Player Matchup

Kukulkan
Kukulkan
Crackedfn22
Kukulkan
Level 22
God Stats
3W - 4L
1,184 SR
Queue Stats
7W - 6L
1,503 Elo+
Solo
Cthulhu
Cthulhu
RICHMADE__TC
Cthulhu
Level 19
God Stats
6W - 2L
1,646 SR
Queue Stats
84W - 96L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
ValidClampz-
Baron Samedi
Level 33
God Stats
3W - 2L
1,537 SR
Queue Stats
15W - 27L
1,250 Elo+
Party 2
Hun Batz
Hun Batz
YoMomLuvMe-
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,495 Elo+
Party 2
Merlin
Merlin
leoalbalah
Merlin
Level 11
God Stats
14W - 9L
1,578 SR
Queue Stats
16W - 17L
1,375 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,411 Elo+

VS

Team Averages
Level 30
1,469 SR
1,358 Elo+
Medusa
Medusa
GoldenGoddessss1
Medusa
Level 7
God Stats
30W - 46L
1,336 SR
Queue Stats
47W - 66L
1,360 Elo+
Party 1
Osiris
Osiris
JaKrispy7558
Osiris
Level 29
God Stats
5W - 9L
1,495 SR
Queue Stats
104W - 110L
1,310 Elo+
Party 3
Zeus
Zeus
LooneyCapo
Zeus
Level 18
God Stats
42W - 28L
1,554 SR
Queue Stats
50W - 48L
1,403 Elo+
Solo
Ne Zha
Ne Zha
RyFt_Trisium
Ne Zha
Level 67
God Stats
2W - 6L
1,505 SR
Queue Stats
124W - 127L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
hoppy-carnival2
Xbalanque
Level 27
God Stats
30W - 31L
1,454 SR
Queue Stats
64W - 71L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crackedfn22
Kukulkan
20
9 / 2 / 32
14,752
1,135
19,895
14,086
6,229
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
RICHMADE__TC
Cthulhu
20
7 / 5 / 29
14,966
1,151
16,010
25,373
23,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ValidClampz-
Baron Samedi
20
8 / 8 / 29
14,331
1,102
20,732
18,099
8,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
YoMomLuvMe-
Hun Batz
20
21 / 4 / 24
17,219
1,325
37,891
19,122
7,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
leoalbalah
Merlin
20
11 / 4 / 27
15,641
1,203
17,106
17,005
6,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 6
12,461
959
8,864
20,169
11,693
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
19
4 / 11 / 6
13,199
1,015
15,523
29,266
22,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
5 / 6 / 7
14,113
1,086
20,667
22,161
7,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
19
6 / 13 / 6
13,511
1,039
19,757
24,514
10,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
hoppy-carnival2
Xbalanque
20
5 / 15 / 6
13,830
1,064
24,755
27,399
11,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
54
56
Kills
23
23
Deaths
56
141
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Crackedfn22
Kukulkan
9
2
32
12.5
L
3
11
6
0.55
L
Osiris
4
11
6
0.64
L
5
6
7
1.42
W
Cthulhu
RICHMADE__TC
Cthulhu
7
5
29
4.3
L
Ne Zha
6
13
6
0.69
W
Baron Samedi
ValidClampz-
Baron Samedi
8
8
29
2.81
W
Hun Batz
YoMomLuvMe-
Hun Batz
21
4
24
8.25
L
Xbalanque
hoppy-carnival2
Xbalanque
5
15
6
0.53
W
Merlin
leoalbalah
Merlin
11
4
27
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,634
Damage
89,566
93,685
Taken
123,509
52,973
Mitigated
63,572
14,300
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Crackedfn22
Kukulkan
19,895
5,351
0
2,970
14,086
6,229
0
2,452
11,634
35,209
0
L
8,864
4,122
0
1,065
20,169
11,693
0
13,775
6,394
0
15,300
L
Osiris
15,523
8,142
0
2,529
29,266
22,745
0
17,427
11,093
0
40,971
L
20,667
6,140
0
1,324
22,161
7,872
0
10,014
12,147
49,131
0
W
Cthulhu
RICHMADE__TC
Cthulhu
16,010
2,775
1,307
221
25,373
23,053
0
10,441
14,932
32,318
0
L
Ne Zha
19,757
6,973
267
2,468
24,514
10,247
0
14,603
9,911
0
43,115
W
Baron Samedi
ValidClampz-
Baron Samedi
20,732
3,629
3,074
3,988
18,099
8,946
0
882
17,217
28,438
0
W
Hun Batz
YoMomLuvMe-
Hun Batz
37,891
16,746
0
56
19,122
7,808
0
3,930
15,192
0
51,623
L
Xbalanque
hoppy-carnival2
Xbalanque
24,755
8,394
0
3,368
27,399
11,015
0
17,924
9,475
0
42,931
W
Merlin
leoalbalah
Merlin
17,106
1,443
375
2,309
17,005
6,937
0
2,962
14,043
44,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,909
Gold Earned
67,114
196
Minions Killed
186
5
Camps Cleared
3
1,139,930
Distance Traveled
1,019,760
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,752
1,135
38
3
0
228,037
2
L
Medusa
12,461
959
10
1
0
166,406
2
L
Osiris
13,199
1,015
54
4
0
202,521
0
L
Zeus
14,113
1,086
40
3
2
215,280
0
W
Cthulhu
14,966
1,151
41
3
3
245,852
0
L
Ne Zha
13,511
1,039
48
4
0
251,811
3
W
Baron Samedi
14,331
1,102
12
1
1
197,247
0
W
Hun Batz
17,219
1,325
29
2
1
256,332
0
L
Xbalanque
13,830
1,064
34
3
1
183,742
0
W
Merlin
15,641
1,203
76
6
0
212,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role