Player Matchup

Chronos
Chronos
Giornochrome
Chronos
Level 100
God Stats
8W - 9L
1,419 SR
Queue Stats
325W - 366L
1,438 Elo+
Party 2
Achilles
Achilles
KakujinDansei
Achilles
Level 109
God Stats
8W - 7L
1,583 SR
Queue Stats
499W - 546L
1,399 Elo+
Solo
Anubis
Anubis
MR MESEEKS8332
Anubis
Level 122
God Stats
1W - 1L
1,768 SR
Queue Stats
685W - 744L
1,346 Elo+
Party 2
Loki
Loki
Nifflebottom
Loki
Level 27
God Stats
2W - 7L
1,406 SR
Queue Stats
178W - 273L
1,312 Elo+
Party 2
Ganesha
Ganesha
purplefoxone
Ganesha
Level 26
God Stats
0W - 1L
1,961 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 77
1,627 SR
1,399 Elo+

VS

Team Averages
Level 70
1,534 SR
1,425 Elo+
Nemesis
Nemesis
Azura454
Nemesis
Level 115
God Stats
9W - 9L
1,473 SR
Queue Stats
359W - 397L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CongeeBae
Ah Muzen Cab
Level 18
God Stats
6W - 6L
1,532 SR
Queue Stats
23W - 25L
1,261 Elo+
Party 1
Yemoja
Yemoja
DaltonXoX
Yemoja
Level 68
God Stats
3W - 2L
1,537 SR
Queue Stats
125W - 99L
1,555 Elo+
Party 1
Janus
Janus
Hazeltons
Janus
Level 49
God Stats
9W - 9L
1,500 SR
Queue Stats
138W - 134L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
XxTwyLyteXx
Sun Wukong
Level 100
God Stats
5W - 2L
1,630 SR
Queue Stats
187W - 167L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Giornochrome
Chronos
11
3 / 5 / 1
6,800
486
7,533
11,904
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
KakujinDansei
Achilles
9
1 / 7 / 0
6,274
448
5,655
11,885
9,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 0
6,347
453
3,691
8,585
3,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 0
6,796
485
547
6,225
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
purplefoxone
Ganesha
10
0 / 2 / 3
6,522
466
5,972
8,057
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azura454
Nemesis
15
5 / 2 / 2
8,864
633
4,725
9,566
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ah Muzen Cab
CongeeBae
Ah Muzen Cab
10
0 / 2 / 1
6,118
437
5,136
8,151
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
DaltonXoX
Yemoja
11
1 / 0 / 4
7,213
515
4,513
7,675
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Hazeltons
Janus
14
4 / 0 / 3
8,406
600
8,178
5,557
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
XxTwyLyteXx
Sun Wukong
14
9 / 1 / 1
8,696
621
9,807
10,358
6,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
19
19
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Azura454
Nemesis
5
2
2
3
W
Ah Muzen Cab
CongeeBae
Ah Muzen Cab
0
2
1
0.25
W
Yemoja
DaltonXoX
Yemoja
1
0
4
3
L
Chronos
Giornochrome
Chronos
3
5
1
0.7
W
Janus
Hazeltons
Janus
4
0
3
5.5
L
Achilles
KakujinDansei
Achilles
1
7
0
0.14
L
0
4
0
0
L
1
1
0
1
W
Sun Wukong
XxTwyLyteXx
Sun Wukong
9
1
1
9.5
L
Ganesha
purplefoxone
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
32,359
46,656
Taken
41,307
25,919
Mitigated
16,974
12,663
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Azura454
Nemesis
4,725
1,365
0
1,458
9,566
3,155
1,554
2,538
7,028
0
57,366
W
Ah Muzen Cab
CongeeBae
Ah Muzen Cab
5,136
1,871
0
3,186
8,151
1,924
304
6,042
2,109
0
32,279
W
Yemoja
DaltonXoX
Yemoja
4,513
940
1,828
3,966
7,675
3,442
114
4,995
2,680
22,671
0
L
Chronos
Giornochrome
Chronos
7,533
2,105
477
3,835
11,904
4,582
336
4,084
7,728
43,620
3,936
W
Janus
Hazeltons
Janus
8,178
1,663
0
1,106
5,557
1,791
833
2,351
3,206
45,493
0
L
Achilles
KakujinDansei
Achilles
5,655
2,389
99
1,354
11,885
9,500
0
637
11,218
0
23,686
L
3,691
0
0
2,765
8,585
3,865
0
5,226
2,859
35,882
0
L
547
120
0
1,870
6,225
2,608
0
134
6,091
0
42,429
W
Sun Wukong
XxTwyLyteXx
Sun Wukong
9,807
3,554
0
3,277
10,358
6,662
0
1,051
9,307
0
44,928
L
Ganesha
purplefoxone
Ganesha
5,972
283
528
1,735
8,057
5,364
0
1,986
6,069
12,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
39,297
314
Minions Killed
389
0
Camps Cleared
0
1,294,815
Distance Traveled
1,288,093
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,864
633
112
8
0
276,461
2
W
Ah Muzen Cab
6,118
437
59
4
0
232,869
1
W
Yemoja
7,213
515
43
3
0
246,545
6
L
Chronos
6,800
486
99
7
0
245,029
4
W
Janus
8,406
600
93
7
0
267,661
2
L
Achilles
6,274
448
45
3
0
251,005
3
L
Anubis
6,347
453
76
5
0
213,646
1
L
Loki
6,796
485
88
6
0
302,384
0
W
Sun Wukong
8,696
621
82
6
0
264,557
2
L
Ganesha
6,522
466
6
0
0
282,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role