Player Matchup

Cerberus
Cerberus
Landyatch2342
Cerberus
Level 47
God Stats
9W - 2L
1,744 SR
Queue Stats
235W - 345L
1,364 Elo+
Party 2
Ne Zha
Ne Zha
TheGladGator
Ne Zha
Level 129
God Stats
1W - 3L
1,366 SR
Queue Stats
631W - 690L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
genjutsuser
Morgan Le Fay
Level 116
God Stats
5W - 12L
1,256 SR
Queue Stats
223W - 251L
1,438 Elo+
Party 2
Team Averages
Level 97
1,455 SR
1,429 Elo+

VS

Team Averages
Level 62
1,531 SR
1,481 Elo+
Merlin
Merlin
G0D_0F_WYRMS
Merlin
Level 45
God Stats
45W - 53L
1,522 SR
Queue Stats
183W - 195L
1,488 Elo+
Party 1
Hera
Hera
OhGodSaucySavge
Hera
Level 55
God Stats
7W - 5L
1,441 SR
Queue Stats
216W - 221L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
genocidalhippy
Gilgamesh
Level 85
God Stats
67W - 46L
1,631 SR
Queue Stats
420W - 432L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Landyatch2342
Cerberus
14
1 / 3 / 3
10,291
605
6,359
16,625
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
14
2 / 4 / 1
9,931
584
7,899
14,866
6,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
genjutsuser
Morgan Le Fay
13
0 / 4 / 1
8,942
526
10,443
12,410
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 0 / 6
11,011
648
9,040
8,625
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 4
11,194
658
13,112
8,603
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
genocidalhippy
Gilgamesh
15
3 / 3 / 7
12,512
736
11,878
19,062
17,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
6
6
L
Cerberus
Landyatch2342
Cerberus
1
3
3
0.83
W
5
1
4
7
L
Ne Zha
2
4
1
0.63
L
Morgan Le Fay
genjutsuser
Morgan Le Fay
0
4
1
0.13
W
Gilgamesh
genocidalhippy
Gilgamesh
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
34,030
43,901
Taken
36,290
24,945
Mitigated
22,222
8,907
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,040
172
0
3,238
8,625
2,706
1,032
4,543
3,832
48,109
0
L
Cerberus
Landyatch2342
Cerberus
6,359
420
549
3,496
16,625
14,020
0
9,033
7,164
26,231
0
W
13,112
2,742
0
817
8,603
2,374
506
4,484
3,717
46,120
0
L
Ne Zha
7,899
1,378
0
3,274
14,866
6,398
0
6,182
8,380
0
45,870
L
Morgan Le Fay
genjutsuser
Morgan Le Fay
10,443
350
101
1,487
12,410
4,527
0
5,907
6,205
33,769
0
W
Gilgamesh
genocidalhippy
Gilgamesh
11,878
2,210
0
1,786
19,062
17,142
625
6,670
11,939
0
31,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
34,717
165
Minions Killed
174
0
Camps Cleared
0
884,963
Distance Traveled
935,186
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,011
648
83
5
0
324,509
4
L
Cerberus
10,291
605
67
4
0
305,514
2
W
Hera
11,194
658
67
4
0
298,736
3
L
Ne Zha
9,931
584
53
3
0
301,032
3
L
Morgan Le Fay
8,942
526
45
3
0
278,417
2
W
Gilgamesh
12,512
736
24
1
0
311,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role