Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Batnane
Jormungandr
Level 129
God Stats
19W - 11L
1,585 SR
Queue Stats
593W - 605L
1,645 Elo+
Solo
Kuzenbo
Kuzenbo
Spara01
Kuzenbo
Level 102
God Stats
2W - 0L
1,295 SR
Queue Stats
60W - 73L
1,436 Elo+
Solo
Fenrir
Fenrir
Suffer
Fenrir
Level 152
God Stats
3W - 1L
1,812 SR
Queue Stats
361W - 356L
1,603 Elo+
Solo
He Bo
He Bo
TheSameKiller
He Bo
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 138L
1,532 Elo+
Solo
Team Averages
Level 138
1,538 SR
1,543 Elo+

VS

Team Averages
Level 136
1,659 SR
1,580 Elo+
Nox
Nox
ELCHAPOOO
Nox
Level 107
God Stats
3W - 6L
1,581 SR
Queue Stats
316W - 327L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Goffreth
Cthulhu
Level 147
God Stats
16W - 7L
1,881 SR
Queue Stats
691W - 690L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pixiemix
Ah Muzen Cab
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,602 Elo+
Solo
Pele
Pele
Zottelzorro
Pele
Level 123
God Stats
7W - 10L
1,639 SR
Queue Stats
372W - 372L
1,589 Elo+
Solo
Hera
Hera
saint123x
Hera
Level 148
God Stats
1W - 2L
1,695 SR
Queue Stats
94W - 103L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 3 / 15
9,678
968
13,621
11,246
6,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Batnane
Jormungandr
17
5 / 2 / 19
9,802
980
11,219
12,230
11,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Spara01
Kuzenbo
14
1 / 3 / 20
8,257
826
5,130
13,855
21,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Suffer
Fenrir
16
7 / 3 / 11
9,340
934
9,169
10,898
9,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 5 / 10
9,317
932
5,084
9,302
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
7,997
800
3,001
7,507
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Goffreth
Cthulhu
14
2 / 4 / 7
8,720
872
9,099
13,806
11,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Pixiemix
Ah Muzen Cab
12
1 / 6 / 6
6,995
700
7,595
8,243
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 7
8,377
838
8,080
9,171
4,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
15
5 / 6 / 8
9,222
922
8,011
8,396
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
48
25
Kills
14
16
Deaths
25
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
3
15
4.83
W
Jormungandr
Batnane
Jormungandr
5
2
19
7.25
L
2
5
6
1
L
Cthulhu
Goffreth
Cthulhu
2
4
7
1.38
L
Ah Muzen Cab
Pixiemix
Ah Muzen Cab
1
6
6
0.67
W
Kuzenbo
Spara01
Kuzenbo
1
3
20
3.67
W
Fenrir
Suffer
Fenrir
7
3
11
4.17
W
5
5
10
2
L
4
4
7
1.88
L
Hera
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,223
Damage
35,786
57,531
Taken
47,123
53,173
Mitigated
26,128
18,033
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,621
6,051
1,552
3,758
11,246
6,268
3,576
4,511
6,735
0
29,937
W
Jormungandr
Batnane
Jormungandr
11,219
1,789
1,811
3,256
12,230
11,417
381
2,963
9,267
28,936
0
L
3,001
154
495
638
7,507
3,759
0
4,311
3,196
20,852
0
L
Cthulhu
Goffreth
Cthulhu
9,099
137
2,153
3,703
13,806
11,016
0
6,554
7,252
16,630
0
L
Ah Muzen Cab
Pixiemix
Ah Muzen Cab
7,595
1,523
203
1,010
8,243
3,589
0
3,906
4,337
0
12,793
W
Kuzenbo
Spara01
Kuzenbo
5,130
1,797
1,190
1,563
13,855
21,213
207
4,961
8,894
11,502
0
W
Fenrir
Suffer
Fenrir
9,169
1,446
744
735
10,898
9,790
475
4,166
6,732
0
13,923
W
5,084
89
1,475
1,949
9,302
4,485
681
3,510
5,792
16,872
0
L
8,080
1,111
60
1,725
9,171
4,275
0
3,131
6,040
0
16,876
L
Hera
8,011
1,987
0
908
8,396
3,489
0
3,531
4,865
13,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,394
Gold Earned
41,311
120
Minions Killed
106
0
Camps Cleared
0
962,302
Distance Traveled
817,358
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,678
968
34
3
0
186,088
0
W
Jormungandr
9,802
980
36
4
0
191,833
5
L
Nox
7,997
800
38
4
0
169,597
1
L
Cthulhu
8,720
872
22
2
0
189,433
0
L
Ah Muzen Cab
6,995
700
15
2
0
140,805
0
W
Kuzenbo
8,257
826
11
1
0
188,933
2
W
Fenrir
9,340
934
8
1
0
207,489
4
W
He Bo
9,317
932
31
3
0
187,959
2
L
Pele
8,377
838
15
2
0
185,770
0
L
Hera
9,222
922
16
2
0
131,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role