Player Matchup

Cu Chulainn
Cu Chulainn
CJP0167
Cu Chulainn
Level 17
God Stats
16W - 8L
1,649 SR
Queue Stats
206W - 224L
1,436 Elo+
Party 3
Janus
Janus
Cat_Biscuit_Man
Janus
Level 29
God Stats
64W - 74L
1,503 SR
Queue Stats
122W - 134L
1,461 Elo+
Party 3
Thor
Thor
MRGERRARD
Thor
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 128L
1,399 Elo+
Solo
Izanami
Izanami
Nеreida
Izanami
Level 8
God Stats
0W - 2L
1,412 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 1
Terra
Terra
Плутус
Terra
Level 61
God Stats
0W - 1L
1,117 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 1
Team Averages
Level 27
1,436 SR
1,494 Elo+

VS

Team Averages
Level 20
1,427 SR
1,460 Elo+
Sun Wukong
Sun Wukong
ErBuho
Sun Wukong
Level 24
God Stats
7W - 7L
1,481 SR
Queue Stats
44W - 50L
1,405 Elo+
Solo
Yemoja
Yemoja
Melonxa
Yemoja
Level 5
God Stats
1W - 2L
1,130 SR
Queue Stats
3W - 6L
1,202 Elo+
Party 2
Bellona
Bellona
Metalica4555
Bellona
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 16L
1,651 Elo+
Solo
Loki
Loki
MiniMyjik
Loki
Level 29
God Stats
4W - 3L
1,524 SR
Queue Stats
39W - 38L
1,477 Elo+
Solo
Chang'e
Chang'e
magosss
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CJP0167
Cu Chulainn
13
2 / 9 / 1
8,621
392
11,183
19,335
14,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 3
9,489
431
14,547
10,356
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
2 / 5 / 2
9,366
426
6,380
14,335
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Nеreida
Izanami
13
1 / 8 / 2
8,346
379
10,173
15,093
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 4
8,122
369
7,566
22,446
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErBuho
Sun Wukong
18
8 / 2 / 5
11,268
512
14,714
21,625
15,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Melonxa
Yemoja
13
0 / 2 / 9
9,694
441
1,276
7,900
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Metalica4555
Bellona
20
8 / 1 / 5
12,570
571
20,240
20,238
13,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
18
9 / 0 / 8
11,860
539
12,066
13,875
8,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
magosss
Chang'e
16
5 / 2 / 10
10,874
494
14,999
13,707
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
30
30
Deaths
7
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CJP0167
Cu Chulainn
2
9
1
0.28
L
2
2
3
1.75
W
Sun Wukong
ErBuho
Sun Wukong
8
2
5
5.25
L
Thor
2
5
2
0.6
W
Yemoja
Melonxa
Yemoja
0
2
9
2.25
W
Bellona
Metalica4555
Bellona
8
1
5
10.5
W
Loki
9
0
8
13
L
Izanami
Nеreida
Izanami
1
8
2
0.25
W
Chang'e
magosss
Chang'e
5
2
10
5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,849
Damage
63,295
81,565
Taken
77,345
49,862
Mitigated
50,652
18,439
Healing
43,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CJP0167
Cu Chulainn
11,183
991
0
3,388
19,335
14,150
120
3,408
15,703
3,780
36,823
L
14,547
365
1,273
2,616
10,356
3,373
0
1,256
9,048
71,841
0
W
Sun Wukong
ErBuho
Sun Wukong
14,714
2,213
0
7,865
21,625
15,907
0
6,569
14,752
0
78,234
L
Thor
6,380
944
0
3,828
14,335
6,539
0
2,725
11,408
0
53,836
W
Yemoja
Melonxa
Yemoja
1,276
526
5,735
1,424
7,900
7,063
272
4,029
3,621
13,176
0
W
Bellona
Metalica4555
Bellona
20,240
9,158
0
11,694
20,238
13,689
2,446
2,402
17,391
0
128,903
W
Loki
12,066
4,318
0
5,475
13,875
8,802
562
4,335
9,166
0
72,886
L
Izanami
Nеreida
Izanami
10,173
7,022
0
434
15,093
5,453
1,727
1,907
13,111
0
47,858
W
Chang'e
magosss
Chang'e
14,999
768
5,832
5,677
13,707
5,191
412
5,371
7,851
55,561
0
L
7,566
1,472
2,965
3,935
22,446
20,347
459
6,167
16,020
20,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
56,266
387
Minions Killed
554
0
Camps Cleared
0
1,904,708
Distance Traveled
2,008,941
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,621
392
56
3
0
352,208
2
L
Janus
9,489
431
126
6
0
434,804
0
W
Sun Wukong
11,268
512
101
5
0
396,911
0
L
Thor
9,366
426
95
4
0
389,437
0
W
Yemoja
9,694
441
22
1
0
348,642
2
W
Bellona
12,570
571
192
9
0
419,429
3
W
Loki
11,860
539
135
6
0
446,688
8
L
Izanami
8,346
379
86
4
0
328,351
5
W
Chang'e
10,874
494
104
5
0
397,271
5
L
Terra
8,122
369
24
1
0
399,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role