Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
AngrySolo
Sylvanus
Level 29
God Stats
8W - 6L
1,504 SR
Queue Stats
124W - 99L
1,596 Elo+
Party 3
Apollo
Apollo
LETHALFTW117
Apollo
Level 20
God Stats
18W - 13L
1,521 SR
Queue Stats
71W - 55L
1,533 Elo+
Party 3
Bakasura
Bakasura
STA713Mateo
Bakasura
Level 23
God Stats
3W - 4L
1,538 SR
Queue Stats
210W - 203L
1,497 Elo+
Party 3
Yemoja
Yemoja
Wiwzerpc
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,625 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,550 Elo+

VS

Team Averages
Level 23
1,589 SR
1,544 Elo+
Gilgamesh
Gilgamesh
Abeefquesarito
Gilgamesh
Level 15
God Stats
4W - 4L
1,745 SR
Queue Stats
57W - 57L
1,596 Elo+
Solo
Neith
Neith
ChalinoSANCHEZ
Neith
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 8L
1,630 Elo+
Party 2
Sobek
Sobek
Habbito4
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MachetteMayhem
Morgan Le Fay
Level 46
God Stats
3W - 8L
1,390 SR
Queue Stats
149W - 164L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NeithDoggy
Ah Muzen Cab
Level 11
God Stats
6W - 5L
1,602 SR
Queue Stats
29W - 35L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 0 / 11
10,542
659
14,475
6,126
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
AngrySolo
Sylvanus
16
0 / 2 / 3
9,519
595
5,808
8,360
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
13
11 / 3 / 9
9,452
591
11,451
12,730
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
STA713Mateo
Bakasura
16
6 / 2 / 5
9,672
605
7,485
11,235
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Wiwzerpc
Yemoja
12
2 / 2 / 17
8,815
551
4,287
8,054
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abeefquesarito
Gilgamesh
15
3 / 2 / 1
8,136
509
8,358
14,015
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
2 / 6 / 2
6,482
405
4,658
6,604
1,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Habbito4
Sobek
11
1 / 7 / 4
7,345
459
4,490
12,850
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
MachetteMayhem
Morgan Le Fay
13
3 / 8 / 3
7,808
488
8,020
12,873
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
NeithDoggy
Ah Muzen Cab
10
0 / 4 / 1
6,591
412
3,463
10,091
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
27
Kills
9
9
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
11
13.5
L
Gilgamesh
Abeefquesarito
Gilgamesh
3
2
1
1.75
W
Sylvanus
AngrySolo
Sylvanus
0
2
3
0.75
L
2
6
2
0.5
L
Sobek
Habbito4
Sobek
1
7
4
0.43
W
Apollo
11
3
9
5.17
L
Morgan Le Fay
MachetteMayhem
Morgan Le Fay
3
8
3
0.56
L
Ah Muzen Cab
NeithDoggy
Ah Muzen Cab
0
4
1
0.13
W
Bakasura
STA713Mateo
Bakasura
6
2
5
4.25
W
Yemoja
Wiwzerpc
Yemoja
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,506
Damage
28,989
46,505
Taken
56,433
21,549
Mitigated
23,182
19,650
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,475
564
54
2,120
6,126
2,155
0
2,208
3,918
70,578
0
L
Gilgamesh
Abeefquesarito
Gilgamesh
8,358
2,225
0
3,217
14,015
6,937
0
5,997
7,970
0
55,582
W
Sylvanus
AngrySolo
Sylvanus
5,808
1,414
935
2,893
8,360
5,150
670
296
8,064
54,301
10,466
L
4,658
2,606
0
418
6,604
1,693
0
2,753
3,637
0
19,428
L
Sobek
Habbito4
Sobek
4,490
456
0
3,168
12,850
7,689
0
3,559
8,476
19,014
0
W
Apollo
11,451
7,221
0
3,920
12,730
5,354
4,263
4,767
7,963
0
41,638
L
Morgan Le Fay
MachetteMayhem
Morgan Le Fay
8,020
377
0
2,648
12,873
3,963
722
5,668
7,015
43,938
0
L
Ah Muzen Cab
NeithDoggy
Ah Muzen Cab
3,463
1,012
0
3,741
10,091
2,900
0
5,650
4,164
0
36,460
W
Bakasura
STA713Mateo
Bakasura
7,485
5,570
0
4,036
11,235
4,552
12
1,857
9,378
0
56,339
W
Yemoja
Wiwzerpc
Yemoja
4,287
340
3,803
1,889
8,054
4,338
1,181
3,382
4,672
19,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,000
Gold Earned
36,362
504
Minions Killed
313
0
Camps Cleared
0
1,559,939
Distance Traveled
1,460,297
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,542
659
146
9
0
366,993
4
L
Gilgamesh
8,136
509
101
6
0
333,915
0
W
Sylvanus
9,519
595
134
8
0
262,633
0
L
Neith
6,482
405
39
2
0
292,642
1
L
Sobek
7,345
459
30
2
0
309,446
6
W
Apollo
9,452
591
79
5
0
270,905
0
L
Morgan Le Fay
7,808
488
77
5
0
286,172
3
L
Ah Muzen Cab
6,591
412
66
4
0
238,122
3
W
Bakasura
9,672
605
118
7
0
339,670
5
W
Yemoja
8,815
551
27
2
0
319,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role