Player Matchup

Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Puroteas
Rama
Level 28
God Stats
3W - 1L
1,863 SR
Queue Stats
102W - 36L
1,918 Elo+
Party 1
Tiamat
Tiamat
Shinkatu
Tiamat
Level 54
God Stats
3W - 2L
1,688 SR
Queue Stats
231W - 67L
2,005 Elo+
Party 1
Team Averages
Level 74
1,683 SR
1,808 Elo+

VS

Team Averages
Level 80
1,648 SR
1,540 Elo+
Cthulhu
Cthulhu
Corvid19
Cthulhu
Level 28
God Stats
9W - 2L
1,762 SR
Queue Stats
33W - 13L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
NHKMEEHAN
Danzaburou
Level 102
God Stats
31W - 36L
1,582 SR
Queue Stats
156W - 144L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WarpEcho
Morgan Le Fay
Level 109
God Stats
93W - 68L
1,600 SR
Queue Stats
150W - 137L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 5 / 3
11,615
611
5,597
19,572
23,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
17
5 / 4 / 6
12,862
677
14,095
16,192
5,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Shinkatu
Tiamat
16
4 / 6 / 6
12,709
669
19,169
19,367
11,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corvid19
Cthulhu
16
2 / 2 / 8
11,721
617
6,797
12,977
14,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
NHKMEEHAN
Danzaburou
18
8 / 5 / 6
14,083
741
17,986
18,388
7,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
WarpEcho
Morgan Le Fay
18
5 / 5 / 8
13,624
717
21,657
17,683
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
12
Kills
15
15
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
3
0.9
W
Cthulhu
Corvid19
Cthulhu
2
2
8
3
W
Danzaburou
NHKMEEHAN
Danzaburou
8
5
6
2.2
L
Rama
5
4
6
2
L
Tiamat
Shinkatu
Tiamat
4
6
6
1.17
W
Morgan Le Fay
WarpEcho
Morgan Le Fay
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,861
Damage
46,440
55,131
Taken
49,048
40,347
Mitigated
30,203
6,100
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,597
483
0
2,082
19,572
23,321
299
10,592
8,980
0
26,730
W
Cthulhu
Corvid19
Cthulhu
6,797
208
257
481
12,977
14,401
162
4,176
8,745
22,139
0
W
Danzaburou
NHKMEEHAN
Danzaburou
17,986
8,614
833
6,366
18,388
7,855
1,554
9,273
8,755
0
60,764
L
Rama
14,095
11,377
0
539
16,192
5,908
1,144
8,375
7,817
0
55,007
L
Tiamat
Shinkatu
Tiamat
19,169
1,908
0
3,479
19,367
11,118
62
9,487
9,880
55,423
0
W
Morgan Le Fay
WarpEcho
Morgan Le Fay
21,657
1,103
251
3,220
17,683
7,947
661
5,720
11,873
77,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
39,428
200
Minions Killed
216
0
Camps Cleared
0
937,856
Distance Traveled
1,031,300
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,615
611
39
2
0
331,345
3
W
Cthulhu
11,721
617
31
2
0
359,626
2
W
Danzaburou
14,083
741
94
5
0
330,906
2
L
Rama
12,862
677
92
5
0
299,896
3
L
Tiamat
12,709
669
69
4
0
306,615
0
W
Morgan Le Fay
13,624
717
91
5
0
340,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role