Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GravelySickChild
King Arthur
Level 69
God Stats
15W - 6L
1,657 SR
Queue Stats
280W - 79L
1,801 Elo+
Party 2
Zhong Kui
Zhong Kui
Kaztastrophe
Zhong Kui
Level 158
God Stats
17W - 16L
1,532 SR
Queue Stats
391W - 351L
1,673 Elo+
Party 2
Heimdallr
Heimdallr
SqueaksWasTaken
Heimdallr
Level 29
God Stats
4W - 2L
1,737 SR
Queue Stats
129W - 135L
1,887 Elo+
Party 2
Loki
Loki
TheSage0
Loki
Level 108
God Stats
20W - 4L
1,921 SR
Queue Stats
484W - 453L
1,669 Elo+
Party 2
Team Averages
Level 102
1,669 SR
1,706 Elo+

VS

Team Averages
Level 64
1,579 SR
1,595 Elo+
Kukulkan
Kukulkan
Jarebearsama
Kukulkan
Level 47
God Stats
4W - 9L
1,503 SR
Queue Stats
178W - 200L
1,531 Elo+
Solo
Anhur
Anhur
Molestus69
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,752 Elo+
Party 1
Ymir
Ymir
ReDSeBaSxX
Ymir
Level 103
God Stats
4W - 8L
1,742 SR
Queue Stats
672W - 658L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
SkadiNK4LD
Gilgamesh
Level 78
God Stats
2W - 2L
1,472 SR
Queue Stats
111W - 104L
1,503 Elo+
Party 1
Loki
Loki
elaxel2212
Loki
Level 65
God Stats
11W - 6L
1,676 SR
Queue Stats
132W - 108L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 4 / 9
8,629
508
5,017
14,721
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
GravelySickChild
King Arthur
18
7 / 1 / 5
11,080
652
9,443
15,538
11,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Kaztastrophe
Zhong Kui
16
4 / 1 / 6
9,835
579
14,338
11,931
9,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SqueaksWasTaken
Heimdallr
13
4 / 4 / 3
8,205
483
7,477
7,597
2,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
10 / 2 / 6
10,527
619
10,099
11,380
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jarebearsama
Kukulkan
13
3 / 5 / 3
8,273
487
7,474
11,376
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
11
1 / 6 / 5
7,203
424
6,173
10,149
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 2
6,971
410
5,328
12,922
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SkadiNK4LD
Gilgamesh
13
5 / 5 / 4
8,435
496
6,816
13,098
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 7 / 1
7,719
454
8,029
13,065
8,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
27
Kills
12
12
Deaths
27
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
4
9
1.63
W
King Arthur
GravelySickChild
King Arthur
7
1
5
9.5
L
Kukulkan
Jarebearsama
Kukulkan
3
5
3
0.9
W
Zhong Kui
Kaztastrophe
Zhong Kui
4
1
6
7
L
Anhur
1
6
5
0.58
L
2
4
2
0.75
L
Gilgamesh
SkadiNK4LD
Gilgamesh
5
5
4
1.4
W
Heimdallr
SqueaksWasTaken
Heimdallr
4
4
3
1.38
W
Loki
10
2
6
6.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
33,820
61,167
Taken
60,610
37,946
Mitigated
29,220
19,952
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,017
173
0
4,153
14,721
9,921
259
3,340
11,342
29,773
0
W
King Arthur
GravelySickChild
King Arthur
9,443
2,236
0
6,270
15,538
11,446
5
1,209
14,225
0
78,188
L
Kukulkan
Jarebearsama
Kukulkan
7,474
848
0
1,999
11,376
4,012
0
6,120
5,256
42,009
0
W
Zhong Kui
Kaztastrophe
Zhong Kui
14,338
1,533
0
5,728
11,931
9,361
1,386
3,371
8,322
63,892
0
L
Anhur
6,173
3,139
0
1,376
10,149
3,210
51
2,565
7,581
0
31,067
L
5,328
733
123
2,813
12,922
8,134
164
2,701
10,221
37,572
0
L
Gilgamesh
SkadiNK4LD
Gilgamesh
6,816
1,763
0
4,034
13,098
5,508
0
4,323
8,775
0
39,823
W
Heimdallr
SqueaksWasTaken
Heimdallr
7,477
1,402
0
0
7,597
2,598
1,824
1,622
5,975
0
43,424
W
Loki
10,099
3,066
0
3,801
11,380
4,620
52
2,857
8,501
0
70,662
L
8,029
855
0
2,780
13,065
8,356
0
3,646
9,419
0
44,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
38,601
552
Minions Killed
371
0
Camps Cleared
0
1,712,365
Distance Traveled
1,571,721
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,629
508
55
3
0
316,440
1
W
King Arthur
11,080
652
174
10
0
364,228
6
L
Kukulkan
8,273
487
91
5
0
264,437
8
W
Zhong Kui
9,835
579
126
7
0
348,599
4
L
Anhur
7,203
424
53
3
0
340,335
0
L
Ymir
6,971
410
57
3
0
280,738
2
L
Gilgamesh
8,435
496
77
5
0
330,625
1
W
Heimdallr
8,205
483
70
4
0
280,366
1
W
Loki
10,527
619
127
7
0
402,732
6
L
Loki
7,719
454
93
5
0
355,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role