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaCu ChulainnKing ArthurGilgameshSet

VS

Bans
DanzaburouApolloBakasuraIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 4
14,012
500
24,175
16,917
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Iver974
Bellona
19
3 / 3 / 3
12,686
453
15,753
31,902
36,987
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
19
5 / 10 / 5
12,998
464
22,686
21,831
8,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 8 / 4
9,105
325
6,525
34,278
27,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

19
2 / 9 / 5
12,187
435
9,730
22,164
8,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
36
Kills
15
15
Deaths
36
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
5
3
13
3.83
W
Khepri
2
3
15
3.17
L
Bellona
Iver974
Bellona
3
3
3
1.5
L
Medusa
5
10
5
0.75
W
11
2
10
8
W
Zhong Kui
TinMan-22-SS
Zhong Kui
18
1
11
23.5
L
1
8
4
0.38
W
0
6
13
1.08
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,667
Damage
78,869
115,435
Taken
127,092
104,970
Mitigated
88,450
52,093
Healing
26,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,175
5,014
0
1,270
16,917
6,639
1,034
7,765
9,152
134,184
0
W
21,715
1,700
0
8,047
25,354
26,904
2,292
5,742
19,612
0
86,524
W
Khepri
10,074
711
0
7,628
28,210
36,860
539
9,024
19,186
38,210
0
L
Bellona
Iver974
Bellona
15,753
6,701
0
7,691
31,902
36,987
564
11,301
20,601
0
81,929
L
Medusa
22,686
11,045
0
205
21,831
8,880
750
11,835
9,996
0
94,234
W
19,649
8,842
0
6,627
19,893
11,790
1,643
4,605
15,288
0
138,230
W
Zhong Kui
TinMan-22-SS
Zhong Kui
40,556
3,284
1,221
24,558
27,663
24,044
4,216
7,842
19,821
144,202
0
L
6,525
490
2,378
10,747
34,278
27,133
0
12,249
22,029
27,272
0
W
8,673
2,914
0
4,012
14,315
5,372
4,487
4,753
9,562
0
51,696
L
9,730
1,243
0
3,780
22,164
8,811
0
7,480
14,684
0
90,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,745
Gold Earned
60,988
646
Minions Killed
694
0
Camps Cleared
0
2,651,180
Distance Traveled
2,420,040
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,012
500
199
7
0
457,651
3
W
Tyr
14,158
506
153
5
0
585,817
2
W
Khepri
13,208
472
32
1
0
537,749
1
L
Bellona
12,686
453
157
6
0
514,121
3
L
Medusa
12,998
464
139
5
0
423,908
2
W
Nemesis
15,271
545
186
7
0
586,478
9
W
Zhong Kui
16,588
592
202
7
0
509,721
4
L
Artio
9,105
325
42
2
0
503,478
3
W
Hou Yi
11,520
411
73
3
0
431,415
9
L
Loki
12,187
435
157
6
0
520,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role