Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gijs
Hun Batz
Level 160
God Stats
9W - 5L
1,595 SR
Queue Stats
419W - 445L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Nutstalgia
Ah Puch
Level 127
God Stats
2W - 3L
1,322 SR
Queue Stats
82W - 103L
1,579 Elo+
Solo
Ullr
Ullr
Pohkis
Ullr
Level 93
God Stats
3W - 3L
1,307 SR
Queue Stats
80W - 64L
1,562 Elo+
Solo
Bacchus
Bacchus
天气很好你也好么
Bacchus
Level 152
God Stats
1W - 2L
1,296 SR
Queue Stats
301W - 297L
1,481 Elo+
Solo
Team Averages
Level 136
1,404 SR
1,532 Elo+

VS

Team Averages
Level 143
1,483 SR
1,585 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BustaBayne
Agni
Level 140
God Stats
7W - 7L
1,591 SR
Queue Stats
389W - 393L
1,600 Elo+
Solo
Hachiman
Hachiman
LokisC0okYummyYT
Hachiman
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
389W - 297L
1,631 Elo+
Solo
Hercules
Hercules
im0nit
Hercules
Level 159
God Stats
13W - 23L
1,511 SR
Queue Stats
1,000W - 960L
1,632 Elo+
Solo
Jing Wei
Jing Wei
Ñesh
Jing Wei
Level 149
God Stats
3W - 2L
1,313 SR
Queue Stats
123W - 116L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 2 / 10
10,962
783
12,294
7,442
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Gijs
Hun Batz
17
4 / 5 / 8
10,301
736
9,167
12,541
7,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Nutstalgia
Ah Puch
19
6 / 1 / 8
11,534
824
23,016
15,327
7,946
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ullr
Pohkis
Ullr
18
3 / 2 / 11
10,441
746
10,914
12,475
6,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 9
9,100
650
9,471
17,995
24,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 4 / 6
8,160
583
3,549
14,972
13,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 4 / 10
9,128
652
17,944
10,413
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 8
9,953
711
15,552
12,135
5,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
im0nit
Hercules
16
2 / 4 / 8
10,503
750
7,250
21,687
15,896
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Ñesh
Jing Wei
16
1 / 3 / 9
8,773
627
5,488
11,601
4,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
57
18
Kills
16
16
Deaths
18
46
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
10
4.5
L
Kumbhakarna
 
Kumbhakarna
1
4
6
1
L
5
4
10
2.5
W
Hun Batz
Gijs
Hun Batz
4
5
8
1.6
L
7
3
8
3.67
W
Ah Puch
Nutstalgia
Ah Puch
6
1
8
10
W
Ullr
Pohkis
Ullr
3
2
11
4.25
L
Hercules
im0nit
Hercules
2
4
8
1.5
L
Jing Wei
Ñesh
Jing Wei
1
3
9
1.83
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,862
Damage
49,783
65,780
Taken
70,808
49,583
Mitigated
43,557
19,939
Healing
28,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,294
820
3,390
1,806
7,442
3,144
1,284
3,099
4,343
37,214
0
L
Kumbhakarna
 
Kumbhakarna
3,549
34
3,651
1,715
14,972
13,058
0
10,084
4,444
6,621
0
L
17,944
628
2,443
1,688
10,413
4,578
16
5,155
5,188
28,902
0
W
Hun Batz
Gijs
Hun Batz
9,167
786
535
1,068
12,541
7,121
1,908
4,026
8,515
0
25,268
L
15,552
5,099
2,382
2,792
12,135
5,429
0
7,664
4,379
0
38,708
W
Ah Puch
Nutstalgia
Ah Puch
23,016
399
0
3,502
15,327
7,946
779
4,461
10,866
39,763
0
W
Ullr
Pohkis
Ullr
10,914
2,685
2,124
3,067
12,475
6,396
1,214
3,285
9,190
0
22,496
L
Hercules
im0nit
Hercules
7,250
520
1,091
6,620
21,687
15,896
0
12,810
8,375
0
12,274
L
Jing Wei
Ñesh
Jing Wei
5,488
3,780
2,208
3,536
11,601
4,596
0
7,738
3,641
0
19,501
W
9,471
441
2,455
1,992
17,995
24,976
104
6,622
11,373
10,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,338
Gold Earned
46,517
154
Minions Killed
150
0
Camps Cleared
0
1,275,991
Distance Traveled
1,311,692
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,962
783
70
5
0
265,101
5
L
Kumbhakarna
8,160
583
11
1
0
257,561
3
L
Agni
9,128
652
29
2
0
223,638
2
W
Hun Batz
10,301
736
30
2
0
247,538
4
L
Hachiman
9,953
711
54
4
0
260,609
2
W
Ah Puch
11,534
824
31
2
0
268,564
2
W
Ullr
10,441
746
18
1
0
257,963
3
L
Hercules
10,503
750
22
2
0
286,017
2
L
Jing Wei
8,773
627
34
2
0
283,867
6
W
Bacchus
9,100
650
5
0
0
236,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role