Player Matchup

Gilgamesh
Gilgamesh
BarneyGoose
Gilgamesh
Level 97
God Stats
4W - 1L
1,860 SR
Queue Stats
74W - 53L
1,508 Elo+
Party 2
Izanami
Izanami
KingAtlantis
Izanami
Level 83
God Stats
3W - 3L
1,537 SR
Queue Stats
87W - 73L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YaKoB14
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,568 Elo+
Party 2
Team Averages
Level 79
1,633 SR
1,544 Elo+

VS

Team Averages
Level 115
1,740 SR
1,592 Elo+
Morgan Le Fay
Morgan Le Fay
Death Turbo
Morgan Le Fay
Level 149
God Stats
53W - 23L
1,651 SR
Queue Stats
231W - 152L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
LlamaLia
Cthulhu
Level 128
God Stats
14W - 5L
1,946 SR
Queue Stats
98W - 72L
1,645 Elo+
Party 1
Chang'e
Chang'e
MAG-Vinny
Chang'e
Level 69
God Stats
6W - 6L
1,624 SR
Queue Stats
45W - 50L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarneyGoose
Gilgamesh
20
6 / 5 / 11
16,374
682
22,214
28,555
32,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
KingAtlantis
Izanami
18
1 / 11 / 10
14,352
598
14,575
28,112
10,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
YaKoB14
Morgan Le Fay
20
12 / 8 / 7
17,963
748
27,619
24,270
13,671
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Death Turbo
Morgan Le Fay
20
12 / 6 / 9
16,831
701
27,711
24,131
10,482
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LlamaLia
Cthulhu
20
5 / 3 / 17
16,014
667
19,222
33,333
42,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
MAG-Vinny
Chang'e
19
6 / 10 / 14
15,795
658
16,507
26,411
9,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
19
Kills
23
24
Deaths
19
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BarneyGoose
Gilgamesh
6
5
11
2.3
L
Morgan Le Fay
Death Turbo
Morgan Le Fay
12
6
9
2.75
W
Izanami
KingAtlantis
Izanami
1
11
10
0.55
L
Cthulhu
LlamaLia
Cthulhu
5
3
17
4.5
L
Chang'e
MAG-Vinny
Chang'e
6
10
14
1.3
W
Morgan Le Fay
YaKoB14
Morgan Le Fay
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,408
Damage
63,440
80,937
Taken
83,875
57,237
Mitigated
62,519
6,598
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BarneyGoose
Gilgamesh
22,214
5,944
0
527
28,555
32,615
1,591
18,429
9,217
0
75,212
L
Morgan Le Fay
Death Turbo
Morgan Le Fay
27,711
1,402
0
6,262
24,131
10,482
1,989
8,542
15,409
88,559
0
W
Izanami
KingAtlantis
Izanami
14,575
9,110
0
2,784
28,112
10,951
292
23,225
3,966
0
79,021
L
Cthulhu
LlamaLia
Cthulhu
19,222
253
2,101
1,367
33,333
42,849
0
10,165
22,614
65,401
0
L
Chang'e
MAG-Vinny
Chang'e
16,507
395
5,282
7,452
26,411
9,188
624
7,692
18,233
49,959
0
W
Morgan Le Fay
YaKoB14
Morgan Le Fay
27,619
1,174
0
3,287
24,270
13,671
1,682
19,296
4,314
84,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
48,640
275
Minions Killed
264
0
Camps Cleared
0
1,259,812
Distance Traveled
1,228,011
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,374
682
66
3
0
456,823
0
L
Morgan Le Fay
16,831
701
110
5
0
404,268
0
W
Izanami
14,352
598
123
5
0
396,505
4
L
Cthulhu
16,014
667
88
4
0
451,733
1
L
Chang'e
15,795
658
66
3
0
372,010
2
W
Morgan Le Fay
17,963
748
86
4
0
406,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role