Player Matchup

Hou Yi
Hou Yi
IsPePSiOkurrr
Hou Yi
Level 128
God Stats
2W - 0L
1,783 SR
Queue Stats
45W - 34L
1,646 Elo+
Party 1
Janus
Janus
Lord Glonk
Janus
Level 29
God Stats
3W - 0L
1,803 SR
Queue Stats
26W - 6L
1,858 Elo+
Party 1
Cerberus
Cerberus
PrototypeAsian
Cerberus
Level 13
God Stats
5W - 0L
1,780 SR
Queue Stats
13W - 10L
1,665 Elo+
Party 1
Bakasura
Bakasura
Starlencho
Bakasura
Level 129
God Stats
6W - 6L
1,276 SR
Queue Stats
221W - 235L
1,512 Elo+
Solo
Hades
Hades
iRochis
Hades
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,669 Elo+
Party 1
Team Averages
Level 87
1,628 SR
1,670 Elo+

VS

Team Averages
Level 56
1,552 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
GodGeek101
Morgan Le Fay
Level 84
God Stats
1W - 2L
1,561 SR
Queue Stats
118W - 118L
1,577 Elo+
Party 3
Thoth
Thoth
Jiraius
Thoth
Level 28
God Stats
3W - 5L
1,191 SR
Queue Stats
58W - 80L
1,500 Elo+
Party 2
Athena
Athena
Ladilia
Athena
Level 42
God Stats
15W - 16L
1,749 SR
Queue Stats
89W - 115L
1,578 Elo+
Party 3
Khepri
Khepri
Lemillion1M
Khepri
Level 82
God Stats
1W - 3L
1,798 SR
Queue Stats
40W - 100L
1,349 Elo+
Solo
Fenrir
Fenrir
StarFox N3
Fenrir
Level 44
God Stats
14W - 20L
1,461 SR
Queue Stats
78W - 89L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,867
533
6,622
6,892
2,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
5 / 1 / 2
7,054
641
5,682
5,166
1,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
10
2 / 0 / 2
6,046
550
2,662
7,103
3,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Starlencho
Bakasura
12
5 / 1 / 1
7,023
638
3,145
7,408
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
iRochis
Hades
12
3 / 1 / 0
7,147
650
4,653
7,370
3,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodGeek101
Morgan Le Fay
9
1 / 4 / 0
5,245
477
8,310
7,038
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Jiraius
Thoth
10
2 / 5 / 1
5,815
529
3,683
7,886
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Ladilia
Athena
9
0 / 1 / 2
5,492
499
2,522
7,260
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
9
0 / 3 / 0
4,941
449
1,387
5,206
4,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
StarFox N3
Fenrir
9
2 / 5 / 2
5,880
535
2,977
7,067
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
17
Kills
5
5
Deaths
18
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GodGeek101
Morgan Le Fay
1
4
0
0.25
W
2
2
3
1.75
L
Thoth
Jiraius
Thoth
2
5
1
0.5
L
Athena
Ladilia
Athena
0
1
2
1
L
Khepri
0
3
0
0
W
Janus
5
1
2
6
W
Cerberus
2
0
2
3
L
Fenrir
StarFox N3
Fenrir
2
5
2
0.6
W
Bakasura
Starlencho
Bakasura
5
1
1
5.5
W
Hades
iRochis
Hades
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
18,879
33,939
Taken
34,457
13,179
Mitigated
15,500
12,043
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GodGeek101
Morgan Le Fay
8,310
1,803
0
2,251
7,038
2,722
220
1,459
5,542
31,110
3,932
W
6,622
2,862
0
2,108
6,892
2,145
49
4,229
2,663
0
33,506
L
Thoth
Jiraius
Thoth
3,683
718
0
2,721
7,886
2,235
332
4,094
3,253
24,908
0
L
Athena
Ladilia
Athena
2,522
1,061
0
2,176
7,260
3,381
0
1,395
5,865
12,808
0
L
Khepri
1,387
19
0
550
5,206
4,622
0
4,174
948
16,229
0
W
Janus
5,682
244
0
1,183
5,166
1,348
600
1,979
2,901
34,568
0
W
Cerberus
2,662
320
0
1,834
7,103
3,819
0
4,953
2,150
12,955
0
L
Fenrir
StarFox N3
Fenrir
2,977
554
0
0
7,067
2,540
0
1,336
5,439
0
20,610
W
Bakasura
Starlencho
Bakasura
3,145
2,077
0
1,597
7,408
2,413
0
1,960
5,346
0
43,297
W
Hades
iRochis
Hades
4,653
937
117
5,204
7,370
3,454
396
1,925
5,409
43,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,137
Gold Earned
27,373
341
Minions Killed
185
0
Camps Cleared
0
1,134,610
Distance Traveled
1,032,613
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,245
477
58
5
0
191,535
0
W
Hou Yi
5,867
533
59
5
0
186,142
0
L
Thoth
5,815
529
41
4
0
193,312
2
L
Athena
5,492
499
18
2
0
209,356
4
L
Khepri
4,941
449
25
2
0
216,969
0
W
Janus
7,054
641
65
6
0
242,484
0
W
Cerberus
6,046
550
21
2
0
235,713
0
L
Fenrir
5,880
535
43
4
0
221,441
3
W
Bakasura
7,023
638
93
8
0
273,216
2
W
Hades
7,147
650
103
9
0
197,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role