Player Matchup

Hel
Hel
Paladin Animo
Hel
Level 28
God Stats
20W - 15L
1,707 SR
Queue Stats
94W - 103L
1,410 Elo+
Party 1
Fenrir
Fenrir
TotalFlaccid
Fenrir
Level 38
God Stats
26W - 26L
1,608 SR
Queue Stats
178W - 214L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
julia_battlefiel
Jormungandr
Level 10
God Stats
2W - 4L
1,606 SR
Queue Stats
7W - 15L
1,288 Elo+
Party 3
Amaterasu
Amaterasu
krescentrose13
Amaterasu
Level 14
God Stats
6W - 5L
1,795 SR
Queue Stats
28W - 39L
1,477 Elo+
Party 1
Thor
Thor
ohotnik13
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 3
Team Averages
Level 19
1,643 SR
1,348 Elo+

VS

Team Averages
Level 36
1,544 SR
1,465 Elo+
Medusa
Medusa
BlueyTrist
Medusa
Level 125
God Stats
19W - 9L
1,698 SR
Queue Stats
371W - 319L
1,538 Elo+
Party 2
Anubis
Anubis
Gavitonium
Anubis
Level 6
God Stats
15W - 15L
1,427 SR
Queue Stats
60W - 54L
1,367 Elo+
Solo
Nemesis
Nemesis
NotSnowFLK3
Nemesis
Level 28
God Stats
25W - 17L
1,628 SR
Queue Stats
106W - 100L
1,483 Elo+
Party 2
Bellona
Bellona
TonyFlakes483
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,436 Elo+
Solo
Ymir
Ymir
real-toilet7
Ymir
Level 6
God Stats
20W - 21L
1,467 SR
Queue Stats
27W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 2
9,342
406
6,290
19,541
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
17
5 / 8 / 2
11,834
515
15,169
22,848
9,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
julia_battlefiel
Jormungandr
10
0 / 19 / 0
7,226
314
5,252
24,649
18,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
krescentrose13
Amaterasu
13
2 / 7 / 1
8,809
383
9,521
23,718
14,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
11
0 / 18 / 2
7,452
324
3,409
23,803
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlueyTrist
Medusa
20
32 / 0 / 13
15,400
670
33,986
17,480
8,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Gavitonium
Anubis
18
16 / 2 / 25
13,580
590
27,404
14,351
8,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NotSnowFLK3
Nemesis
19
11 / 3 / 19
13,324
579
12,256
14,879
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
16
3 / 3 / 16
11,252
489
9,989
14,455
11,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 24
13,023
566
6,591
15,741
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
163
7
Kills
66
66
Deaths
8
7
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Medusa
BlueyTrist
Medusa
32
0
13
38.5
W
Anubis
Gavitonium
Anubis
16
2
25
14.25
W
Nemesis
NotSnowFLK3
Nemesis
11
3
19
6.83
L
0
14
2
0.07
W
Bellona
3
3
16
3.67
L
Fenrir
5
8
2
0.75
L
Jormungandr
julia_battlefiel
Jormungandr
0
19
0
0
L
Amaterasu
krescentrose13
Amaterasu
2
7
1
0.36
L
Thor
0
18
2
0.06
W
4
0
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,641
Damage
90,226
114,559
Taken
76,906
54,238
Mitigated
54,728
19,349
Healing
24,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BlueyTrist
Medusa
33,986
21,080
0
6,985
17,480
8,615
3,714
2,954
14,526
0
129,848
W
Anubis
Gavitonium
Anubis
27,404
1,345
0
8,468
14,351
8,528
2,041
3,549
10,802
90,004
0
W
Nemesis
NotSnowFLK3
Nemesis
12,256
6,761
0
1,932
14,879
7,403
6,910
1,644
13,235
0
80,232
L
6,290
0
1,248
3,713
19,541
5,464
1,533
6,705
12,836
67,098
0
W
Bellona
9,989
2,265
1,465
4,900
14,455
11,085
1,404
2,072
12,383
0
40,141
L
Fenrir
15,169
2,006
0
4,808
22,848
9,111
0
3,476
19,372
0
64,459
L
Jormungandr
julia_battlefiel
Jormungandr
5,252
1,079
0
1,054
24,649
18,922
376
11,029
13,620
16,309
0
L
Amaterasu
krescentrose13
Amaterasu
9,521
3,692
0
5,341
23,718
14,416
337
4,806
18,912
799
31,380
L
Thor
3,409
429
0
3,185
23,803
6,325
588
7,979
15,824
0
17,333
W
6,591
1,534
0
956
15,741
19,097
2,612
2,019
13,722
42,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
66,579
337
Minions Killed
565
0
Camps Cleared
0
1,805,757
Distance Traveled
2,252,497
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,400
670
157
7
0
456,759
1
W
Anubis
13,580
590
129
6
0
393,553
0
W
Nemesis
13,324
579
132
6
0
520,156
0
L
Hel
9,342
406
127
6
0
359,739
1
W
Bellona
11,252
489
65
3
0
425,037
0
L
Fenrir
11,834
515
104
5
0
375,952
1
L
Jormungandr
7,226
314
27
1
0
299,450
0
L
Amaterasu
8,809
383
50
2
0
394,262
4
L
Thor
7,452
324
29
1
0
376,354
10
W
Ymir
13,023
566
82
4
0
456,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role