Player Matchup

Chaac
Chaac
DoyAsco915
Chaac
Level 38
God Stats
20W - 18L
1,564 SR
Queue Stats
87W - 84L
1,488 Elo+
Party 3
Anhur
Anhur
Rich4EvaDrae
Anhur
Level 23
God Stats
1W - 1L
1,757 SR
Queue Stats
43W - 20L
1,747 Elo+
Party 1
Danzaburou
Danzaburou
Sensei Trill
Danzaburou
Level 106
God Stats
32W - 39L
1,518 SR
Queue Stats
437W - 416L
1,630 Elo+
Party 1
Fafnir
Fafnir
kombokenjiYT
Fafnir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
641W - 575L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
pelochino44
Kuzenbo
Level 100
God Stats
10W - 13L
1,566 SR
Queue Stats
367W - 334L
1,496 Elo+
Party 3
Team Averages
Level 85
1,581 SR
1,598 Elo+

VS

Team Averages
Level 93
1,503 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
GruesomeQSM
Chiron
Level 83
God Stats
4W - 2L
1,535 SR
Queue Stats
49W - 53L
1,398 Elo+
Solo
Bellona
Bellona
xXKevinXx7280
Bellona
Level 47
God Stats
65W - 57L
1,481 SR
Queue Stats
258W - 274L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 4 / 0
4,997
500
1,837
7,005
2,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,902
490
2,090
5,333
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Sensei Trill
Danzaburou
9
1 / 3 / 2
5,251
525
5,094
6,961
1,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
11
1 / 2 / 0
5,948
595
3,002
6,887
3,979
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
pelochino44
Kuzenbo
8
1 / 4 / 2
5,329
533
3,631
9,025
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
7 / 0 / 0
7,244
724
6,834
5,593
2,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
 
Ra
13
4 / 0 / 0
6,911
691
5,210
3,428
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
 
Susano
10
1 / 0 / 0
5,483
548
1,135
5,207
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
9
1 / 2 / 5
5,561
556
5,617
5,699
1,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
9
2 / 1 / 4
5,567
557
4,432
10,406
4,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
15
15
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
0
7
W
Ra
 
Ra
4
0
0
4
W
Susano
 
Susano
1
0
0
1
L
Chaac
0
4
0
0
W
Chiron
1
2
5
1.75
L
0
2
0
0
L
Danzaburou
Sensei Trill
Danzaburou
1
3
2
0.67
L
Fafnir
1
2
0
0.5
L
Kuzenbo
pelochino44
Kuzenbo
1
4
2
0.5
W
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
23,228
35,211
Taken
30,333
15,454
Mitigated
10,886
7,938
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,834
2,564
0
2,269
5,593
2,322
68
275
5,318
0
36,487
W
Ra
 
Ra
5,210
879
384
1,712
3,428
1,264
0
1,423
2,005
53,427
0
W
Susano
 
Susano
1,135
130
0
2,544
5,207
1,447
0
422
4,785
0
25,291
L
Chaac
1,837
502
0
1,925
7,005
2,718
0
0
7,005
0
24,727
W
Chiron
5,617
1,943
700
1,305
5,699
1,435
943
1,851
3,848
0
27,213
L
2,090
710
0
620
5,333
1,365
0
557
4,776
0
25,303
L
Danzaburou
Sensei Trill
Danzaburou
5,094
2,048
0
2,279
6,961
1,999
0
1,013
5,948
0
29,201
L
Fafnir
3,002
613
0
2,274
6,887
3,979
0
1,858
5,029
35,485
0
L
Kuzenbo
pelochino44
Kuzenbo
3,631
1,573
0
840
9,025
5,393
0
1,782
7,243
13,421
0
W
Bellona
4,432
465
284
4,867
10,406
4,418
88
2,662
7,744
0
21,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
30,766
246
Minions Killed
350
0
Camps Cleared
0
941,204
Distance Traveled
1,046,919
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,244
724
74
7
0
230,590
2
W
Ra
6,911
691
111
11
0
214,691
1
W
Susano
5,483
548
61
6
0
231,340
4
L
Chaac
4,997
500
48
5
0
191,376
0
W
Chiron
5,561
556
60
6
0
168,959
0
L
Anhur
4,902
490
57
6
0
182,937
0
L
Danzaburou
5,251
525
52
5
0
181,470
4
L
Fafnir
5,948
595
69
7
0
188,165
4
L
Kuzenbo
5,329
533
20
2
0
197,256
3
W
Bellona
5,567
557
44
4
0
201,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role