Player Matchup

Neith
Neith
Arboledian
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Eggotine
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 3
Thor
Thor
Vanderjahr
Thor
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 26L
1,843 Elo+
Party 1
Kukulkan
Kukulkan
XShadowsinLuchoX
Kukulkan
Level 26
God Stats
5W - 0L
1,746 SR
Queue Stats
83W - 39L
1,808 Elo+
Party 1
Scylla
Scylla
novatiks
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,378 Elo+
Party 3
Team Averages
Level 16
1,549 SR
1,482 Elo+

VS

Team Averages
Level 24
1,428 SR
1,440 Elo+
Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Fat Jarrad
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,482 Elo+
Party 4
Merlin
Merlin
SempaiDreiko
Merlin
Level 20
God Stats
44W - 44L
1,556 SR
Queue Stats
343W - 382L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
Spirifixx
Ratatoskr
Level 8
God Stats
5W - 13L
1,103 SR
Queue Stats
180W - 231L
1,320 Elo+
Party 2
Ymir
Ymir
freetyler420
Ymir
Level 63
God Stats
6W - 5L
1,480 SR
Queue Stats
25W - 38L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 5 / 21
12,559
966
12,976
10,548
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Eggotine
Ah Muzen Cab
19
5 / 7 / 16
13,082
1,006
12,516
14,122
5,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 5 / 15
13,268
1,021
7,353
14,774
11,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
15 / 1 / 13
15,313
1,178
47,656
14,205
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
novatiks
Scylla
19
7 / 5 / 20
13,600
1,046
14,989
11,507
3,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

172

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
1 / 3 / 12
12,118
932
6,012
19,450
22,440
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
Fat Jarrad
Bakasura
17
3 / 11 / 6
11,684
899
7,916
21,758
8,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
19
5 / 8 / 5
13,120
1,009
16,364
19,196
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Spirifixx
Ratatoskr
19
5 / 9 / 8
12,776
983
10,216
18,806
8,075
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 5 / 9
14,782
1,137
16,991
26,161
28,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
63
36
Kills
23
23
Deaths
36
85
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
12
2.33
W
Neith
2
5
21
2.5
W
Ah Muzen Cab
Eggotine
Ah Muzen Cab
5
7
16
1.86
L
Bakasura
Fat Jarrad
Bakasura
3
11
6
0.55
L
Merlin
5
8
5
0.94
L
Ratatoskr
Spirifixx
Ratatoskr
5
9
8
1
W
7
5
15
2.9
W
15
1
13
21.5
L
9
5
9
2.7
W
Scylla
novatiks
Scylla
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,490
Damage
57,499
65,156
Taken
105,371
28,954
Mitigated
74,467
6,844
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,012
3,243
2,983
4,067
19,450
22,440
0
9,825
9,228
391
12,312
W
Neith
12,976
7,277
0
1,437
10,548
3,890
0
6,190
4,358
0
37,054
W
Ah Muzen Cab
Eggotine
Ah Muzen Cab
12,516
4,584
0
2,039
14,122
5,007
0
7,669
6,343
0
32,947
L
Bakasura
Fat Jarrad
Bakasura
7,916
6,460
0
125
21,758
8,484
0
13,574
7,854
0
12,752
L
Merlin
16,364
1,049
0
1,804
19,196
7,455
0
13,551
5,352
50,513
0
L
Ratatoskr
Spirifixx
Ratatoskr
10,216
1,775
0
958
18,806
8,075
0
10,067
8,409
0
36,185
W
7,353
1,064
0
0
14,774
11,102
0
7,320
7,454
0
17,280
W
47,656
4,245
0
3,118
14,205
5,459
0
7,181
7,024
62,542
0
L
16,991
2,152
426
1,147
26,161
28,013
0
13,802
11,883
31,496
0
W
Scylla
novatiks
Scylla
14,989
1,658
0
250
11,507
3,496
0
5,386
6,121
23,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,822
Gold Earned
64,480
170
Minions Killed
214
5
Camps Cleared
7
1,175,698
Distance Traveled
1,247,354
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,118
932
12
1
0
243,099
1
W
Neith
12,559
966
50
4
1
178,061
0
W
Ah Muzen Cab
13,082
1,006
33
3
0
209,166
1
L
Bakasura
11,684
899
14
1
2
284,138
0
L
Merlin
13,120
1,009
108
8
2
200,388
0
L
Ratatoskr
12,776
983
39
3
1
271,260
0
W
Thor
13,268
1,021
24
2
2
252,464
0
W
Kukulkan
15,313
1,178
41
3
2
274,655
1
L
Ymir
14,782
1,137
41
3
2
248,469
0
W
Scylla
13,600
1,046
22
2
0
261,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role