Player Matchup

Baron Samedi
Baron Samedi
Budiboo995
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,271 Elo+
Party 2
Cabrakan
Cabrakan
FrEsHmEaTbOy
Cabrakan
Level 80
God Stats
23W - 23L
1,477 SR
Queue Stats
896W - 1,062L
1,395 Elo+
Party 2
Cerberus
Cerberus
Zero3475
Cerberus
Level 46
God Stats
16W - 9L
1,619 SR
Queue Stats
26W - 31L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
iS0tox
Sun Wukong
Level 126
God Stats
9W - 15L
1,511 SR
Queue Stats
322W - 323L
1,536 Elo+
Party 1
Sol
Sol
quickskill17
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,453 Elo+
Party 1
Team Averages
Level 82
1,521 SR
1,412 Elo+

VS

Team Averages
Level 106
1,461 SR
1,457 Elo+
Chernobog
Chernobog
ObSiDiAn-GhOsT18
Chernobog
Level 31
God Stats
6W - 3L
1,524 SR
Queue Stats
72W - 88L
1,353 Elo+
Solo
Janus
Janus
PacnymuH
Janus
Level 159
God Stats
1W - 4L
1,251 SR
Queue Stats
298W - 274L
1,486 Elo+
Party 3
Loki
Loki
Y_SleepY_l
Loki
Level 136
God Stats
51W - 49L
1,547 SR
Queue Stats
254W - 231L
1,533 Elo+
Party 3
Sylvanus
Sylvanus
bxrb0d
Sylvanus
Level 96
God Stats
26W - 15L
1,539 SR
Queue Stats
554W - 574L
1,447 Elo+
Solo
Chiron
Chiron
t55_55_t5
Chiron
Level 107
God Stats
10W - 14L
1,443 SR
Queue Stats
56W - 53L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Budiboo995
Baron Samedi
11
1 / 8 / 1
7,023
439
2,110
10,315
4,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
FrEsHmEaTbOy
Cabrakan
11
1 / 5 / 5
7,030
439
6,574
11,050
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Zero3475
Cerberus
10
1 / 3 / 3
6,526
408
5,222
10,794
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
iS0tox
Sun Wukong
15
2 / 4 / 0
8,313
520
9,511
13,783
9,398
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 7 / 1
7,823
489
6,526
10,929
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
12
4 / 6 / 7
7,864
492
4,833
9,479
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
PacnymuH
Janus
14
3 / 1 / 5
8,725
545
7,169
5,975
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 0 / 3
9,592
600
11,416
10,387
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
bxrb0d
Sylvanus
17
4 / 2 / 1
9,628
602
9,783
13,692
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
t55_55_t5
Chiron
16
4 / 2 / 7
9,286
580
8,225
10,716
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
11
Kills
27
27
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Budiboo995
Baron Samedi
1
8
1
0.19
L
Cabrakan
FrEsHmEaTbOy
Cabrakan
1
5
5
0.7
W
Chernobog
4
6
7
1.25
W
Janus
PacnymuH
Janus
3
1
5
5.5
W
12
0
3
13.5
L
Cerberus
Zero3475
Cerberus
1
3
3
0.83
W
Sylvanus
bxrb0d
Sylvanus
4
2
1
2.25
L
Sun Wukong
iS0tox
Sun Wukong
2
4
0
0.5
L
6
7
1
0.93
W
Chiron
t55_55_t5
Chiron
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
41,426
56,871
Taken
50,249
29,413
Mitigated
20,914
12,849
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Budiboo995
Baron Samedi
2,110
265
449
1,406
10,315
4,745
0
3,033
7,282
26,507
0
L
Cabrakan
FrEsHmEaTbOy
Cabrakan
6,574
1,138
0
2,232
11,050
6,212
0
3,999
7,051
34,511
0
W
Chernobog
4,833
3,469
0
1,007
9,479
2,924
207
6,515
2,964
0
28,510
W
Janus
PacnymuH
Janus
7,169
423
0
1,528
5,975
1,951
524
3,690
2,285
50,281
0
W
11,416
4,523
0
5,110
10,387
3,569
0
2,750
7,637
0
69,009
L
Cerberus
Zero3475
Cerberus
5,222
549
0
2,541
10,794
5,088
0
385
10,409
20,293
0
W
Sylvanus
bxrb0d
Sylvanus
9,783
3,669
0
6,955
13,692
9,150
1,732
864
12,828
56,428
9,054
L
Sun Wukong
iS0tox
Sun Wukong
9,511
2,245
0
3,965
13,783
9,398
0
8,254
5,529
0
56,820
L
6,526
1,428
0
2,256
10,929
3,970
1,049
570
10,359
35,528
3,463
W
Chiron
t55_55_t5
Chiron
8,225
3,758
120
6,011
10,716
3,320
589
6,430
4,286
0
64,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
45,095
358
Minions Killed
500
0
Camps Cleared
0
1,354,604
Distance Traveled
1,380,160
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,023
439
45
3
0
267,641
7
L
Cabrakan
7,030
439
72
5
0
277,081
4
W
Chernobog
7,864
492
45
3
0
252,959
2
W
Janus
8,725
545
105
7
0
302,766
3
W
Loki
9,592
600
113
7
0
341,948
1
L
Cerberus
6,526
408
50
3
0
288,267
10
W
Sylvanus
9,628
602
126
8
0
191,544
2
L
Sun Wukong
8,313
520
123
8
0
274,019
2
L
Sol
7,823
489
68
4
0
247,596
0
W
Chiron
9,286
580
111
7
0
290,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role