Player Matchup

Danzaburou
Danzaburou
Efehkmt
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,498 Elo+
Solo
Yemoja
Yemoja
Flawed_Incubus
Yemoja
Level 3
God Stats
7W - 3L
1,824 SR
Queue Stats
39W - 44L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImYokubo
Morgan Le Fay
Level 109
God Stats
7W - 8L
1,498 SR
Queue Stats
171W - 177L
1,430 Elo+
Party 1
Vamana
Vamana
blue_ramen123
Vamana
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 160L
1,467 Elo+
Party 1
Chang'e
Chang'e
coeur-noir32
Chang'e
Level 27
God Stats
24W - 34L
1,316 SR
Queue Stats
223W - 246L
1,439 Elo+
Solo
Team Averages
Level 36
1,528 SR
1,476 Elo+

VS

Team Averages
Level 18
1,638 SR
1,544 Elo+
Terra
Terra
 
Terra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Juneteenth
Kukulkan
Level 6
God Stats
4W - 5L
1,644 SR
Queue Stats
60W - 55L
1,416 Elo+
Solo
Nox
Nox
StatelySword
Nox
Level 15
God Stats
3W - 9L
1,761 SR
Queue Stats
3W - 12L
1,715 Elo+
Solo
The Morrigan
The Morrigan
UglyKilljoy
The Morrigan
Level 26
God Stats
121W - 94L
1,574 SR
Queue Stats
200W - 174L
1,543 Elo+
Solo
Xbalanque
Xbalanque
hillllllllll
Xbalanque
Level 28
God Stats
1W - 2L
1,712 SR
Queue Stats
112W - 88L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Efehkmt
Danzaburou
18
0 / 0 / 0
13,844
692
729
785
272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
0 / 2 / 11
18,865
943
7,671
20,994
31,421
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ImYokubo
Morgan Le Fay
20
7 / 4 / 5
18,781
939
37,246
33,795
19,065
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 6
17,066
853
32,244
32,986
36,588
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
coeur-noir32
Chang'e
20
3 / 4 / 7
17,013
851
17,122
23,867
12,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 1 / 6
16,775
839
15,009
41,533
59,277
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Juneteenth
Kukulkan
20
3 / 5 / 8
19,040
952
37,049
30,212
14,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
0 / 0 / 0
13,680
684
0
0
0
The Morrigan
UglyKilljoy
The Morrigan
20
10 / 8 / 4
19,642
982
46,922
29,045
12,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
hillllllllll
Xbalanque
17
0 / 0 / 0
12,180
609
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
14
Kills
15
15
Deaths
14
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
6
5
W
Danzaburou
Efehkmt
Danzaburou
0
0
0
0
W
0
2
11
2.75
W
Morgan Le Fay
ImYokubo
Morgan Le Fay
7
4
5
2.38
L
Kukulkan
Juneteenth
Kukulkan
3
5
8
1.4
L
0
0
0
0
L
The Morrigan
UglyKilljoy
The Morrigan
10
8
4
1.5
W
4
5
6
1.4
W
Chang'e
coeur-noir32
Chang'e
3
4
7
1.63
L
Xbalanque
hillllllllll
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,012
Damage
98,980
112,427
Taken
100,790
99,513
Mitigated
85,578
50,121
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
15,009
2,577
1,741
5,239
41,533
59,277
0
26,900
14,633
36,174
0
W
Danzaburou
Efehkmt
Danzaburou
729
179
0
47
785
272
0
575
210
0
2,698
W
7,671
2,048
9,171
1,611
20,994
31,421
0
18,569
2,425
42,296
0
W
Morgan Le Fay
ImYokubo
Morgan Le Fay
37,246
1,545
972
11,949
33,795
19,065
0
30,258
3,537
106,987
0
L
Kukulkan
Juneteenth
Kukulkan
37,049
2,381
0
298
30,212
14,097
0
16,493
13,719
111,866
0
L
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
UglyKilljoy
The Morrigan
46,922
6,348
371
4,060
29,045
12,204
0
18,545
10,207
98,233
0
W
32,244
14,070
0
7,340
32,986
36,588
0
27,877
5,109
192
79,752
W
Chang'e
coeur-noir32
Chang'e
17,122
933
11,411
7,620
23,867
12,167
0
21,701
2,166
67,112
0
L
Xbalanque
hillllllllll
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,569
Gold Earned
81,317
413
Minions Killed
380
5
Camps Cleared
6
1,516,764
Distance Traveled
1,111,728
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
16,775
839
48
2
3
359,532
0
W
Danzaburou
13,844
692
2
0
0
52,892
1
W
Yemoja
18,865
943
52
3
1
338,498
0
W
Morgan Le Fay
18,781
939
171
9
3
381,563
0
L
Kukulkan
19,040
952
189
9
0
390,040
0
L
Nox
13,680
684
0
0
0
0
0
L
The Morrigan
19,642
982
143
7
3
362,156
3
W
Vamana
17,066
853
75
4
0
363,631
0
W
Chang'e
17,013
851
113
6
1
380,180
2
L
Xbalanque
12,180
609
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role