Player Matchup

Thanatos
Thanatos
DommForest
Thanatos
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,478 Elo+
Party 1
King Arthur
King Arthur
MrTse
King Arthur
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,442 Elo+
Party 1
Sol
Sol
PANDAFOODUSB
Sol
Level 14
God Stats
1W - 0L
1,265 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 1
Team Averages
Level 44
1,422 SR
1,443 Elo+

VS

Team Averages
Level 71
1,241 SR
1,397 Elo+
Scylla
Scylla
Icebomb101
Scylla
Level 47
God Stats
1W - 6L
1,367 SR
Queue Stats
31W - 54L
1,473 Elo+
Solo
Horus
Horus
SenorGaga
Horus
Level 57
God Stats
2W - 6L
1,139 SR
Queue Stats
59W - 85L
1,432 Elo+
Solo
Xing Tian
Xing Tian
skoongw
Xing Tian
Level 108
God Stats
2W - 7L
1,217 SR
Queue Stats
241W - 496L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DommForest
Thanatos
17
11 / 3 / 4
13,041
725
14,854
12,125
5,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MrTse
King Arthur
17
3 / 2 / 9
11,938
663
9,867
17,005
12,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 2 / 11
11,347
630
16,007
8,324
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Icebomb101
Scylla
17
5 / 6 / 1
12,272
682
15,533
12,207
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SenorGaga
Horus
14
2 / 6 / 2
11,946
664
5,242
21,531
17,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
skoongw
Xing Tian
12
0 / 4 / 5
10,569
587
4,404
16,792
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
7
7
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DommForest
Thanatos
11
3
4
4.33
L
Scylla
Icebomb101
Scylla
5
6
1
0.92
W
King Arthur
MrTse
King Arthur
3
2
9
3.75
W
2
2
11
3.75
L
Horus
SenorGaga
Horus
2
6
2
0.5
L
Xing Tian
skoongw
Xing Tian
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
25,179
37,454
Taken
50,530
19,824
Mitigated
41,275
15,270
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DommForest
Thanatos
14,854
3,431
0
9,902
12,125
5,052
1,057
5,627
6,364
0
60,003
L
Scylla
Icebomb101
Scylla
15,533
918
0
1,171
12,207
3,889
344
1,810
10,287
66,135
0
W
King Arthur
MrTse
King Arthur
9,867
273
0
1,725
17,005
12,151
0
7,167
9,368
0
45,899
W
16,007
4,752
0
3,643
8,324
2,621
2,479
6,249
1,785
47,590
0
L
Horus
SenorGaga
Horus
5,242
3,168
2,602
5,204
21,531
17,230
611
7,689
13,414
0
21,676
L
Xing Tian
skoongw
Xing Tian
4,404
334
928
1,748
16,792
20,156
0
5,476
10,822
18,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
34,787
191
Minions Killed
161
0
Camps Cleared
0
955,720
Distance Traveled
826,342
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,041
725
53
3
0
309,144
3
L
Scylla
12,272
682
111
6
0
267,915
5
W
King Arthur
11,938
663
68
4
0
326,966
4
W
Sol
11,347
630
70
4
0
319,610
1
L
Horus
11,946
664
28
2
0
289,002
7
L
Xing Tian
10,569
587
22
1
0
269,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role