Player Matchup

Hel
Hel
AtomicBard
Hel
Level 29
God Stats
3W - 4L
1,511 SR
Queue Stats
44W - 37L
1,469 Elo+
Party 1
Neith
Neith
KanzukiFox
Neith
Level 129
God Stats
52W - 53L
1,612 SR
Queue Stats
147W - 165L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
MelonRat
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,338 Elo+
Party 1
Team Averages
Level 89
1,541 SR
1,431 Elo+

VS

Team Averages
Level 32
1,425 SR
1,343 Elo+
Ah Muzen Cab
Ah Muzen Cab
Feederman5831
Ah Muzen Cab
Level 24
God Stats
8W - 7L
1,565 SR
Queue Stats
19W - 23L
1,474 Elo+
Solo
Kukulkan
Kukulkan
ShadowWind2021
Kukulkan
Level 17
God Stats
38W - 57L
1,312 SR
Queue Stats
48W - 74L
1,241 Elo+
Solo
Loki
Loki
ellobo326
Loki
Level 54
God Stats
45W - 52L
1,399 SR
Queue Stats
411W - 571L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
13,475
642
12,926
20,439
8,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
18
7 / 4 / 11
13,910
662
22,357
23,910
11,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
MelonRat
Cabrakan
16
7 / 6 / 10
14,460
689
16,356
30,119
49,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Feederman5831
Ah Muzen Cab
20
9 / 7 / 5
16,366
779
29,691
24,917
13,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
19
6 / 5 / 6
14,413
686
17,070
15,313
7,058
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
17
1 / 8 / 13
13,008
619
10,636
21,030
12,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
19
Kills
16
16
Deaths
20
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
W
Ah Muzen Cab
Feederman5831
Ah Muzen Cab
9
7
5
1.64
L
Neith
7
4
11
3.13
L
Cabrakan
MelonRat
Cabrakan
7
6
10
2
W
Kukulkan
6
5
6
1.8
W
Loki
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,639
Damage
57,397
74,468
Taken
61,260
68,944
Mitigated
32,527
25,527
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,926
2,026
6,295
9,149
20,439
8,793
978
6,979
13,460
41,653
0
W
Ah Muzen Cab
Feederman5831
Ah Muzen Cab
29,691
12,918
0
4,236
24,917
13,013
1,107
14,676
9,719
2,998
88,748
L
Neith
22,357
9,086
1,154
7,067
23,910
11,035
2,441
5,778
18,132
0
77,201
L
Cabrakan
MelonRat
Cabrakan
16,356
1,350
0
1,862
30,119
49,116
144
5,750
24,369
36,384
0
W
Kukulkan
17,070
1,398
0
250
15,313
7,058
0
6,171
9,012
64,151
0
W
Loki
10,636
389
898
4,445
21,030
12,456
1,459
7,582
13,247
0
41,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
43,787
228
Minions Killed
213
0
Camps Cleared
0
907,101
Distance Traveled
1,015,443
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,475
642
82
4
0
302,243
1
W
Ah Muzen Cab
16,366
779
108
5
0
322,675
4
L
Neith
13,910
662
113
5
0
307,516
1
L
Cabrakan
14,460
689
33
2
0
297,342
1
W
Kukulkan
14,413
686
75
4
0
335,216
2
W
Loki
13,008
619
30
1
0
357,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role