Player Matchup

Sylvanus
Sylvanus
Platinum II
D-SweetStuff04
Sylvanus
Platinum II
Level 145
God Stats
0W - 2L
1,695 SR
Queue Stats
64W - 55L
2,101 MMR
Solo
Danzaburou
Danzaburou
Platinum I
GenuinMan2475
Danzaburou
Platinum I
Level 128
God Stats
0W - 2L
1,384 SR
Queue Stats
132W - 116L
1,992 MMR
Solo
Ymir
Ymir
Platinum II
The Milkman9059
Ymir
Platinum II
Level 146
God Stats
24W - 22L
1,699 SR
Queue Stats
827W - 822L
1,954 MMR
Solo
Da Ji
Da Ji
Diamond IV
cLmao
Da Ji
Diamond IV
Level 160
God Stats
9W - 6L
1,805 SR
Queue Stats
159W - 151L
2,124 MMR
Party 1
Janus
Janus
Platinum II
hLmao
Janus
Platinum II
Level 156
God Stats
1W - 1L
1,349 SR
Queue Stats
74W - 59L
2,160 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,586 SR
2,066 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,710 SR
2,040 MMR
Sol
Sol
Diamond V
BlazeHexroid
Sol
Diamond V
Level 125
God Stats
13W - 8L
1,621 SR
Queue Stats
256W - 238L
2,090 MMR
Solo
Thanatos
Thanatos
Platinum III
Hüman
Thanatos
Platinum III
Level 86
God Stats
39W - 28L
1,885 SR
Queue Stats
569W - 474L
2,088 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
TheWarrior3145
Cu Chulainn
Diamond V
Level 159
God Stats
30W - 15L
1,759 SR
Queue Stats
204W - 209L
2,042 MMR
Solo
Fenrir
Fenrir
Platinum II
Ultra_instinct51
Fenrir
Platinum II
Level 131
God Stats
11W - 6L
1,577 SR
Queue Stats
204W - 202L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 8 / 7
8,168
430
5,337
18,996
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
GenuinMan2475
Danzaburou
14
1 / 7 / 3
8,824
464
5,724
17,588
5,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 1
8,480
446
4,848
12,262
7,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
cLmao
Da Ji
16
6 / 4 / 0
10,453
550
8,878
13,711
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
hLmao
Janus
13
1 / 5 / 5
8,077
425
6,394
10,834
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneTiamatAthenaGilgameshSet

VS

Bans
LokiSun WukongKing ArthurChironGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
13,436
707
15,064
15,931
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Hüman
Thanatos
18
11 / 2 / 4
12,281
646
13,628
13,503
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
TheWarrior3145
Cu Chulainn
20
4 / 0 / 6
13,015
685
14,701
22,008
16,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 3 / 5
10,650
561
5,239
17,598
13,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
8
Kills
25
26
Deaths
6
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Sylvanus
0
8
7
0.44
L
Danzaburou
GenuinMan2475
Danzaburou
1
7
3
0.36
W
Thanatos
Hüman
Thanatos
11
2
4
6.5
L
0
2
1
0.25
W
Cu Chulainn
TheWarrior3145
Cu Chulainn
4
0
6
7
W
2
3
5
1.5
L
Da Ji
cLmao
Da Ji
6
4
0
1.5
L
Janus
hLmao
Janus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
48,632
73,391
Taken
69,040
37,870
Mitigated
41,013
17,170
Healing
41,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,064
5,092
0
12,288
15,931
5,433
6,257
1,184
14,699
126,711
0
L
Sylvanus
5,337
1,336
2,125
4,250
18,996
16,389
0
5,321
13,675
21,099
0
L
Danzaburou
GenuinMan2475
Danzaburou
5,724
1,807
0
3,958
17,588
5,687
0
7,011
10,577
0
56,892
W
Thanatos
Hüman
Thanatos
13,628
4,869
0
12,471
13,503
5,097
0
2,382
10,985
0
78,232
L
4,848
1,049
0
4,530
12,262
7,995
0
723
11,539
48,108
0
W
Cu Chulainn
TheWarrior3145
Cu Chulainn
14,701
1,871
0
11,251
22,008
16,759
524
5,923
16,025
5,511
84,673
W
5,239
1,305
0
5,633
17,598
13,724
731
5,187
12,311
0
31,155
L
Da Ji
cLmao
Da Ji
8,878
2,758
0
680
13,711
5,177
0
1,900
11,811
0
64,029
L
Janus
hLmao
Janus
6,394
224
0
1,627
10,834
2,622
0
1,631
9,203
50,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
49,382
446
Minions Killed
521
0
Camps Cleared
0
1,677,289
Distance Traveled
1,501,015
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,436
707
198
10
0
356,809
6
L
Sylvanus
8,168
430
35
2
0
354,890
4
L
Danzaburou
8,824
464
102
5
0
305,019
7
W
Thanatos
12,281
646
114
6
0
405,768
1
L
Ymir
8,480
446
110
6
0
305,392
5
W
Cu Chulainn
13,015
685
171
9
0
392,628
3
W
Fenrir
10,650
561
38
2
0
345,810
0
L
Da Ji
10,453
550
108
6
0
359,126
4
L
Janus
8,077
425
91
5
0
352,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role