Player Matchup

Hercules
Hercules
KingKnobby
Hercules
Level 66
God Stats
12W - 12L
1,554 SR
Queue Stats
75W - 61L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Llune
Morgan Le Fay
Level 128
God Stats
17W - 22L
1,528 SR
Queue Stats
210W - 243L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Rabsurd
Cernunnos
Level 107
God Stats
7W - 5L
1,693 SR
Queue Stats
709W - 706L
1,560 Elo+
Solo
Ra
Ra
avigors666
Ra
Level 126
God Stats
19W - 18L
1,411 SR
Queue Stats
374W - 397L
1,416 Elo+
Solo
Jormungandr
Jormungandr
route36
Jormungandr
Level 87
God Stats
80W - 91L
1,410 SR
Queue Stats
740W - 819L
1,538 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,523 Elo+

VS

Team Averages
Level 112
1,459 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
Asharose
Tsukuyomi
Level 145
God Stats
2W - 2L
1,258 SR
Queue Stats
242W - 260L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DekkaiCu
Morgan Le Fay
Level 139
God Stats
16W - 7L
1,781 SR
Queue Stats
647W - 496L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
ImWashedUp
Cernunnos
Level 124
God Stats
3W - 3L
1,632 SR
Queue Stats
118W - 76L
1,682 Elo+
Party 2
Sylvanus
Sylvanus
LadyAmethyst883
Sylvanus
Level 147
God Stats
1W - 2L
1,125 SR
Queue Stats
121W - 142L
1,428 Elo+
Party 1
Ra
Ra
Proawakend
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingKnobby
Hercules
20
5 / 6 / 18
13,665
976
19,510
30,666
36,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Llune
Morgan Le Fay
19
4 / 7 / 12
12,736
910
23,949
23,144
10,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Rabsurd
Cernunnos
19
7 / 11 / 10
13,321
952
21,707
26,497
11,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 8 / 15
13,091
935
12,097
20,274
8,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
route36
Jormungandr
20
4 / 8 / 16
13,008
929
13,794
30,066
31,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asharose
Tsukuyomi
20
13 / 8 / 22
15,772
1,127
25,615
29,032
14,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
DekkaiCu
Morgan Le Fay
20
13 / 0 / 20
16,332
1,167
42,394
16,299
7,110
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ImWashedUp
Cernunnos
20
10 / 0 / 24
16,258
1,161
36,180
13,097
5,515
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
20
3 / 8 / 23
13,285
949
12,831
22,373
13,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 7 / 21
12,773
912
9,240
17,027
14,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
150
23
Kills
40
40
Deaths
23
71
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Asharose
Tsukuyomi
13
8
22
3
W
Morgan Le Fay
DekkaiCu
Morgan Le Fay
13
0
20
23
W
Cernunnos
ImWashedUp
Cernunnos
10
0
24
22
L
Hercules
KingKnobby
Hercules
5
6
18
2.33
W
Sylvanus
3
8
23
1.81
L
Morgan Le Fay
Llune
Morgan Le Fay
4
7
12
1.43
W
1
7
21
1.64
L
Cernunnos
Rabsurd
Cernunnos
7
11
10
1.09
L
3
8
15
1.31
L
Jormungandr
route36
Jormungandr
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,057
Damage
126,260
130,647
Taken
97,828
97,791
Mitigated
54,311
24,904
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Asharose
Tsukuyomi
25,615
10,241
404
4,698
29,032
14,050
0
13,833
15,199
145
43,725
W
Morgan Le Fay
DekkaiCu
Morgan Le Fay
42,394
1,564
632
6,154
16,299
7,110
0
8,509
7,790
86,348
0
W
Cernunnos
ImWashedUp
Cernunnos
36,180
20,689
0
3,783
13,097
5,515
0
6,424
6,673
0
67,494
L
Hercules
KingKnobby
Hercules
19,510
3,710
0
8,941
30,666
36,242
0
15,165
15,074
0
26,900
W
Sylvanus
12,831
1,093
4,292
6,441
22,373
13,235
0
12,633
9,740
26,037
0
L
Morgan Le Fay
Llune
Morgan Le Fay
23,949
2,092
0
4,116
23,144
10,512
0
13,973
8,981
56,132
0
W
9,240
1,033
1,394
1,101
17,027
14,401
0
8,441
8,586
19,280
0
L
Cernunnos
Rabsurd
Cernunnos
21,707
12,428
0
5,137
26,497
11,338
0
12,283
13,940
0
53,999
L
12,097
1,655
2,291
1,500
20,274
8,529
0
8,824
11,300
31,073
0
L
Jormungandr
route36
Jormungandr
13,794
2,302
1,516
1,403
30,066
31,170
0
12,920
16,742
42,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,821
Gold Earned
74,420
261
Minions Killed
264
8
Camps Cleared
10
1,336,727
Distance Traveled
1,306,758
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,772
1,127
25
2
5
296,106
1
W
Morgan Le Fay
16,332
1,167
111
8
1
311,126
0
W
Cernunnos
16,258
1,161
64
5
4
260,539
0
L
Hercules
13,665
976
18
1
0
303,299
1
W
Sylvanus
13,285
949
40
3
0
229,416
0
L
Morgan Le Fay
12,736
910
75
5
2
265,549
0
W
Ra
12,773
912
24
2
0
209,571
0
L
Cernunnos
13,321
952
61
4
5
249,301
0
L
Ra
13,091
935
50
4
1
253,368
0
L
Jormungandr
13,008
929
57
4
0
265,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role