Player Matchup

Scylla
Scylla
Darknessqueen120
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,003 Elo+
Solo
Sun Wukong
Sun Wukong
EnzoFelipe1
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Ares
Ares
GabrielXRoo
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JonkoWonko2577
Kukulkan
Level 12
God Stats
11W - 15L
1,471 SR
Queue Stats
33W - 31L
1,324 Elo+
Solo
Neith
Neith
flyhigh012
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,517 Elo+
Solo
Team Averages
Level 8
1,494 SR
1,314 Elo+

VS

Team Averages
Level 15
1,488 SR
1,447 Elo+
Amaterasu
Amaterasu
DavidCastillo_22
Amaterasu
Level 8
God Stats
3W - 1L
1,604 SR
Queue Stats
25W - 13L
1,420 Elo+
Solo
Zeus
Zeus
Grandmaster123
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
STRNBRG_BURKE
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,361 Elo+
Solo
Neith
Neith
mineirobr89
Neith
Level 28
God Stats
23W - 12L
1,578 SR
Queue Stats
156W - 154L
1,472 Elo+
Solo
Hera
Hera
rubencuentade298
Hera
Level 26
God Stats
4W - 1L
1,260 SR
Queue Stats
16W - 9L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 16 / 4
10,899
908
4,898
20,844
8,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
EnzoFelipe1
Sun Wukong
16
1 / 14 / 1
10,183
849
9,389
23,595
15,085
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 3 / 1
9,153
763
245
3,212
1,180
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
18
5 / 5 / 2
12,726
1,061
18,308
13,496
6,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
17
2 / 6 / 4
11,209
934
9,456
17,369
7,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
9 / 2 / 18
12,941
1,078
12,320
14,236
8,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 5
10,518
877
7,073
5,144
1,835
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
20
9 / 0 / 19
12,613
1,051
9,942
12,668
14,801
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 2 / 15
13,435
1,120
25,555
11,458
5,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 0 / 25
13,903
1,159
16,322
7,222
3,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
126
8
Kills
44
44
Deaths
8
12
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
16
4
0.13
W
Amaterasu
9
2
18
9
L
Sun Wukong
EnzoFelipe1
Sun Wukong
1
14
1
0.11
L
0
3
1
0.17
W
3
4
5
1.38
L
Kukulkan
5
5
2
1.2
W
Guan Yu
9
0
19
18.5
L
Neith
2
6
4
0.67
W
16
2
15
11.75
W
7
0
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
71,212
78,516
Taken
50,728
38,745
Mitigated
33,387
2,829
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,898
2,082
0
0
20,844
8,211
0
6,477
14,367
23,495
0
W
Amaterasu
12,320
6,479
0
4,359
14,236
8,577
0
4,005
10,231
0
23,356
L
Sun Wukong
EnzoFelipe1
Sun Wukong
9,389
1,992
0
489
23,595
15,085
0
6,763
16,832
0
19,285
L
245
57
0
0
3,212
1,180
0
1,435
1,712
1,671
0
W
7,073
1,733
0
65
5,144
1,835
0
3,063
2,081
12,671
0
L
Kukulkan
18,308
642
0
429
13,496
6,297
0
3,638
9,858
65,130
0
W
Guan Yu
9,942
2,357
1,214
1,396
12,668
14,801
0
7,229
5,439
0
25,563
L
Neith
9,456
5,787
0
1,911
17,369
7,972
0
5,017
12,352
0
27,162
W
25,555
13,751
0
2,840
11,458
5,157
0
5,246
6,212
0
43,324
W
16,322
3,453
0
1,434
7,222
3,017
0
3,908
3,314
52,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
63,410
189
Minions Killed
213
2
Camps Cleared
5
768,821
Distance Traveled
938,488
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,899
908
27
2
0
170,460
0
W
Amaterasu
12,941
1,078
19
2
2
198,712
1
L
Sun Wukong
10,183
849
14
1
0
160,195
0
L
Ares
9,153
763
0
0
0
32,677
0
W
Zeus
10,518
877
25
2
0
73,246
1
L
Kukulkan
12,726
1,061
118
10
1
234,325
0
W
Guan Yu
12,613
1,051
34
3
0
247,698
1
L
Neith
11,209
934
30
3
1
171,164
0
W
Neith
13,435
1,120
32
3
3
184,137
0
W
Hera
13,903
1,159
103
9
0
234,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role