Player Matchup

Artemis
Artemis
Kelthanos
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SonOfManxX
Zeus
Level 6
God Stats
2W - 0L
1,713 SR
Queue Stats
37W - 27L
1,220 Elo+
Solo
Hel
Hel
alena777
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Solo
Arachne
Arachne
kantiluv
Arachne
Level 20
God Stats
41W - 47L
1,538 SR
Queue Stats
342W - 334L
1,385 Elo+
Solo
Cupid
Cupid
xiaochubuchile
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,241 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,369 Elo+

VS

Team Averages
Level 10
1,355 SR
1,207 Elo+
Guan Yu
Guan Yu
Franciollo1
Guan Yu
Level 13
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 22L
1,274 Elo+
Party 2
Khepri
Khepri
Hioz222
Khepri
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 25L
1,160 Elo+
Party 1
Thor
Thor
Matteo260704
Thor
Level 14
God Stats
3W - 4L
1,539 SR
Queue Stats
12W - 22L
1,282 Elo+
Party 2
Anubis
Anubis
Stefan212035
Anubis
Level 8
God Stats
3W - 7L
1,260 SR
Queue Stats
3W - 15L
1,049 Elo+
Party 1
Neith
Neith
hitriypidr
Neith
Level 8
God Stats
0W - 3L
1,190 SR
Queue Stats
3W - 8L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kelthanos
Artemis
16
6 / 4 / 5
11,571
526
13,164
14,500
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 7 / 5
11,362
516
18,800
14,357
3,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 10
10,417
474
4,162
10,452
2,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
kantiluv
Arachne
20
8 / 2 / 5
13,073
594
11,150
17,414
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 3
11,488
522
5,310
13,597
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Franciollo1
Guan Yu
14
4 / 4 / 3
9,058
412
4,437
14,721
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Hioz222
Khepri
14
4 / 4 / 10
10,108
459
5,410
12,795
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 4 / 6
10,569
480
5,105
13,306
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
4 / 8 / 4
8,999
409
9,831
13,140
6,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
18
8 / 5 / 6
11,396
518
16,388
16,014
6,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
24
Kills
24
24
Deaths
25
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Franciollo1
Guan Yu
4
4
3
1.38
L
Khepri
Hioz222
Khepri
4
4
10
2.25
W
Artemis
Kelthanos
Artemis
6
4
5
2.13
L
4
4
6
1.75
W
5
7
5
1.07
L
Anubis
4
8
4
0.75
W
1
7
10
0.86
L
Neith
8
5
6
2.2
W
Arachne
kantiluv
Arachne
8
2
5
5.25
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,586
Damage
41,171
70,320
Taken
69,976
25,023
Mitigated
45,070
23,296
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Franciollo1
Guan Yu
4,437
483
746
2,038
14,721
12,825
392
5,284
9,437
0
27,902
L
Khepri
Hioz222
Khepri
5,410
1,351
0
1,239
12,795
14,074
308
6,477
6,318
16,159
0
W
Artemis
Kelthanos
Artemis
13,164
9,678
0
4,581
14,500
4,632
2,653
2,277
12,163
0
62,844
L
5,105
826
0
2,402
13,306
5,490
0
3,927
9,379
0
47,481
W
18,800
4,214
0
2,908
14,357
3,818
3,809
2,803
11,157
55,853
0
L
Anubis
9,831
731
0
2,935
13,140
6,564
897
3,409
9,731
52,005
0
W
4,162
466
5,212
2,274
10,452
2,920
1,437
4,126
6,296
29,677
0
L
Neith
16,388
8,516
0
3,018
16,014
6,117
1,862
3,865
12,149
0
59,531
W
Arachne
kantiluv
Arachne
11,150
8,109
0
4,470
17,414
9,206
1,235
4,446
12,878
0
107,315
W
5,310
2,442
52
3,799
13,597
4,447
4,088
1,402
12,195
0
62,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,911
Gold Earned
50,130
509
Minions Killed
331
0
Camps Cleared
0
1,811,006
Distance Traveled
1,657,370
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,058
412
43
2
0
316,902
0
L
Khepri
10,108
459
29
1
0
357,514
1
W
Artemis
11,571
526
93
4
0
348,359
0
L
Thor
10,569
480
94
4
0
327,834
7
W
Zeus
11,362
516
77
4
0
299,436
1
L
Anubis
8,999
409
70
3
0
273,725
1
W
Hel
10,417
474
59
3
0
393,623
0
L
Neith
11,396
518
95
4
0
381,395
0
W
Arachne
13,073
594
165
8
0
427,684
1
W
Cupid
11,488
522
115
5
0
341,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role