Player Matchup

Gilgamesh
Gilgamesh
FallenSwoldier
Gilgamesh
Level 154
God Stats
2W - 0L
1,742 SR
Queue Stats
109W - 110L
1,579 Elo+
Party 1
Loki
Loki
IxDiamondYT
Loki
Level 94
God Stats
9W - 2L
1,712 SR
Queue Stats
30W - 18L
1,624 Elo+
Party 1
Freya
Freya
Valhayllen
Freya
Level 143
God Stats
5W - 2L
1,408 SR
Queue Stats
181W - 175L
1,527 Elo+
Party 1
Da Ji
Da Ji
XuehuaUnnie_
Da Ji
Level 41
God Stats
27W - 26L
1,470 SR
Queue Stats
44W - 39L
1,511 Elo+
Party 1
Olorun
Olorun
unconflicted
Olorun
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,607 Elo+
Party 1
Team Averages
Level 87
1,566 SR
1,570 Elo+

VS

Team Averages
Level 79
1,560 SR
1,477 Elo+
Sol
Sol
ArcadedImagery
Sol
Level 28
God Stats
12W - 12L
1,539 SR
Queue Stats
171W - 184L
1,480 Elo+
Party 2
Bakasura
Bakasura
Flask_Vera
Bakasura
Level 136
God Stats
3W - 3L
1,568 SR
Queue Stats
237W - 250L
1,486 Elo+
Party 2
Hercules
Hercules
MothB0i15
Hercules
Level 143
God Stats
6W - 5L
1,690 SR
Queue Stats
145W - 125L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
Samixo
Aphrodite
Level 25
God Stats
19W - 23L
1,520 SR
Queue Stats
52W - 56L
1,529 Elo+
Party 3
Nu Wa
Nu Wa
mexicanmaxipad
Nu Wa
Level 63
God Stats
4W - 3L
1,484 SR
Queue Stats
9W - 15L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FallenSwoldier
Gilgamesh
15
4 / 2 / 3
9,893
660
7,114
12,069
5,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 1 / 4
8,432
562
6,908
7,373
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
13
6 / 2 / 4
9,189
613
6,312
12,729
4,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 4
7,503
500
4,986
7,826
2,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
13
1 / 9 / 0
7,604
507
3,853
11,497
3,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,459
497
1,936
5,857
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Flask_Vera
Bakasura
15
4 / 3 / 2
8,795
586
8,481
11,332
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
MothB0i15
Hercules
13
8 / 3 / 1
8,536
569
10,797
13,656
10,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Samixo
Aphrodite
11
2 / 5 / 1
7,153
477
2,906
8,540
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 3
6,325
422
6,798
8,484
2,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
20
Kills
15
15
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Gilgamesh
FallenSwoldier
Gilgamesh
4
2
3
2.75
L
Bakasura
Flask_Vera
Bakasura
4
3
2
1.67
W
5
1
4
7
L
Hercules
MothB0i15
Hercules
8
3
1
2.83
L
Aphrodite
Samixo
Aphrodite
2
5
1
0.5
W
Freya
6
2
4
4
W
4
1
4
6
L
1
7
3
0.36
W
Olorun
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
30,918
51,494
Taken
47,869
18,484
Mitigated
20,759
12,339
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,936
793
0
2,270
5,857
1,107
392
0
5,857
38,101
0
W
Gilgamesh
FallenSwoldier
Gilgamesh
7,114
2,385
0
2,977
12,069
5,273
1,186
2,245
9,364
0
60,091
L
Bakasura
Flask_Vera
Bakasura
8,481
5,699
0
2,633
11,332
4,273
0
3,646
7,686
0
61,326
W
6,908
2,197
0
2,440
7,373
2,606
0
2,297
5,046
0
47,587
L
Hercules
MothB0i15
Hercules
10,797
4,288
0
4,416
13,656
10,098
917
4,284
9,372
0
40,674
L
Aphrodite
Samixo
Aphrodite
2,906
39
2,291
3,316
8,540
3,104
316
737
7,803
30,544
0
W
Freya
6,312
2,192
0
3,078
12,729
4,352
0
4,755
7,484
36,970
0
W
4,986
1,687
0
681
7,826
2,573
0
2,060
5,426
0
26,518
L
6,798
2,429
0
716
8,484
2,177
750
2,460
6,024
17,658
0
W
Olorun
3,853
2,418
0
3,163
11,497
3,680
3,523
283
10,584
39,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,621
Gold Earned
38,268
387
Minions Killed
378
0
Camps Cleared
0
1,442,977
Distance Traveled
1,347,671
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,459
497
94
6
0
291,774
2
W
Gilgamesh
9,893
660
112
7
0
293,652
2
L
Bakasura
8,795
586
134
9
0
325,908
2
W
Loki
8,432
562
89
6
0
328,314
2
L
Hercules
8,536
569
70
5
0
244,256
0
L
Aphrodite
7,153
477
62
4
0
262,030
0
W
Freya
9,189
613
66
4
0
258,252
2
W
Da Ji
7,503
500
48
3
0
298,058
0
L
Nu Wa
6,325
422
18
1
0
223,703
0
W
Olorun
7,604
507
72
5
0
264,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role