Player Matchup

Scylla
Scylla
JDDJ
Scylla
Level 99
God Stats
6W - 13L
1,541 SR
Queue Stats
363W - 385L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adr1an8
Tsukuyomi
Level 100
God Stats
3W - 3L
1,092 SR
Queue Stats
77W - 67L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
dmoreira73
Sylvanus
Level 83
God Stats
18W - 19L
1,521 SR
Queue Stats
262W - 275L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
lfred27
Guan Yu
Level 89
God Stats
14W - 12L
1,605 SR
Queue Stats
53W - 48L
1,521 Elo+
Party 2
Apollo
Apollo
serrginhho
Apollo
Level 37
God Stats
4W - 2L
1,743 SR
Queue Stats
336W - 332L
1,544 Elo+
Party 1
Team Averages
Level 82
1,501 SR
1,497 Elo+

VS

Team Averages
Level 86
1,665 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
IceShadow65
Morgan Le Fay
Level 58
God Stats
3W - 2L
1,482 SR
Queue Stats
183W - 172L
1,525 Elo+
Party 3
Chang'e
Chang'e
SVGAMER2003
Chang'e
Level 60
God Stats
1W - 1L
1,295 SR
Queue Stats
125W - 111L
1,527 Elo+
Solo
Skadi
Skadi
TypischPablo
Skadi
Level 104
God Stats
4W - 0L
1,956 SR
Queue Stats
139W - 137L
1,522 Elo+
Party 3
Khepri
Khepri
Whiskrar
Khepri
Level 129
God Stats
4W - 2L
1,854 SR
Queue Stats
159W - 153L
1,422 Elo+
Solo
Fenrir
Fenrir
gerpas6
Fenrir
Level 77
God Stats
2W - 3L
1,739 SR
Queue Stats
347W - 341L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JDDJ
Scylla
20
4 / 12 / 7
13,337
476
15,869
24,838
10,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
adr1an8
Tsukuyomi
20
12 / 5 / 3
15,143
541
27,902
23,184
11,332
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
dmoreira73
Sylvanus
17
1 / 3 / 8
13,374
478
16,629
27,087
31,423
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
lfred27
Guan Yu
14
3 / 3 / 1
11,375
406
6,121
14,203
11,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
serrginhho
Apollo
20
5 / 5 / 4
13,882
496
22,315
35,291
15,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IceShadow65
Morgan Le Fay
20
8 / 7 / 11
15,404
550
31,559
29,192
13,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SVGAMER2003
Chang'e
20
3 / 2 / 10
14,007
500
21,741
20,432
12,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 8 / 3
16,252
580
18,441
24,750
9,856
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Whiskrar
Khepri
19
3 / 2 / 9
12,773
456
7,662
16,703
17,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
gerpas6
Fenrir
20
11 / 7 / 4
15,661
559
21,419
30,485
21,118
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
25
Kills
28
28
Deaths
26
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
IceShadow65
Morgan Le Fay
8
7
11
1.93
L
Scylla
JDDJ
Scylla
4
12
7
0.63
W
Chang'e
SVGAMER2003
Chang'e
3
2
10
4
W
3
8
3
0.56
W
Khepri
Whiskrar
Khepri
3
2
9
3.75
L
Tsukuyomi
adr1an8
Tsukuyomi
12
5
3
2.7
L
Sylvanus
dmoreira73
Sylvanus
1
3
8
1.67
W
Fenrir
gerpas6
Fenrir
11
7
4
1.86
L
Guan Yu
lfred27
Guan Yu
3
3
1
1.17
L
Apollo
serrginhho
Apollo
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,836
Damage
100,822
124,603
Taken
121,562
79,807
Mitigated
73,819
31,536
Healing
41,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
IceShadow65
Morgan Le Fay
31,559
3,562
275
6,578
29,192
13,279
1,563
10,125
18,912
101,504
0
L
Scylla
JDDJ
Scylla
15,869
2,992
0
4,212
24,838
10,438
287
13,956
10,882
89,977
0
W
Chang'e
SVGAMER2003
Chang'e
21,741
2,774
6,885
12,945
20,432
12,429
1,004
4,698
15,708
92,696
0
W
18,441
11,034
0
7,003
24,750
9,856
3,012
2,573
22,177
0
161,013
W
Khepri
Whiskrar
Khepri
7,662
294
0
1,771
16,703
17,137
436
9,010
7,420
31,242
0
L
Tsukuyomi
adr1an8
Tsukuyomi
27,902
5,253
0
1,410
23,184
11,332
149
10,322
12,862
0
118,033
L
Sylvanus
dmoreira73
Sylvanus
16,629
3,631
4,145
7,262
27,087
31,423
0
18,417
8,670
45,375
0
W
Fenrir
gerpas6
Fenrir
21,419
6,749
0
5,736
30,485
21,118
0
5,427
24,847
0
132,741
L
Guan Yu
lfred27
Guan Yu
6,121
365
170
4,356
14,203
11,588
0
7,458
6,745
0
48,671
L
Apollo
serrginhho
Apollo
22,315
14,710
0
9,981
35,291
15,026
3,284
10,809
24,482
0
114,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,111
Gold Earned
74,097
647
Minions Killed
739
0
Camps Cleared
0
2,291,384
Distance Traveled
2,461,841
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,404
550
143
5
0
492,051
3
L
Scylla
13,337
476
158
6
0
464,034
5
W
Chang'e
14,007
500
157
6
0
521,366
4
W
Skadi
16,252
580
250
9
0
457,366
1
W
Khepri
12,773
456
31
1
0
535,490
1
L
Tsukuyomi
15,143
541
146
5
0
568,765
8
L
Sylvanus
13,374
478
63
2
0
477,945
8
W
Fenrir
15,661
559
158
6
0
455,568
3
L
Guan Yu
11,375
406
112
4
0
293,500
6
L
Apollo
13,882
496
168
6
0
487,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role