Player Matchup

Fafnir
Fafnir
ImAverage007
Fafnir
Level 81
God Stats
1W - 2L
1,544 SR
Queue Stats
3W - 7L
1,378 Elo+
Party 2
Merlin
Merlin
KevinUwUcobain1
Merlin
Level 109
God Stats
3W - 6L
1,884 SR
Queue Stats
234W - 231L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
O ST0NE
Zhong Kui
Level 106
God Stats
0W - 3L
1,375 SR
Queue Stats
213W - 219L
1,427 Elo+
Party 2
Neith
Neith
acidburn37
Neith
Level 159
God Stats
65W - 72L
1,524 SR
Queue Stats
860W - 826L
1,471 Elo+
Party 2
Loki
Loki
snooozzzing
Loki
Level 88
God Stats
33W - 21L
1,719 SR
Queue Stats
296W - 261L
1,496 Elo+
Solo
Team Averages
Level 109
1,609 SR
1,453 Elo+

VS

Team Averages
Level 107
1,496 SR
1,464 Elo+
Hachiman
Hachiman
Fergarcia13
Hachiman
Level 113
God Stats
7W - 5L
1,686 SR
Queue Stats
273W - 275L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
MakingBabies125
Zhong Kui
Level 113
God Stats
4W - 6L
1,500 SR
Queue Stats
398W - 373L
1,442 Elo+
Party 3
Mercury
Mercury
StringierRex
Mercury
Level 101
God Stats
6W - 3L
1,478 SR
Queue Stats
268W - 259L
1,442 Elo+
Party 1
Fafnir
Fafnir
WarriorKOB
Fafnir
Level 126
God Stats
4W - 8L
1,342 SR
Queue Stats
129W - 152L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Whos_ur_Daddy925
Kukulkan
Level 80
God Stats
10W - 6L
1,472 SR
Queue Stats
206W - 174L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
2
0 / 0 / 0
3,886
389
0
332
87
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

10
2 / 3 / 0
5,905
591
3,826
4,239
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
O ST0NE
Zhong Kui
9
0 / 4 / 0
4,765
477
2,570
6,242
4,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Neith
11
2 / 0 / 0
6,123
612
3,458
4,312
1,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
5,867
587
4,805
6,010
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fergarcia13
Hachiman
9
0 / 1 / 0
5,381
538
1,422
4,349
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
MakingBabies125
Zhong Kui
10
2 / 1 / 2
6,030
603
4,044
6,168
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
StringierRex
Mercury
11
3 / 2 / 0
6,028
603
2,695
7,797
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
WarriorKOB
Fafnir
9
1 / 0 / 1
5,788
579
751
6,873
4,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
5,759
576
2,983
4,525
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
8
8
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fergarcia13
Hachiman
0
1
0
0
L
Fafnir
0
0
0
0
L
2
3
0
0.67
W
Zhong Kui
MakingBabies125
Zhong Kui
2
1
2
3
L
Zhong Kui
O ST0NE
Zhong Kui
0
4
0
0
W
Mercury
StringierRex
Mercury
3
2
0
1.5
W
Fafnir
WarriorKOB
Fafnir
1
0
1
1.5
W
2
2
0
1
L
Neith
2
0
0
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
11,895
21,135
Taken
29,712
9,565
Mitigated
13,496
7,475
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fergarcia13
Hachiman
1,422
798
0
1,653
4,349
1,161
0
0
4,349
0
25,634
L
Fafnir
0
0
0
0
332
87
0
0
332
0
0
L
3,826
243
0
766
4,239
1,444
0
2,576
1,423
29,412
0
W
Zhong Kui
MakingBabies125
Zhong Kui
4,044
713
0
3,417
6,168
4,219
1,352
2,422
3,746
28,440
0
L
Zhong Kui
O ST0NE
Zhong Kui
2,570
497
0
1,771
6,242
4,976
16
3,932
2,310
19,258
0
W
Mercury
StringierRex
Mercury
2,695
1,413
0
833
7,797
2,331
0
1,168
6,629
0
32,595
W
Fafnir
WarriorKOB
Fafnir
751
50
0
1,862
6,873
4,265
141
205
6,668
16,318
0
W
2,983
444
0
600
4,525
1,520
714
2,601
1,924
25,916
0
L
Neith
3,458
720
0
2,121
4,312
1,293
0
36
4,276
0
35,381
L
4,805
2,010
0
2,817
6,010
1,765
0
914
5,016
0
35,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
28,986
247
Minions Killed
284
0
Camps Cleared
0
732,535
Distance Traveled
884,051
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,381
538
61
6
0
157,382
0
L
Fafnir
3,886
389
0
0
0
14,569
0
L
Merlin
5,905
591
55
6
0
191,361
2
W
Zhong Kui
6,030
603
56
6
0
156,710
3
L
Zhong Kui
4,765
477
36
4
0
141,966
1
W
Mercury
6,028
603
68
7
0
233,207
1
W
Fafnir
5,788
579
25
3
0
170,547
3
W
Kukulkan
5,759
576
74
7
0
166,205
2
L
Neith
6,123
612
72
7
0
180,141
5
L
Loki
5,867
587
84
8
0
204,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role