Player Matchup

Gilgamesh
Gilgamesh
King-Icy13
Gilgamesh
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 16L
821 Elo+
Party 2
Olorun
Olorun
Spedy_Rosita
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
TTV_Dabest109
Artemis
Level 14
God Stats
11W - 14L
1,321 SR
Queue Stats
43W - 74L
1,162 Elo+
Party 2
Team Averages
Level 8
1,440 SR
1,161 Elo+

VS

Team Averages
Level 59
1,599 SR
1,370 Elo+
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
QuenchingRaptor
Ymir
Level 88
God Stats
23W - 33L
1,511 SR
Queue Stats
146W - 198L
1,358 Elo+
Party 1
Cerberus
Cerberus
bluebirdjay
Cerberus
Level 41
God Stats
6W - 7L
1,786 SR
Queue Stats
105W - 175L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
King-Icy13
Gilgamesh
12
4 / 6 / 2
8,704
791
4,503
10,898
5,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
8
0 / 10 / 5
6,736
612
1,090
10,435
3,618
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
11
5 / 8 / 1
7,950
723
8,307
10,687
3,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 2 / 12
8,580
780
5,033
7,154
3,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
14 / 5 / 9
10,304
937
11,361
10,737
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
bluebirdjay
Cerberus
12
5 / 2 / 16
8,972
816
5,874
9,736
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
9
Kills
24
24
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
12
5.5
L
Gilgamesh
King-Icy13
Gilgamesh
4
6
2
0.83
W
14
5
9
3.7
L
Olorun
0
10
5
0.25
L
Artemis
5
8
1
0.69
W
Cerberus
bluebirdjay
Cerberus
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,900
Damage
22,268
32,020
Taken
27,627
13,296
Mitigated
16,419
1,156
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,033
844
430
1,794
7,154
3,036
440
359
6,795
0
21,237
L
Gilgamesh
King-Icy13
Gilgamesh
4,503
724
0
168
10,898
5,953
180
4,633
6,265
0
8,657
W
11,361
2,190
0
1,431
10,737
6,499
432
202
10,385
31,121
777
L
Olorun
1,090
337
286
702
10,435
3,618
681
5,257
5,178
6,744
0
L
Artemis
8,307
4,148
0
0
10,687
3,725
366
7,243
3,444
0
23,528
W
Cerberus
bluebirdjay
Cerberus
5,874
285
0
1,437
9,736
6,884
646
529
9,147
19,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,390
Gold Earned
27,856
44
Minions Killed
110
0
Camps Cleared
0
398,834
Distance Traveled
510,673
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,580
780
25
2
0
164,807
0
L
Gilgamesh
8,704
791
5
0
0
147,186
3
W
Ymir
10,304
937
40
4
0
151,662
0
L
Olorun
6,736
612
8
1
0
113,709
2
L
Artemis
7,950
723
31
3
0
137,939
1
W
Cerberus
8,972
816
45
4
0
194,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role