Player Matchup

Heimdallr
Heimdallr
DankestHaven
Heimdallr
Level 24
God Stats
43W - 34L
1,580 SR
Queue Stats
115W - 118L
1,476 Elo+
Solo
Sol
Sol
Kaptain5131007
Sol
Level 21
God Stats
22W - 27L
1,431 SR
Queue Stats
116W - 109L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Shad0wGlance
Danzaburou
Level 22
God Stats
83W - 85L
1,593 SR
Queue Stats
165W - 234L
1,360 Elo+
Solo
Hachiman
Hachiman
SukarettoKitsune
Hachiman
Level 24
God Stats
0W - 1L
1,254 SR
Queue Stats
18W - 13L
1,334 Elo+
Solo
Bakasura
Bakasura
Vanilla197
Bakasura
Level 7
God Stats
2W - 2L
1,617 SR
Queue Stats
16W - 16L
1,451 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,409 Elo+

VS

Team Averages
Level 18
1,602 SR
1,808 Elo+
Hercules
Hercules
Catradorable
Hercules
Level 24
God Stats
2W - 2L
1,323 SR
Queue Stats
106W - 21L
1,912 Elo+
Party 1
Artemis
Artemis
ChibiRumBear
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,888 Elo+
Party 1
Zeus
Zeus
LeftwardMedal69
Zeus
Level 21
God Stats
4W - 0L
1,813 SR
Queue Stats
63W - 13L
1,834 Elo+
Party 1
Ares
Ares
aBOTible89
Ares
Level 23
God Stats
5W - 0L
1,926 SR
Queue Stats
75W - 9L
2,035 Elo+
Party 1
Baron Samedi
Baron Samedi
acespencer13
Baron Samedi
Level 18
God Stats
57W - 50L
1,446 SR
Queue Stats
171W - 181L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DankestHaven
Heimdallr
14
0 / 9 / 0
7,923
880
5,369
16,073
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 8 / 0
7,522
836
6,935
10,924
3,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Shad0wGlance
Danzaburou
13
0 / 8 / 0
7,664
852
5,444
13,608
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 0
7,593
844
7,449
9,040
3,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Vanilla197
Bakasura
13
0 / 11 / 0
7,590
843
2,923
16,114
5,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

89

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Catradorable
Hercules
16
9 / 0 / 21
9,874
1,097
10,860
9,370
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ChibiRumBear
Artemis
17
6 / 0 / 22
9,970
1,108
9,531
4,562
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
18 / 0 / 19
11,332
1,259
25,430
4,165
1,862
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 26
10,979
1,220
11,563
11,465
12,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
acespencer13
Baron Samedi
16
1 / 0 / 26
9,365
1,041
5,199
2,777
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
153
0
Kills
39
39
Deaths
0
0
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Hercules
Catradorable
Hercules
9
0
21
19.5
W
Artemis
ChibiRumBear
Artemis
6
0
22
17
L
Heimdallr
DankestHaven
Heimdallr
0
9
0
0
L
0
8
0
0
W
18
0
19
27.5
L
Danzaburou
Shad0wGlance
Danzaburou
0
8
0
0
L
0
3
0
0
L
Bakasura
Vanilla197
Bakasura
0
11
0
0
W
5
0
26
18
W
Baron Samedi
acespencer13
Baron Samedi
1
0
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,120
Damage
62,583
65,759
Taken
32,339
22,064
Mitigated
27,092
4,447
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Catradorable
Hercules
10,860
3,780
0
4,260
9,370
7,565
0
1,926
7,234
0
14,998
W
Artemis
ChibiRumBear
Artemis
9,531
5,227
0
488
4,562
2,222
0
1,033
3,529
0
35,129
L
Heimdallr
DankestHaven
Heimdallr
5,369
3,761
0
791
16,073
5,637
0
9,640
6,230
0
23,624
L
6,935
3,035
0
1,630
10,924
3,355
0
6,608
4,110
20,268
0
W
25,430
2,155
0
1,245
4,165
1,862
0
535
3,630
41,005
0
L
Danzaburou
Shad0wGlance
Danzaburou
5,444
1,513
135
969
13,608
4,684
0
8,041
5,263
0
19,916
L
7,449
5,783
0
535
9,040
3,288
0
6,994
1,954
0
17,565
L
Bakasura
Vanilla197
Bakasura
2,923
1,970
0
387
16,114
5,100
0
10,362
5,495
0
9,123
W
11,563
1,134
0
29
11,465
12,863
0
3,182
7,838
16,960
0
W
Baron Samedi
acespencer13
Baron Samedi
5,199
76
1,032
627
2,777
2,580
0
259
2,518
17,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
51,520
132
Minions Killed
153
3
Camps Cleared
7
668,268
Distance Traveled
886,237
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,874
1,097
4
0
1
218,735
0
W
Artemis
9,970
1,108
67
7
2
187,687
0
L
Heimdallr
7,923
880
43
5
1
132,116
0
L
Sol
7,522
836
26
3
0
113,919
0
W
Zeus
11,332
1,259
37
4
1
166,348
0
L
Danzaburou
7,664
852
26
3
1
113,119
0
L
Hachiman
7,593
844
16
2
1
134,424
0
L
Bakasura
7,590
843
21
2
0
174,690
1
W
Ares
10,979
1,220
8
1
3
179,560
1
W
Baron Samedi
9,365
1,041
37
4
0
133,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role