Player Matchup

Pele
Pele
Caatiana
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Diablo16039159
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Godsonora12
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
SingleBarrel850
Chernobog
Level 7
God Stats
1W - 1L
1,230 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
datboooi42
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Team Averages
Level 4
1,446 SR
1,500 Elo+

VS

Team Averages
Level 26
1,574 SR
1,366 Elo+
Mulan
Mulan
AdrianStatic_
Mulan
Level 27
God Stats
40W - 27L
1,532 SR
Queue Stats
64W - 52L
1,415 Elo+
Party 2
Neith
Neith
AnoxicToxxic
Neith
Level 29
God Stats
17W - 22L
1,542 SR
Queue Stats
279W - 323L
1,246 Elo+
Party 1
Gilgamesh
Gilgamesh
CountryRazor
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,350 Elo+
Party 1
Hou Yi
Hou Yi
Crackedfn22
Hou Yi
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 41L
1,397 Elo+
Solo
Arachne
Arachne
Sheesh-Its-Blitz
Arachne
Level 28
God Stats
14W - 3L
1,798 SR
Queue Stats
22W - 17L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 7 / 0
5,424
362
449
7,315
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 9 / 1
6,194
413
2,816
8,266
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Godsonora12
Bellona
9
3 / 11 / 0
6,719
448
2,791
13,024
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
SingleBarrel850
Chernobog
9
2 / 8 / 2
6,485
432
2,272
8,203
1,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
datboooi42
Gilgamesh
14
3 / 3 / 0
8,313
554
5,673
12,274
8,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,569
571
3,461
4,413
2,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
9 / 1 / 4
8,680
579
7,105
9,018
3,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
CountryRazor
Gilgamesh
13
5 / 2 / 7
8,959
597
4,667
6,629
4,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
14
12 / 3 / 8
9,679
645
13,022
7,425
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 1 / 1
9,936
662
6,872
10,043
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
8
Kills
37
38
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
9
1
4
11
L
Pele
0
7
0
0
W
Gilgamesh
CountryRazor
Gilgamesh
5
2
7
4.25
W
Hou Yi
12
3
8
5.33
L
0
9
1
0.06
L
Bellona
Godsonora12
Bellona
3
11
0
0.27
W
9
1
1
9.5
L
Chernobog
SingleBarrel850
Chernobog
2
8
2
0.38
L
Gilgamesh
datboooi42
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,001
Damage
35,127
49,082
Taken
37,528
20,018
Mitigated
17,493
3,390
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,461
390
0
1,623
4,413
2,335
1,024
0
4,413
0
39,066
W
7,105
3,321
477
2,518
9,018
3,327
1,749
830
8,188
0
51,273
L
Pele
449
145
0
440
7,315
1,641
0
0
7,285
0
8,925
W
Gilgamesh
CountryRazor
Gilgamesh
4,667
1,203
0
60
6,629
4,062
1,555
943
5,686
0
19,589
W
Hou Yi
13,022
7,565
0
1,959
7,425
2,753
3,642
1,477
5,948
0
34,427
L
2,816
785
0
110
8,266
2,085
510
0
8,266
31,140
0
L
Bellona
Godsonora12
Bellona
2,791
1,618
0
369
13,024
5,870
0
0
13,024
0
10,218
W
6,872
4,689
0
3,488
10,043
5,016
1,161
196
9,847
0
77,106
L
Chernobog
SingleBarrel850
Chernobog
2,272
1,632
0
0
8,203
1,779
69
0
8,143
0
13,232
L
Gilgamesh
datboooi42
Gilgamesh
5,673
989
0
2,471
12,274
8,643
431
528
11,506
4,345
44,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
45,823
214
Minions Killed
395
0
Camps Cleared
0
1,066,886
Distance Traveled
1,357,021
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,569
571
97
6
0
287,392
3
W
Neith
8,680
579
77
5
0
250,004
0
L
Pele
5,424
362
23
2
0
188,736
0
W
Gilgamesh
8,959
597
37
2
0
242,768
0
W
Hou Yi
9,679
645
57
4
0
242,978
5
L
Ra
6,194
413
50
3
0
212,074
0
L
Bellona
6,719
448
10
1
0
183,748
0
W
Arachne
9,936
662
127
8
0
333,879
3
L
Chernobog
6,485
432
23
2
0
222,831
0
L
Gilgamesh
8,313
554
108
7
0
259,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role