Player Matchup

Merlin
Merlin
M3TALMANIAC1386
Merlin
Level 46
God Stats
0W - 2L
1,257 SR
Queue Stats
12W - 38L
1,165 Elo+
Party 2
Neith
Neith
MizHellcat
Neith
Level 24
God Stats
2W - 13L
1,065 SR
Queue Stats
2W - 13L
1,040 Elo+
Party 2
Fenrir
Fenrir
Risingace18
Fenrir
Level 34
God Stats
3W - 3L
1,537 SR
Queue Stats
19W - 42L
1,221 Elo+
Party 2
Xing Tian
Xing Tian
Tomdirtt
Xing Tian
Level 44
God Stats
0W - 8L
1,027 SR
Queue Stats
2W - 15L
1,129 Elo+
Party 2
Ah Puch
Ah Puch
matthewgone97
Ah Puch
Level 150
God Stats
0W - 2L
1,789 SR
Queue Stats
11W - 13L
1,593 Elo+
Solo
Team Averages
Level 60
1,335 SR
1,230 Elo+

VS

Team Averages
Level 48
1,507 SR
1,464 Elo+
Cthulhu
Cthulhu
ARG x EVOWAYZ
Cthulhu
Level 75
God Stats
5W - 0L
1,794 SR
Queue Stats
41W - 28L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
ARGxRage
Xbalanque
Level 3
God Stats
5W - 3L
1,441 SR
Queue Stats
12W - 14L
1,441 Elo+
Party 1
Chiron
Chiron
ItsKastor
Chiron
Level 62
God Stats
1W - 2L
1,239 SR
Queue Stats
170W - 161L
1,510 Elo+
Solo
King Arthur
King Arthur
WilifTheWanderer
King Arthur
Level 41
God Stats
15W - 8L
1,563 SR
Queue Stats
24W - 18L
1,536 Elo+
Solo
Nemesis
Nemesis
xSpectreTz
Nemesis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 75L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 8
14,132
1,009
25,438
16,186
7,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
3 / 3 / 8
13,458
961
15,543
9,727
4,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
18
4 / 11 / 5
13,043
932
9,290
20,767
11,935
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Tomdirtt
Xing Tian
19
1 / 9 / 8
12,744
910
9,361
29,299
35,869
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
20
3 / 7 / 9
14,138
1,010
36,136
16,152
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
12 / 2 / 11
15,040
1,074
15,009
23,118
8,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
ARGxRage
Xbalanque
20
7 / 5 / 18
14,728
1,052
15,143
20,612
6,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
ItsKastor
Chiron
20
8 / 2 / 17
15,536
1,110
23,476
16,655
4,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
WilifTheWanderer
King Arthur
20
4 / 2 / 19
13,563
969
13,197
18,639
16,633
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
xSpectreTz
Nemesis
20
7 / 3 / 19
14,489
1,035
20,661
22,861
7,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
14
Kills
38
38
Deaths
14
38
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
12
2
11
8.75
W
Xbalanque
ARGxRage
Xbalanque
7
5
18
3.2
W
Chiron
ItsKastor
Chiron
8
2
17
8.25
L
3
8
8
0.88
L
Neith
3
3
8
2.33
L
Fenrir
4
11
5
0.59
L
Xing Tian
Tomdirtt
Xing Tian
1
9
8
0.56
W
King Arthur
WilifTheWanderer
King Arthur
4
2
19
6.75
L
Ah Puch
3
7
9
1.07
W
Nemesis
xSpectreTz
Nemesis
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,768
Damage
87,486
92,131
Taken
101,885
67,467
Mitigated
44,917
5,001
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,009
690
457
1,992
23,118
8,807
0
17,929
5,189
30,006
0
W
Xbalanque
ARGxRage
Xbalanque
15,143
7,014
0
1,184
20,612
6,560
0
15,173
5,439
0
38,620
W
Chiron
ItsKastor
Chiron
23,476
12,039
1,004
2,852
16,655
4,943
0
11,639
5,016
0
68,209
L
25,438
1,176
0
836
16,186
7,576
0
2,588
13,598
57,729
0
L
Neith
15,543
7,426
0
529
9,727
4,262
0
2,388
7,339
0
50,202
L
Fenrir
9,290
732
0
165
20,767
11,935
0
2,083
18,684
0
13,614
L
Xing Tian
Tomdirtt
Xing Tian
9,361
673
279
2,623
29,299
35,869
0
3,864
25,435
20,991
0
W
King Arthur
WilifTheWanderer
King Arthur
13,197
1,639
537
945
18,639
16,633
0
11,476
7,163
0
22,995
L
Ah Puch
36,136
531
0
569
16,152
7,825
0
4,086
12,066
84,480
0
W
Nemesis
xSpectreTz
Nemesis
20,661
11,312
976
3,799
22,861
7,974
0
14,718
8,143
0
37,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,515
Gold Earned
73,356
283
Minions Killed
318
6
Camps Cleared
9
1,200,069
Distance Traveled
1,286,268
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,040
1,074
46
3
0
264,542
0
W
Xbalanque
14,728
1,052
70
5
0
258,671
0
W
Chiron
15,536
1,110
151
11
2
258,341
2
L
Merlin
14,132
1,009
80
6
1
229,941
0
L
Neith
13,458
961
62
4
1
210,775
0
L
Fenrir
13,043
932
7
1
1
243,284
0
L
Xing Tian
12,744
910
23
2
1
249,743
1
W
King Arthur
13,563
969
19
1
0
207,847
0
L
Ah Puch
14,138
1,010
111
8
2
266,326
0
W
Nemesis
14,489
1,035
32
2
7
296,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role