Player Matchup

Izanami
Izanami
Gold I
CallMeHampel-_-
Izanami
Gold I
Level 104
God Stats
64W - 45L
1,682 SR
Queue Stats
259W - 259L
1,726 MMR
Solo
Nike
Nike
Gold II
Danguba90
Nike
Gold II
Level 69
God Stats
66W - 42L
1,687 SR
Queue Stats
240W - 246L
1,714 MMR
Solo
Cabrakan
Cabrakan
Gold IV
OnlyCrossy
Cabrakan
Gold IV
Level 128
God Stats
0W - 1L
1,722 SR
Queue Stats
12W - 7L
1,728 MMR
Solo
Bastet
Bastet
Gold I
jopasse
Bastet
Gold I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 192L
1,714 MMR
Solo
Sol
Sol
Gold I
jukimura
Sol
Gold I
Level 103
God Stats
21W - 21L
1,595 SR
Queue Stats
338W - 349L
1,766 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,637 SR
1,730 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,660 SR
1,728 MMR
Ao Kuang
Ao Kuang
Platinum V
Goofyasskido
Ao Kuang
Platinum V
Level 128
God Stats
26W - 19L
1,658 SR
Queue Stats
214W - 215L
1,708 MMR
Party 2
Terra
Terra
Gold II
XvARKANTOSvX
Terra
Gold II
Level 142
God Stats
6W - 1L
1,730 SR
Queue Stats
191W - 194L
1,688 MMR
Solo
Chiron
Chiron
Gold I
ZizuFN
Chiron
Gold I
Level 104
God Stats
8W - 4L
1,644 SR
Queue Stats
247W - 248L
1,636 MMR
Party 1
Raijin
Raijin
Platinum V
menchen96
Raijin
Platinum V
Level 121
God Stats
17W - 23L
1,577 SR
Queue Stats
103W - 109L
1,708 MMR
Party 2
King Arthur
King Arthur
Platinum II
xDarkHeavy
King Arthur
Platinum II
Level 100
God Stats
51W - 37L
1,689 SR
Queue Stats
234W - 223L
1,900 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 0
10,148
597
9,432
10,015
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
13
2 / 6 / 4
9,560
562
4,673
16,001
9,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
OnlyCrossy
Cabrakan
10
4 / 5 / 0
7,515
442
7,609
9,259
6,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
jopasse
Bastet
15
4 / 6 / 5
9,635
567
11,571
13,752
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 5
8,901
524
11,066
9,448
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaTiamatGilgameshPersephoneSet

VS

Bans
ScyllaLokiDanzaburouNemesisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Goofyasskido
Ao Kuang
17
8 / 5 / 1
10,131
596
7,990
14,317
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 9
9,689
570
5,247
13,970
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
ZizuFN
Chiron
16
1 / 2 / 2
9,524
560
5,455
10,371
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
menchen96
Raijin
17
8 / 2 / 6
10,611
624
7,571
10,664
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xDarkHeavy
King Arthur
17
5 / 4 / 11
10,637
626
14,535
24,691
20,557
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
24
24
Deaths
15
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Nike
2
6
4
0.67
W
Ao Kuang
Goofyasskido
Ao Kuang
8
5
1
1.7
L
Cabrakan
OnlyCrossy
Cabrakan
4
5
0
0.8
W
2
2
9
3.25
W
Chiron
ZizuFN
Chiron
1
2
2
1
L
Bastet
jopasse
Bastet
4
6
5
1.08
L
1
5
5
0.7
W
Raijin
menchen96
Raijin
8
2
6
5.5
W
King Arthur
xDarkHeavy
King Arthur
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
40,798
58,475
Taken
74,013
28,061
Mitigated
44,037
9,073
Healing
27,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,432
5,640
0
3,915
10,015
4,080
0
2,669
7,313
0
90,841
L
Nike
4,673
507
0
1,246
16,001
9,093
0
6,382
9,512
298
25,983
W
Ao Kuang
Goofyasskido
Ao Kuang
7,990
1,745
0
2,686
14,317
5,519
19
3,311
10,908
71,312
0
L
Cabrakan
OnlyCrossy
Cabrakan
7,609
1,150
0
1,434
9,259
6,176
0
3,136
6,092
26,648
0
W
5,247
830
3,320
3,836
13,970
10,318
263
2,321
11,534
24,905
0
W
Chiron
ZizuFN
Chiron
5,455
2,549
734
5,955
10,371
3,397
2,328
0
10,370
0
76,939
L
Bastet
jopasse
Bastet
11,571
4,381
0
354
13,752
5,371
0
3,382
10,234
0
53,694
L
11,066
1,512
0
2,124
9,448
3,341
0
4,810
4,516
56,321
0
W
Raijin
menchen96
Raijin
7,571
505
264
1,682
10,664
4,246
970
2,781
7,561
65,458
0
W
King Arthur
xDarkHeavy
King Arthur
14,535
1,771
0
9,220
24,691
20,557
45
9,823
14,674
0
68,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
50,592
461
Minions Killed
601
0
Camps Cleared
0
1,390,031
Distance Traveled
1,698,717
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,148
597
163
10
0
276,403
4
L
Nike
9,560
562
38
2
0
302,998
5
W
Ao Kuang
10,131
596
124
7
0
345,081
0
L
Cabrakan
7,515
442
54
3
0
184,042
1
W
Terra
9,689
570
47
3
0
376,997
2
W
Chiron
9,524
560
155
9
0
312,029
3
L
Bastet
9,635
567
92
5
0
315,097
2
L
Sol
8,901
524
114
7
0
311,491
6
W
Raijin
10,611
624
146
9
0
312,402
3
W
King Arthur
10,637
626
129
8
0
352,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role