Player Matchup

Hel
Hel
F000DC
Hel
Level 123
God Stats
0W - 1L
1,840 SR
Queue Stats
6W - 5L
1,669 Elo+
Party 2
Ymir
Ymir
FEARsPecTrum557
Ymir
Level 25
God Stats
4W - 7L
1,397 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 2
Neith
Neith
TheCrowFather18
Neith
Level 22
God Stats
6W - 11L
1,385 SR
Queue Stats
10W - 20L
1,249 Elo+
Solo
Team Averages
Level 57
1,541 SR
1,420 Elo+

VS

Team Averages
Level 61
1,586 SR
1,471 Elo+
Tyr
Tyr
BabyTurk3846
Tyr
Level 17
God Stats
50W - 53L
1,387 SR
Queue Stats
156W - 203L
1,434 Elo+
Solo
Chaac
Chaac
Lancerbeast52
Chaac
Level 26
God Stats
32W - 15L
1,676 SR
Queue Stats
45W - 36L
1,405 Elo+
Party 1
Anubis
Anubis
XxBiGxDriPxX
Anubis
Level 139
God Stats
1W - 1L
1,697 SR
Queue Stats
38W - 31L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
F000DC
Hel
14
1 / 4 / 3
9,416
589
10,749
15,940
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 3
9,255
578
7,155
15,963
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 10 / 1
8,918
557
5,902
14,019
3,725
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,746
609
6,350
13,547
11,541
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 12
10,313
645
12,780
12,958
10,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
12 / 2 / 4
11,981
749
20,575
13,490
6,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
16
16
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Hel
F000DC
Hel
1
4
3
0.63
L
1
2
3
1.25
W
3
1
12
9
L
2
10
1
0.25
W
Anubis
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
39,705
45,922
Taken
39,995
20,433
Mitigated
28,543
14,022
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,350
1,341
0
2,930
13,547
11,541
214
3,258
9,827
4,764
22,819
L
Hel
F000DC
Hel
10,749
276
3,855
7,128
15,940
4,330
0
8,205
7,735
47,207
0
L
7,155
439
0
2,199
15,963
12,378
0
6,677
9,286
19,933
0
W
12,780
1,162
0
6,227
12,958
10,228
393
6,093
6,474
0
35,931
L
5,902
2,750
0
840
14,019
3,725
490
6,328
7,691
0
14,727
W
Anubis
20,575
974
0
8,645
13,490
6,774
1,686
7,112
5,790
70,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
32,040
123
Minions Killed
170
0
Camps Cleared
0
689,959
Distance Traveled
810,646
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,746
609
29
2
0
289,204
3
L
Hel
9,416
589
81
5
0
270,202
4
L
Ymir
9,255
578
23
1
0
242,108
1
W
Chaac
10,313
645
44
3
0
282,652
1
L
Neith
8,918
557
19
1
0
177,649
0
W
Anubis
11,981
749
97
6
0
238,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role