Player Matchup

Da Ji
Da Ji
C-Steazy
Da Ji
Level 28
God Stats
10W - 13L
1,210 SR
Queue Stats
23W - 36L
966 Elo+
Party 1
Neith
Neith
Capital__Steeze
Neith
Level 29
God Stats
25W - 29L
1,280 SR
Queue Stats
31W - 38L
1,216 Elo+
Party 1
Medusa
Medusa
Hecz33
Medusa
Level 8
God Stats
14W - 18L
1,063 SR
Queue Stats
14W - 22L
937 Elo+
Party 1
Ah Puch
Ah Puch
OCgenuine
Ah Puch
Level 28
God Stats
2W - 4L
1,210 SR
Queue Stats
31W - 38L
1,022 Elo+
Party 1
Ymir
Ymir
RICHIGO714
Ymir
Level 7
God Stats
5W - 3L
1,505 SR
Queue Stats
21W - 23L
1,030 Elo+
Party 1
Team Averages
Level 20
1,254 SR
1,034 Elo+

VS

Team Averages
Level 19
1,649 SR
1,516 Elo+
Bakasura
Bakasura
AgerWager
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,678 Elo+
Party 2
He Bo
He Bo
Bellifl0p
He Bo
Level 18
God Stats
5W - 2L
1,684 SR
Queue Stats
19W - 12L
1,427 Elo+
Solo
King Arthur
King Arthur
SmurfinDerbs
King Arthur
Level 22
God Stats
1W - 0L
1,811 SR
Queue Stats
6W - 3L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
skuxxdeluxx1080
Jing Wei
Level 17
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ares
Ares
yztrA
Ares
Level 23
God Stats
1W - 0L
1,501 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C-Steazy
Da Ji
13
3 / 10 / 0
9,299
423
10,008
16,710
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 11 / 2
9,608
437
4,126
18,007
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Hecz33
Medusa
10
0 / 12 / 0
6,946
316
3,699
14,093
5,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
OCgenuine
Ah Puch
15
2 / 5 / 0
9,157
416
6,414
13,958
4,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 16 / 1
8,514
387
6,032
21,844
9,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgerWager
Bakasura
20
24 / 1 / 8
14,738
670
29,316
22,327
14,416
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Bellifl0p
He Bo
16
7 / 3 / 14
12,074
549
11,046
10,183
3,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
SmurfinDerbs
King Arthur
20
8 / 0 / 2
14,003
637
11,004
18,163
11,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
17
6 / 2 / 15
11,867
539
8,364
13,024
5,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
yztrA
Ares
18
9 / 2 / 18
13,272
603
14,746
22,883
25,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
111
7
Kills
54
54
Deaths
8
3
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AgerWager
Bakasura
24
1
8
28
W
He Bo
Bellifl0p
He Bo
7
3
14
4.67
L
Da Ji
C-Steazy
Da Ji
3
10
0
0.3
L
1
11
2
0.18
L
Medusa
Hecz33
Medusa
0
12
0
0
L
Ah Puch
OCgenuine
Ah Puch
2
5
0
0.4
L
1
16
1
0.09
W
King Arthur
SmurfinDerbs
King Arthur
8
0
2
9
W
Jing Wei
6
2
15
6.75
W
Ares
yztrA
Ares
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
74,476
84,612
Taken
86,580
31,174
Mitigated
60,857
5,905
Healing
35,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AgerWager
Bakasura
29,316
21,265
0
12,445
22,327
14,416
4,539
3,186
19,141
0
127,200
W
He Bo
Bellifl0p
He Bo
11,046
1,013
0
1,260
10,183
3,774
939
2,979
7,204
54,170
0
L
Da Ji
C-Steazy
Da Ji
10,008
2,773
0
1,715
16,710
6,265
76
4,865
10,625
0
45,538
L
4,126
1,605
0
1,553
18,007
5,022
2,498
5,766
10,905
0
35,841
L
Medusa
Hecz33
Medusa
3,699
1,254
0
93
14,093
5,143
716
4,671
8,852
0
16,975
L
Ah Puch
OCgenuine
Ah Puch
6,414
511
14
2,037
13,958
4,963
380
2,102
11,625
42,541
0
L
6,032
739
0
493
21,844
9,781
0
8,388
12,091
33,031
0
W
King Arthur
SmurfinDerbs
King Arthur
11,004
291
0
10,512
18,163
11,071
1,006
5,372
12,483
0
109,412
W
Jing Wei
8,364
6,159
0
5,419
13,024
5,741
3,889
2,671
10,353
0
56,182
W
Ares
yztrA
Ares
14,746
1,217
0
6,229
22,883
25,855
1,236
2,319
20,564
46,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
65,954
307
Minions Killed
629
0
Camps Cleared
0
1,764,262
Distance Traveled
2,182,820
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,738
670
162
7
0
515,124
2
W
He Bo
12,074
549
93
4
0
394,646
0
L
Da Ji
9,299
423
80
4
0
372,041
0
L
Neith
9,608
437
87
4
0
324,682
5
L
Medusa
6,946
316
31
1
0
384,087
5
L
Ah Puch
9,157
416
62
3
0
378,042
1
L
Ymir
8,514
387
47
2
0
305,410
2
W
King Arthur
14,003
637
218
10
0
442,003
0
W
Jing Wei
11,867
539
91
4
0
417,823
0
W
Ares
13,272
603
65
3
0
413,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role