Player Matchup

Terra
Terra
Armadillo1512
Terra
Level 127
God Stats
31W - 22L
1,619 SR
Queue Stats
357W - 313L
1,573 Elo+
Party 1
Kali
Kali
Gokakitsune
Kali
Level 111
God Stats
8W - 11L
1,774 SR
Queue Stats
231W - 214L
1,560 Elo+
Party 1
Izanami
Izanami
Jericho1254
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 285L
1,448 Elo+
Solo
Discordia
Discordia
ThdClick
Discordia
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
459W - 434L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
iGeorgieX
Gilgamesh
Level 124
God Stats
1W - 5L
1,199 SR
Queue Stats
106W - 115L
1,468 Elo+
Solo
Team Averages
Level 118
1,518 SR
1,506 Elo+

VS

Team Averages
Level 101
1,425 SR
1,503 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sir_WasTed__
Bacchus
Level 59
God Stats
22W - 15L
1,533 SR
Queue Stats
117W - 124L
1,509 Elo+
Solo
Sol
Sol
itzz_top_L4yer
Sol
Level 109
God Stats
8W - 8L
1,526 SR
Queue Stats
98W - 103L
1,475 Elo+
Solo
Tyr
Tyr
nilodasilva-_
Tyr
Level 114
God Stats
4W - 13L
1,120 SR
Queue Stats
291W - 279L
1,544 Elo+
Solo
Scylla
Scylla
wassox91
Scylla
Level 92
God Stats
19W - 26L
1,448 SR
Queue Stats
61W - 64L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,187
472
3,562
6,844
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 2
6,711
610
8,269
9,195
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Jericho1254
Izanami
4
0 / 2 / 0
4,106
373
2,090
2,675
705
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
ThdClick
Discordia
9
1 / 3 / 2
5,621
511
3,858
4,710
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
iGeorgieX
Gilgamesh
10
1 / 2 / 0
6,272
570
3,092
10,172
4,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 2 / 3
6,430
585
4,032
7,615
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Sir_WasTed__
Bacchus
9
2 / 2 / 4
6,412
583
3,319
8,877
4,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 2
6,623
602
5,312
7,808
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 1
6,662
606
6,228
7,530
3,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
wassox91
Scylla
13
3 / 1 / 0
7,217
656
2,962
4,384
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
10
10
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
2
3
1.25
L
1
2
1
0.75
L
4
1
2
5
L
Izanami
Jericho1254
Izanami
0
2
0
0
W
Bacchus
Sir_WasTed__
Bacchus
2
2
4
2
L
Discordia
ThdClick
Discordia
1
3
2
0.67
L
Gilgamesh
iGeorgieX
Gilgamesh
1
2
0
0.5
W
3
1
2
4
W
1
1
1
1.5
W
Scylla
wassox91
Scylla
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,871
Damage
21,853
33,596
Taken
36,214
14,668
Mitigated
15,294
8,364
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,032
621
0
4,129
7,615
4,158
0
1,614
6,001
37,947
0
L
3,562
301
0
1,732
6,844
4,043
0
5,314
1,506
19,737
0
L
8,269
3,355
0
3,767
9,195
3,837
0
3,864
5,259
0
35,509
L
Izanami
Jericho1254
Izanami
2,090
1,656
0
1,116
2,675
705
0
2,035
640
0
9,600
W
Bacchus
Sir_WasTed__
Bacchus
3,319
443
0
2,150
8,877
4,308
208
1,531
7,346
11,349
0
L
Discordia
ThdClick
Discordia
3,858
273
0
657
4,710
1,608
0
3,264
1,299
28,771
0
L
Gilgamesh
iGeorgieX
Gilgamesh
3,092
409
0
1,092
10,172
4,475
0
905
9,267
0
27,736
W
5,312
2,500
0
4,083
7,808
1,713
796
1,715
6,093
40,132
0
W
6,228
1,384
0
3,146
7,530
3,662
292
0
7,530
0
36,624
W
Scylla
wassox91
Scylla
2,962
421
0
2,507
4,384
1,453
304
2,560
1,824
44,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
33,344
227
Minions Killed
361
0
Camps Cleared
0
911,911
Distance Traveled
1,066,161
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,430
585
72
7
0
213,787
1
L
Terra
5,187
472
32
3
0
226,140
3
L
Kali
6,711
610
65
6
0
236,387
4
L
Izanami
4,106
373
20
2
0
69,985
2
W
Bacchus
6,412
583
13
1
0
218,469
5
L
Discordia
5,621
511
53
5
0
187,200
7
L
Gilgamesh
6,272
570
57
5
0
192,199
1
W
Sol
6,623
602
84
8
0
200,278
2
W
Tyr
6,662
606
80
7
0
227,747
1
W
Scylla
7,217
656
112
10
0
205,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role