Player Matchup

Cthulhu
Cthulhu
Baboonss
Cthulhu
Level 51
God Stats
2W - 7L
1,404 SR
Queue Stats
2W - 9L
1,162 Elo+
Party 1
Bellona
Bellona
GaNjaSPaRtOn42o
Bellona
Level 14
God Stats
0W - 7L
1,342 SR
Queue Stats
0W - 7L
1,085 Elo+
Party 1
Scylla
Scylla
markusXVI
Scylla
Level 59
God Stats
5W - 8L
1,516 SR
Queue Stats
28W - 41L
1,179 Elo+
Party 1
Team Averages
Level 41
1,420 SR
1,142 Elo+

VS

Team Averages
Level 76
1,457 SR
1,465 Elo+
Vulcan
Vulcan
 
Vulcan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SmileAlonzo
Sun Wukong
Level 158
God Stats
6W - 7L
1,372 SR
Queue Stats
517W - 575L
1,549 Elo+
Solo
Da Ji
Da Ji
Yoshiba1199
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baboonss
Cthulhu
13
1 / 5 / 3
8,944
596
6,883
18,071
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 3
8,285
552
1,569
11,254
3,930
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
markusXVI
Scylla
11
2 / 2 / 2
8,796
586
5,305
9,803
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
7 / 0 / 4
10,814
721
22,156
6,447
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SmileAlonzo
Sun Wukong
13
2 / 2 / 6
10,062
671
6,971
10,073
6,576
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 2 / 6
9,547
636
3,487
6,508
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
11
11
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
0
4
9
L
Cthulhu
Baboonss
Cthulhu
1
5
3
0.5
L
1
4
3
0.63
W
Sun Wukong
SmileAlonzo
Sun Wukong
2
2
6
2.5
W
2
2
6
2.5
L
Scylla
markusXVI
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,757
Damage
32,614
39,128
Taken
23,028
17,089
Mitigated
11,364
6,428
Healing
2,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,156
4,494
0
1,495
6,447
2,492
1,955
3,522
2,517
66,552
0
L
Cthulhu
Baboonss
Cthulhu
6,883
153
49
4,575
18,071
10,082
0
9,880
7,744
37,353
0
L
1,569
366
0
0
11,254
3,930
0
6,806
4,170
0
5,555
W
Sun Wukong
SmileAlonzo
Sun Wukong
6,971
416
0
593
10,073
6,576
546
3,841
5,688
0
39,147
W
3,487
964
0
0
6,508
2,296
176
3,465
2,635
0
15,832
L
Scylla
markusXVI
Scylla
5,305
401
0
1,804
9,803
3,077
124
4,485
5,058
28,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
30,423
141
Minions Killed
173
0
Camps Cleared
0
770,836
Distance Traveled
839,966
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,814
721
109
7
0
293,347
2
L
Cthulhu
8,944
596
71
5
0
298,914
3
L
Bellona
8,285
552
7
0
0
230,263
1
W
Sun Wukong
10,062
671
44
3
0
263,027
0
W
Da Ji
9,547
636
20
1
0
283,592
4
L
Scylla
8,796
586
63
4
0
241,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role