Player Matchup

Nike
Nike
M1h4ly
Nike
Level 29
God Stats
2W - 5L
1,217 SR
Queue Stats
118W - 144L
1,365 Elo+
Solo
Cthulhu
Cthulhu
MakonaMcSlash
Cthulhu
Level 24
God Stats
3W - 2L
1,237 SR
Queue Stats
8W - 10L
1,370 Elo+
Party 1
Da Ji
Da Ji
MischstaBe
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Squaggan
Danzaburou
Level 7
God Stats
5W - 5L
1,667 SR
Queue Stats
12W - 10L
1,510 Elo+
Solo
Merlin
Merlin
xNuggetSlayerX
Merlin
Level 37
God Stats
1W - 0L
1,277 SR
Queue Stats
42W - 41L
1,431 Elo+
Party 1
Team Averages
Level 23
1,379 SR
1,409 Elo+

VS

Team Averages
Level 15
1,398 SR
1,449 Elo+
Yemoja
Yemoja
DeamonWatcher
Yemoja
Level 15
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
TyanYrus
Bastet
Level 10
God Stats
0W - 4L
1,384 SR
Queue Stats
20W - 22L
1,460 Elo+
Solo
Zeus
Zeus
dvalishvilianri
Zeus
Level 26
God Stats
4W - 6L
1,414 SR
Queue Stats
9W - 14L
1,396 Elo+
Solo
Xbalanque
Xbalanque
kapsar
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
stterban
Artemis
Level 22
God Stats
0W - 1L
1,198 SR
Queue Stats
11W - 18L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
M1h4ly
Nike
12
7 / 1 / 7
7,933
496
6,164
10,437
4,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
13
2 / 0 / 3
7,586
474
4,837
12,519
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
15
8 / 3 / 3
8,954
560
10,658
12,413
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Squaggan
Danzaburou
15
8 / 2 / 8
9,729
608
10,972
11,026
4,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 4
7,779
486
3,182
7,670
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,921
370
2,531
6,324
3,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
TyanYrus
Bastet
11
2 / 4 / 2
7,157
447
4,839
12,204
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 7 / 2
8,257
516
13,963
9,977
2,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
kapsar
Xbalanque
9
1 / 9 / 0
6,083
380
5,183
9,567
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
stterban
Artemis
10
0 / 4 / 0
6,722
420
7,691
10,447
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
27
Kills
7
8
Deaths
28
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Nike
M1h4ly
Nike
7
1
7
10.5
W
Cthulhu
2
0
3
3.5
W
Da Ji
8
3
3
3.17
W
Danzaburou
Squaggan
Danzaburou
8
2
8
6
L
Bastet
TyanYrus
Bastet
2
4
2
0.75
L
4
7
2
0.71
L
Xbalanque
kapsar
Xbalanque
1
9
0
0.11
L
Artemis
stterban
Artemis
0
4
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
34,207
54,065
Taken
48,519
23,834
Mitigated
17,173
17,309
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,531
223
553
554
6,324
3,860
405
335
5,985
9,856
0
W
Nike
M1h4ly
Nike
6,164
631
0
625
10,437
4,778
182
5,314
5,123
0
20,365
W
Cthulhu
4,837
434
102
4,357
12,519
7,266
540
2,466
10,053
24,589
0
W
Da Ji
10,658
3,021
0
4,333
12,413
4,842
0
2,718
9,695
0
61,898
W
Danzaburou
Squaggan
Danzaburou
10,972
6,838
0
6,820
11,026
4,231
686
2,992
8,034
0
56,723
L
Bastet
TyanYrus
Bastet
4,839
2,006
0
3,722
12,204
3,355
0
1,565
10,529
0
36,651
L
13,963
201
0
2,986
9,977
2,542
420
2,059
7,606
43,302
0
L
Xbalanque
kapsar
Xbalanque
5,183
2,940
0
548
9,567
3,370
387
277
9,208
0
29,477
L
Artemis
stterban
Artemis
7,691
4,435
0
1,910
10,447
4,046
0
2,815
7,172
0
28,411
W
3,182
263
0
1,072
7,670
2,717
1,294
3,004
4,666
38,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
34,140
360
Minions Killed
266
0
Camps Cleared
0
1,460,311
Distance Traveled
1,292,465
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,921
370
20
1
0
264,278
0
W
Nike
7,933
496
27
2
0
339,578
2
W
Cthulhu
7,586
474
45
3
0
273,275
2
W
Da Ji
8,954
560
99
6
0
327,920
4
W
Danzaburou
9,729
608
118
7
0
275,257
3
L
Bastet
7,157
447
61
4
0
328,156
1
L
Zeus
8,257
516
65
4
0
239,470
6
L
Xbalanque
6,083
380
59
4
0
236,431
1
L
Artemis
6,722
420
61
4
0
224,130
3
W
Merlin
7,779
486
71
4
0
244,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role