Player Matchup

Guan Yu
Guan Yu
Floctlight
Guan Yu
Level 149
God Stats
3W - 4L
1,714 SR
Queue Stats
164W - 130L
1,576 Elo+
Party 3
Skadi
Skadi
IIDestinoII
Skadi
Level 155
God Stats
4W - 2L
1,783 SR
Queue Stats
104W - 73L
1,637 Elo+
Party 3
Ganesha
Ganesha
PsychoPrincess69
Ganesha
Level 160
God Stats
5W - 2L
1,863 SR
Queue Stats
261W - 291L
1,490 Elo+
Party 2
Chang'e
Chang'e
RICHin2014
Chang'e
Level 120
God Stats
3W - 5L
1,396 SR
Queue Stats
35W - 41L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Yuselg
Nu Wa
Level 125
God Stats
1W - 1L
1,526 SR
Queue Stats
43W - 34L
1,490 Elo+
Party 3
Team Averages
Level 142
1,656 SR
1,534 Elo+

VS

Team Averages
Level 125
1,579 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PlayMinecraftKid
Nu Wa
Level 128
God Stats
50W - 41L
1,610 SR
Queue Stats
179W - 167L
1,564 Elo+
Party 1
Athena
Athena
RoadkilledAgent
Athena
Level 142
God Stats
22W - 19L
1,619 SR
Queue Stats
166W - 154L
1,550 Elo+
Solo
Cernunnos
Cernunnos
RusianIn2Things
Cernunnos
Level 154
God Stats
1W - 1L
1,472 SR
Queue Stats
41W - 31L
1,681 Elo+
Solo
Fenrir
Fenrir
Thagreatjay
Fenrir
Level 109
God Stats
3W - 2L
1,695 SR
Queue Stats
24W - 37L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Floctlight
Guan Yu
12
0 / 4 / 1
6,227
623
3,054
11,309
8,018
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 4 / 1
8,009
801
5,597
8,941
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 5 / 1
6,992
699
3,468
14,757
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
RICHin2014
Chang'e
12
2 / 7 / 1
6,964
696
3,385
10,301
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Yuselg
Nu Wa
13
1 / 7 / 2
7,374
737
4,600
7,816
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
12 / 1 / 12
11,385
1,139
15,814
6,339
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 1 / 17
10,406
1,041
15,858
5,328
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 14
9,623
962
5,522
6,417
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
RusianIn2Things
Cernunnos
16
1 / 0 / 9
8,693
869
5,008
6,318
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
2 / 3 / 10
8,002
800
4,131
6,383
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
5
Kills
27
27
Deaths
5
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
12
1
12
18
L
Guan Yu
Floctlight
Guan Yu
0
4
1
0.13
L
2
4
1
0.63
W
8
1
17
16.5
L
0
5
1
0.1
L
Chang'e
RICHin2014
Chang'e
2
7
1
0.36
W
4
0
14
11
W
Cernunnos
RusianIn2Things
Cernunnos
1
0
9
5.5
W
Fenrir
2
3
10
2.33
L
Nu Wa
Yuselg
Nu Wa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,104
Damage
46,333
53,124
Taken
30,785
24,048
Mitigated
13,228
5,691
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,814
1,258
0
1,880
6,339
2,253
1,168
2,881
3,458
35,553
0
L
Guan Yu
Floctlight
Guan Yu
3,054
260
568
1,275
11,309
8,018
0
8,070
2,859
0
11,904
L
5,597
2,242
0
680
8,941
2,893
0
4,948
3,843
0
31,136
W
15,858
2,406
0
1,318
5,328
1,463
1,186
2,469
2,859
36,590
0
L
3,468
32
0
1,506
14,757
8,598
0
9,907
4,248
13,408
0
L
Chang'e
RICHin2014
Chang'e
3,385
256
501
1,161
10,301
2,739
0
6,778
3,157
18,767
0
W
5,522
1,088
0
962
6,417
4,848
263
2,310
4,107
14,759
0
W
Cernunnos
RusianIn2Things
Cernunnos
5,008
1,148
0
1,849
6,318
2,459
1,583
1,432
4,886
0
42,286
W
Fenrir
4,131
409
0
1,165
6,383
2,205
667
2,635
3,748
0
15,892
L
Nu Wa
Yuselg
Nu Wa
4,600
1,266
0
0
7,816
1,800
2
6,174
1,262
26,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
48,109
199
Minions Killed
251
8
Camps Cleared
9
824,175
Distance Traveled
1,008,881
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,385
1,139
52
5
4
199,503
0
L
Guan Yu
6,227
623
25
3
3
205,498
4
L
Skadi
8,009
801
72
7
5
168,441
3
W
Nu Wa
10,406
1,041
48
5
0
175,809
1
L
Ganesha
6,992
699
11
1
0
174,474
2
L
Chang'e
6,964
696
33
3
0
132,693
0
W
Athena
9,623
962
26
3
0
236,637
2
W
Cernunnos
8,693
869
96
10
1
191,326
0
W
Fenrir
8,002
800
29
3
4
205,606
0
L
Nu Wa
7,374
737
58
6
0
143,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role