Player Matchup

Vulcan
Vulcan
Dannlaggertz
Vulcan
Level 25
God Stats
20W - 14L
1,654 SR
Queue Stats
515W - 515L
1,455 Elo+
Solo
Arachne
Arachne
Faiskado
Arachne
Level 21
God Stats
0W - 3L
1,128 SR
Queue Stats
42W - 50L
1,400 Elo+
Solo
Yemoja
Yemoja
MostEvilMuffin
Yemoja
Level 16
God Stats
4W - 2L
1,828 SR
Queue Stats
70W - 57L
1,633 Elo+
Solo
Medusa
Medusa
bhutia
Medusa
Level 18
God Stats
11W - 9L
1,873 SR
Queue Stats
40W - 60L
1,309 Elo+
Solo
Artemis
Artemis
dramaking11
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,459 Elo+

VS

Team Averages
Level 50
1,629 SR
1,583 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BlomsterEden
Heimdallr
Level 19
God Stats
11W - 1L
1,855 SR
Queue Stats
45W - 31L
1,605 Elo+
Party 1
Rama
Rama
ColonyOfOne
Rama
Level 156
God Stats
3W - 0L
1,343 SR
Queue Stats
128W - 101L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
EmeraldRug
Kuzenbo
Level 28
God Stats
8W - 2L
1,728 SR
Queue Stats
44W - 38L
1,546 Elo+
Party 1
Cabrakan
Cabrakan
SlyFox385
Cabrakan
Level 16
God Stats
1W - 0L
1,721 SR
Queue Stats
12W - 4L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 4 / 2
6,766
520
5,243
6,496
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Faiskado
Arachne
13
4 / 6 / 0
7,516
578
4,374
10,553
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,826
525
5,612
9,702
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
bhutia
Medusa
7
0 / 5 / 2
5,013
386
3,833
6,277
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
dramaking11
Artemis
9
1 / 5 / 4
5,970
459
3,943
8,037
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 2 / 1
6,449
496
3,564
5,929
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
BlomsterEden
Heimdallr
13
4 / 1 / 3
7,616
586
5,088
7,145
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 3
8,823
679
9,358
11,020
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
EmeraldRug
Kuzenbo
11
2 / 3 / 5
7,125
548
3,784
6,851
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
SlyFox385
Cabrakan
11
7 / 1 / 6
7,284
560
8,868
8,640
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
22
22
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
1
0.75
W
Heimdallr
BlomsterEden
Heimdallr
4
1
3
5.5
W
8
2
3
4.75
L
Vulcan
2
4
2
0.75
W
Kuzenbo
EmeraldRug
Kuzenbo
2
3
5
1.5
L
Arachne
Faiskado
Arachne
4
6
0
0.67
L
2
2
1
1.25
W
Cabrakan
SlyFox385
Cabrakan
7
1
6
10
L
Medusa
bhutia
Medusa
0
5
2
0.2
L
Artemis
dramaking11
Artemis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
30,662
41,065
Taken
39,585
16,467
Mitigated
18,522
9,758
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,564
667
108
784
5,929
2,697
191
93
5,836
26,765
0
W
Heimdallr
BlomsterEden
Heimdallr
5,088
2,252
0
3,622
7,145
2,746
1,055
1,889
5,256
0
43,151
W
9,358
7,253
0
6,376
11,020
3,914
2,123
4,372
6,648
0
60,782
L
Vulcan
5,243
2,075
0
995
6,496
2,271
0
751
5,745
34,992
0
W
Kuzenbo
EmeraldRug
Kuzenbo
3,784
1,631
0
1,110
6,851
4,719
301
1,781
5,070
13,046
0
L
Arachne
Faiskado
Arachne
4,374
3,537
0
2,652
10,553
4,500
391
3,291
7,262
0
43,917
L
5,612
895
534
3,365
9,702
5,000
0
4,475
5,227
29,621
0
W
Cabrakan
SlyFox385
Cabrakan
8,868
1,551
0
3,384
8,640
4,446
0
2,720
5,920
32,373
0
L
Medusa
bhutia
Medusa
3,833
1,425
0
522
6,277
1,874
0
2,920
3,357
0
16,347
L
Artemis
dramaking11
Artemis
3,943
2,124
0
1,690
8,037
2,822
903
4,779
3,258
0
15,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
37,297
261
Minions Killed
364
0
Camps Cleared
0
1,106,497
Distance Traveled
1,169,578
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,449
496
68
5
0
177,250
1
W
Heimdallr
7,616
586
104
8
0
218,307
1
W
Rama
8,823
679
120
9
0
231,755
0
L
Vulcan
6,766
520
66
5
0
258,976
4
W
Kuzenbo
7,125
548
18
1
0
258,340
5
L
Arachne
7,516
578
89
7
0
262,952
5
L
Yemoja
6,826
525
49
4
0
211,652
2
W
Cabrakan
7,284
560
54
4
0
283,926
0
L
Medusa
5,013
386
31
2
0
166,113
1
L
Artemis
5,970
459
26
2
0
206,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role