Player Matchup

Merlin
Merlin
LUMINATllll
Merlin
Level 6
God Stats
5W - 5L
1,350 SR
Queue Stats
7W - 8L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
Purpelrain760
Gilgamesh
Level 29
God Stats
16W - 18L
1,540 SR
Queue Stats
204W - 212L
1,469 Elo+
Solo
Hades
Hades
Ryaaa_ox
Hades
Level 102
God Stats
0W - 1L
1,598 SR
Queue Stats
17W - 15L
1,475 Elo+
Party 1
Fenrir
Fenrir
TerraTea
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XanderCisco
Ah Muzen Cab
Level 29
God Stats
71W - 76L
1,473 SR
Queue Stats
287W - 322L
1,379 Elo+
Solo
Team Averages
Level 38
1,492 SR
1,432 Elo+

VS

Team Averages
Level 22
1,321 SR
1,401 Elo+
Ao Kuang
Ao Kuang
Breeshcity
Ao Kuang
Level 18
God Stats
36W - 23L
1,310 SR
Queue Stats
152W - 134L
1,514 Elo+
Party 2
Bellona
Bellona
Eeveeloverr
Bellona
Level 17
God Stats
4W - 6L
1,164 SR
Queue Stats
48W - 41L
1,522 Elo+
Solo
Zeus
Zeus
Moistaxks
Zeus
Level 5
God Stats
49W - 36L
1,233 SR
Queue Stats
96W - 74L
1,268 Elo+
Party 2
Neith
Neith
The-Ripjaw
Neith
Level 8
God Stats
59W - 44L
1,474 SR
Queue Stats
88W - 84L
1,401 Elo+
Party 2
Olorun
Olorun
rexpain780jalen
Olorun
Level 63
God Stats
1W - 1L
1,425 SR
Queue Stats
14W - 39L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 14 / 13
12,793
914
16,255
22,519
9,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Purpelrain760
Gilgamesh
20
3 / 14 / 17
14,662
1,047
24,126
33,366
22,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Ryaaa_ox
Hades
20
11 / 9 / 11
15,699
1,121
18,206
30,938
20,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
TerraTea
Fenrir
20
9 / 5 / 10
14,692
1,049
11,916
17,687
16,942
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
XanderCisco
Ah Muzen Cab
20
3 / 6 / 17
14,320
1,023
24,063
14,606
6,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Breeshcity
Ao Kuang
20
12 / 2 / 20
15,630
1,116
24,129
22,088
10,190
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Eeveeloverr
Bellona
20
14 / 0 / 21
16,765
1,198
24,454
21,233
22,998
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
20
10 / 7 / 22
15,770
1,126
26,698
15,605
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
9 / 10 / 18
15,319
1,094
24,688
20,101
7,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 10 / 21
13,924
995
14,016
20,455
8,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
150
29
Kills
48
48
Deaths
29
68
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Breeshcity
Ao Kuang
12
2
20
11
W
Bellona
Eeveeloverr
Bellona
14
0
21
24.5
L
Merlin
3
14
13
0.68
W
Zeus
10
7
22
3
L
Gilgamesh
Purpelrain760
Gilgamesh
3
14
17
0.82
L
Hades
Ryaaa_ox
Hades
11
9
11
1.83
L
Fenrir
TerraTea
Fenrir
9
5
10
2.8
W
Neith
9
10
18
1.8
L
Ah Muzen Cab
XanderCisco
Ah Muzen Cab
3
6
17
1.92
W
3
10
21
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,566
Damage
113,985
119,116
Taken
99,482
75,774
Mitigated
55,112
13,768
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Breeshcity
Ao Kuang
24,129
8,534
0
6,219
22,088
10,190
0
6,658
15,430
37,239
0
W
Bellona
Eeveeloverr
Bellona
24,454
9,397
570
1,674
21,233
22,998
0
8,979
12,254
0
46,212
L
Merlin
16,255
2,858
303
2,879
22,519
9,898
0
8,823
13,696
32,831
0
W
Zeus
26,698
5,982
0
1,213
15,605
6,395
0
4,332
11,273
55,816
0
L
Gilgamesh
Purpelrain760
Gilgamesh
24,126
8,424
0
490
33,366
22,234
0
23,973
9,393
2,410
35,358
L
Hades
Ryaaa_ox
Hades
18,206
2,038
351
5,199
30,938
20,193
0
14,963
15,975
41,129
0
L
Fenrir
TerraTea
Fenrir
11,916
2,196
315
716
17,687
16,942
0
10,575
7,112
0
23,111
W
Neith
24,688
16,796
0
476
20,101
7,156
0
8,610
11,491
0
44,174
L
Ah Muzen Cab
XanderCisco
Ah Muzen Cab
24,063
9,708
0
3,515
14,606
6,507
0
6,509
8,097
0
85,142
W
14,016
8,341
389
620
20,455
8,373
0
7,188
13,267
38,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,166
Gold Earned
77,408
276
Minions Killed
273
6
Camps Cleared
8
1,240,185
Distance Traveled
1,251,271
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,630
1,116
20
1
2
310,793
0
W
Bellona
16,765
1,198
63
5
3
311,927
0
L
Merlin
12,793
914
35
3
0
182,105
1
W
Zeus
15,770
1,126
80
6
0
233,445
1
L
Gilgamesh
14,662
1,047
19
1
3
263,671
0
L
Hades
15,699
1,121
60
4
1
256,579
0
L
Fenrir
14,692
1,049
29
2
2
290,139
0
W
Neith
15,319
1,094
38
3
2
196,321
0
L
Ah Muzen Cab
14,320
1,023
133
10
0
247,691
4
W
Olorun
13,924
995
72
5
1
198,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role