Player Matchup

Heimdallr
Heimdallr
Count Meech
Heimdallr
Level 65
God Stats
8W - 8L
1,506 SR
Queue Stats
74W - 53L
1,701 Elo+
Party 2
Merlin
Merlin
CountNUKEem
Merlin
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 59L
1,666 Elo+
Party 2
Vamana
Vamana
tF Wick
Vamana
Level 145
God Stats
1W - 1L
1,735 SR
Queue Stats
34W - 22L
1,731 Elo+
Party 2
Team Averages
Level 119
1,581 SR
1,699 Elo+

VS

Team Averages
Level 101
1,481 SR
1,646 Elo+
Ullr
Ullr
Kkaipo
Ullr
Level 99
God Stats
4W - 0L
1,627 SR
Queue Stats
22W - 11L
1,725 Elo+
Party 1
Poseidon
Poseidon
Rawringchicken
Poseidon
Level 60
God Stats
1W - 0L
1,244 SR
Queue Stats
3W - 1L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VivaJoshua
Kumbhakarna
Level 145
God Stats
1W - 0L
1,572 SR
Queue Stats
4W - 2L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Count Meech
Heimdallr
13
1 / 9 / 4
9,554
597
6,860
13,306
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
5 / 8 / 3
11,460
716
13,253
12,984
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
tF Wick
Vamana
13
2 / 6 / 3
9,993
625
12,509
19,175
19,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Kkaipo
Ullr
18
16 / 2 / 6
13,622
851
21,936
16,664
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
16
6 / 4 / 11
11,500
719
10,060
11,279
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
VivaJoshua
Kumbhakarna
15
1 / 2 / 20
11,680
730
6,437
19,018
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
23
23
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Count Meech
Heimdallr
1
9
4
0.33
L
Merlin
5
8
3
0.81
W
Ullr
Kkaipo
Ullr
16
2
6
9.5
W
Poseidon
6
4
11
2.88
W
Kumbhakarna
VivaJoshua
Kumbhakarna
1
2
20
5.5
L
Vamana
tF Wick
Vamana
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
38,433
45,465
Taken
46,961
28,816
Mitigated
30,029
6,538
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Count Meech
Heimdallr
6,860
2,964
0
591
13,306
4,944
0
4,782
8,366
0
31,488
L
Merlin
13,253
933
0
806
12,984
4,601
383
3,263
9,595
43,250
0
W
Ullr
Kkaipo
Ullr
21,936
10,986
0
2,665
16,664
7,886
2,361
4,029
12,635
0
66,679
W
Poseidon
10,060
1,618
650
1,592
11,279
4,344
1,012
2,186
9,093
37,065
0
W
Kumbhakarna
VivaJoshua
Kumbhakarna
6,437
617
0
1,133
19,018
17,799
0
7,038
11,980
18,525
0
L
Vamana
tF Wick
Vamana
12,509
6,483
0
5,141
19,175
19,271
0
7,866
11,007
0
41,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
36,802
174
Minions Killed
153
0
Camps Cleared
0
708,795
Distance Traveled
1,029,964
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,554
597
69
4
0
210,655
1
L
Merlin
11,460
716
69
4
0
232,861
1
W
Ullr
13,622
851
81
5
0
368,900
3
W
Poseidon
11,500
719
56
4
0
302,510
1
W
Kumbhakarna
11,680
730
16
1
0
358,554
2
L
Vamana
9,993
625
36
2
0
265,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role