Player Matchup

Izanami
Izanami
AceWater
Izanami
Level 14
God Stats
2W - 1L
1,687 SR
Queue Stats
20W - 14L
1,417 Elo+
Party 4
Anubis
Anubis
DuckOnQu4ck
Anubis
Level 16
God Stats
4W - 8L
1,359 SR
Queue Stats
7W - 16L
1,169 Elo+
Party 3
Fenrir
Fenrir
JaquesSung
Fenrir
Level 27
God Stats
7W - 2L
1,598 SR
Queue Stats
39W - 50L
1,382 Elo+
Party 3
Sobek
Sobek
Jhonosaurus Rex
Sobek
Level 28
God Stats
10W - 7L
1,417 SR
Queue Stats
70W - 80L
1,321 Elo+
Party 4
Discordia
Discordia
łOΛł
Discordia
Level 6
God Stats
2W - 4L
1,471 SR
Queue Stats
2W - 11L
1,086 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,275 Elo+

VS

Team Averages
Level 11
1,544 SR
1,359 Elo+
Guan Yu
Guan Yu
HERETICS-GIULI
Guan Yu
Level 7
God Stats
4W - 14L
1,500 SR
Queue Stats
13W - 24L
1,396 Elo+
Party 1
Izanami
Izanami
Yureivc
Izanami
Level 8
God Stats
9W - 5L
1,680 SR
Queue Stats
40W - 48L
1,355 Elo+
Party 2
Loki
Loki
anteojosUwU
Loki
Level 8
God Stats
10W - 15L
1,531 SR
Queue Stats
54W - 73L
1,358 Elo+
Party 2
Agni
Agni
lauti_iwnl
Agni
Level 17
God Stats
6W - 9L
1,500 SR
Queue Stats
146W - 185L
1,240 Elo+
Party 1
Bacchus
Bacchus
spillingmilk
Bacchus
Level 13
God Stats
5W - 8L
1,510 SR
Queue Stats
17W - 21L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceWater
Izanami
9
4 / 2 / 9
6,109
555
6,010
5,753
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
12 / 2 / 2
6,965
633
8,501
6,991
3,924
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
JaquesSung
Fenrir
8
0 / 1 / 6
5,329
484
2,700
6,956
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 8
5,977
543
2,388
8,769
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
łOΛł
Discordia
10
2 / 0 / 6
5,836
531
3,409
2,389
651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
4,650
423
1,350
6,293
2,948
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Yureivc
Izanami
9
1 / 2 / 1
5,605
510
4,745
5,219
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 4 / 1
4,823
438
1,226
5,663
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 8 / 0
4,788
435
3,230
6,712
1,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
spillingmilk
Bacchus
9
2 / 4 / 2
6,009
546
3,262
9,258
5,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
5
5
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AceWater
Izanami
4
2
9
4.25
W
Anubis
12
2
2
6.5
L
0
5
3
0.3
W
Fenrir
JaquesSung
Fenrir
0
1
6
3
W
3
0
8
7
L
Izanami
Yureivc
Izanami
1
2
1
0.75
L
1
4
1
0.38
L
1
8
0
0.13
L
Bacchus
spillingmilk
Bacchus
2
4
2
0.75
W
Discordia
łOΛł
Discordia
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
13,813
30,858
Taken
33,145
13,148
Mitigated
11,710
9,092
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AceWater
Izanami
6,010
4,787
0
2,292
5,753
1,508
52
710
5,043
0
35,378
W
Anubis
8,501
712
0
2,259
6,991
3,924
918
3,440
3,551
26,887
0
L
1,350
113
105
112
6,293
2,948
71
1,956
4,337
0
7,120
W
Fenrir
JaquesSung
Fenrir
2,700
574
0
350
6,956
2,141
0
490
6,466
0
25,747
W
2,388
638
0
3,879
8,769
4,924
360
1,533
7,236
10,223
0
L
Izanami
Yureivc
Izanami
4,745
2,452
0
951
5,219
1,336
386
2,463
2,756
0
31,523
L
1,226
385
0
878
5,663
1,112
44
1,406
4,257
0
15,725
L
3,230
694
0
147
6,712
1,228
756
3,682
3,030
11,965
0
L
Bacchus
spillingmilk
Bacchus
3,262
553
0
887
9,258
5,086
395
4,791
4,467
11,757
0
W
Discordia
łOΛł
Discordia
3,409
596
0
312
2,389
651
111
319
2,070
26,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
25,875
226
Minions Killed
154
0
Camps Cleared
0
966,328
Distance Traveled
959,700
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,109
555
64
6
0
190,404
0
W
Anubis
6,965
633
39
4
0
164,478
0
L
Guan Yu
4,650
423
16
1
0
197,348
0
W
Fenrir
5,329
484
53
5
0
206,719
0
W
Sobek
5,977
543
21
2
0
202,251
0
L
Izanami
5,605
510
71
6
0
180,448
1
L
Loki
4,823
438
32
3
0
208,189
1
L
Agni
4,788
435
21
2
0
161,688
0
L
Bacchus
6,009
546
14
1
0
212,027
1
W
Discordia
5,836
531
49
4
0
202,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role