Player Matchup

Sun Wukong
Sun Wukong
Amidure
Sun Wukong
Level 5
God Stats
4W - 2L
1,778 SR
Queue Stats
4W - 3L
1,629 Elo+
Party 1
Geb
Geb
RevanCZ
Geb
Level 17
God Stats
4W - 3L
1,783 SR
Queue Stats
24W - 23L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Squaggan
Danzaburou
Level 7
God Stats
5W - 5L
1,786 SR
Queue Stats
12W - 10L
1,552 Elo+
Party 1
Thor
Thor
SupremeAINZ
Thor
Level 18
God Stats
0W - 3L
1,182 SR
Queue Stats
129W - 179L
1,298 Elo+
Solo
Sol
Sol
Warty_Cekotine
Sol
Level 25
God Stats
2W - 2L
1,544 SR
Queue Stats
44W - 57L
1,303 Elo+
Solo
Team Averages
Level 14
1,614 SR
1,464 Elo+

VS

Team Averages
Level 18
1,452 SR
1,483 Elo+
Neith
Neith
Kivazeel
Neith
Level 17
God Stats
7W - 9L
1,420 SR
Queue Stats
22W - 38L
1,286 Elo+
Party 2
Yemoja
Yemoja
MacRoSKurTiS
Yemoja
Level 21
God Stats
7W - 14L
1,299 SR
Queue Stats
15W - 33L
1,230 Elo+
Party 2
Sun Wukong
Sun Wukong
NeZhasNut
Sun Wukong
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
79W - 47L
1,689 Elo+
Solo
Bellona
Bellona
SneakSnekk
Bellona
Level 14
God Stats
6W - 1L
1,760 SR
Queue Stats
120W - 132L
1,427 Elo+
Solo
Eset
Eset
TharaZustra
Eset
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amidure
Sun Wukong
16
3 / 9 / 2
11,039
460
12,682
23,195
20,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
16
1 / 5 / 9
9,883
412
11,926
13,746
14,278
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Squaggan
Danzaburou
17
4 / 7 / 6
11,482
478
11,210
19,634
6,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 12 / 4
9,674
403
12,359
20,354
10,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 11 / 1
10,743
448
7,071
18,384
5,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kivazeel
Neith
15
1 / 4 / 19
9,756
407
8,929
12,050
4,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
15
8 / 5 / 11
10,401
433
8,959
17,472
7,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
NeZhasNut
Sun Wukong
20
11 / 0 / 13
14,485
604
22,759
20,481
20,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
SneakSnekk
Bellona
19
10 / 4 / 10
12,584
524
11,824
21,676
18,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 3 / 9
14,580
608
22,952
15,992
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
16
Kills
44
44
Deaths
16
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amidure
Sun Wukong
3
9
2
0.44
W
Neith
Kivazeel
Neith
1
4
19
2.63
W
Yemoja
8
5
11
2.7
W
Sun Wukong
NeZhasNut
Sun Wukong
11
0
13
17.5
L
Geb
1
5
9
1.1
W
Bellona
SneakSnekk
Bellona
10
4
10
3.75
L
Danzaburou
Squaggan
Danzaburou
4
7
6
1
L
4
12
4
0.5
W
14
3
9
6.17
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,248
Damage
75,423
95,313
Taken
87,671
57,395
Mitigated
59,404
14,989
Healing
32,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amidure
Sun Wukong
12,682
2,230
0
4,283
23,195
20,523
498
4,884
18,311
0
59,348
W
Neith
Kivazeel
Neith
8,929
2,859
941
2,771
12,050
4,499
1,685
3,245
8,805
0
40,977
W
Yemoja
8,959
2,195
7,766
6,287
17,472
7,738
1,484
5,018
12,454
27,772
0
W
Sun Wukong
NeZhasNut
Sun Wukong
22,759
5,766
0
1,012
20,481
20,945
1,729
4,818
15,663
0
137,134
L
Geb
11,926
698
0
0
13,746
14,278
248
5,095
8,651
45,717
0
W
Bellona
SneakSnekk
Bellona
11,824
3,339
0
5,938
21,676
18,373
2,508
1,745
19,931
0
55,787
L
Danzaburou
Squaggan
Danzaburou
11,210
6,555
0
7,053
19,634
6,805
498
5,942
13,692
0
66,516
L
12,359
2,532
0
2,444
20,354
10,442
0
7,467
12,887
0
50,027
W
22,952
872
1,763
6,512
15,992
7,849
434
4,171
11,821
122,946
0
L
7,071
1,401
0
1,209
18,384
5,347
604
8,523
9,861
43,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,821
Gold Earned
61,806
402
Minions Killed
614
0
Camps Cleared
0
2,056,895
Distance Traveled
2,262,079
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,039
460
101
4
0
405,695
0
W
Neith
9,756
407
79
3
0
404,874
0
W
Yemoja
10,401
433
34
1
0
436,190
7
W
Sun Wukong
14,485
604
205
9
0
535,607
3
L
Geb
9,883
412
54
2
0
468,412
9
W
Bellona
12,584
524
107
4
0
446,817
2
L
Danzaburou
11,482
478
112
5
0
381,225
4
L
Thor
9,674
403
64
3
0
419,971
0
W
Eset
14,580
608
189
8
0
438,591
4
L
Sol
10,743
448
71
3
0
381,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role