Player Matchup

Terra
Terra
ErKKz700
Terra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,149 Elo+
Party 2
Kumbhakarna
Kumbhakarna
intenseFlo
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 93L
1,402 Elo+
Party 2
Fafnir
Fafnir
intenseJustin
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 101L
1,380 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,310 Elo+

VS

Team Averages
Level 87
1,831 SR
1,833 Elo+
Sylvanus
Sylvanus
DinosaurioBoludo
Sylvanus
Level 19
God Stats
2W - 0L
1,866 SR
Queue Stats
101W - 7L
1,957 Elo+
Party 1
Medusa
Medusa
KakiiSevilla
Medusa
Level 154
God Stats
8W - 0L
1,780 SR
Queue Stats
1,672W - 171L
2,042 Elo+
Party 1
Ah Puch
Ah Puch
TNG xBASSLINEx
Ah Puch
Level 88
God Stats
10W - 5L
1,846 SR
Queue Stats
232W - 254L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ErKKz700
Terra
16
3 / 5 / 5
12,709
605
8,715
24,166
23,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
intenseFlo
Kumbhakarna
18
2 / 4 / 8
13,076
623
10,765
25,430
23,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 8 / 3
14,108
672
12,565
26,323
31,939
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
13,862
660
13,360
22,558
30,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
20
7 / 5 / 7
14,460
689
25,172
17,075
8,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 10
13,851
660
28,794
10,337
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
17
17
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Terra
ErKKz700
Terra
3
5
5
1.1
W
Medusa
7
5
7
2.1
W
5
3
10
3.33
L
Kumbhakarna
intenseFlo
Kumbhakarna
2
4
8
1.5
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
67,326
75,919
Taken
49,970
79,085
Mitigated
43,504
13,020
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,360
2,918
2,622
6,902
22,558
30,697
270
11,576
10,982
35,211
0
L
Terra
ErKKz700
Terra
8,715
564
3,077
3,919
24,166
23,518
0
14,991
8,440
30,536
0
W
Medusa
25,172
9,724
0
540
17,075
8,227
3,138
12,424
4,651
0
101,296
W
28,794
1,844
0
2,086
10,337
4,580
230
8,045
2,292
76,885
0
L
Kumbhakarna
intenseFlo
Kumbhakarna
10,765
826
0
863
25,430
23,628
0
14,538
10,290
48,314
0
L
12,565
2,923
1,001
4,160
26,323
31,939
0
10,760
15,035
40,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
42,173
189
Minions Killed
274
0
Camps Cleared
0
1,061,592
Distance Traveled
985,624
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,862
660
33
2
0
323,578
0
L
Terra
12,709
605
30
1
0
351,447
1
W
Medusa
14,460
689
134
6
0
316,047
1
W
Ah Puch
13,851
660
107
5
0
345,999
6
L
Kumbhakarna
13,076
623
90
4
0
367,465
5
L
Fafnir
14,108
672
69
3
0
342,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role